Player Matchup

Bellona
Bellona
Bronze III
FrancoJ7
Bellona
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,348 MMR
Party 2
Anhur
Anhur
Bronze III
Mate07x
Anhur
Bronze III
Level 105
God Stats
1W - 0L
1,323 SR
Queue Stats
4W - 8L
1,310 MMR
Party 2
Zeus
Zeus
Bronze III
SandinoMjt
Zeus
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,518 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,441 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,538 SR
1,163 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze I
Jahaerysh
Medusa
Bronze I
Level 81
God Stats
2W - 7L
1,450 SR
Queue Stats
27W - 77L
726 MMR
Solo
Cthulhu
Cthulhu
Silver I
OZKAR9
Cthulhu
Silver I
Level 143
God Stats
18W - 18L
1,664 SR
Queue Stats
173W - 225L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrancoJ7
Bellona
11
4 / 4 / 8
8,097
810
8,273
11,468
10,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Mate07x
Anhur
11
2 / 1 / 6
7,223
722
3,270
7,411
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 2 / 4
8,221
822
12,538
7,334
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneArtemisDiscordiaGilgameshHel

VS

Bans
OdinHou YiDanzaburouAh Muzen CabIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 4 / 2
7,548
755
7,237
7,620
2,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jahaerysh
Medusa
10
2 / 7 / 2
7,345
735
5,504
9,407
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OZKAR9
Cthulhu
10
2 / 2 / 2
7,085
709
8,836
10,297
8,076
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
7
7
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
W
Bellona
FrancoJ7
Bellona
4
4
8
2
L
Medusa
Jahaerysh
Medusa
2
7
2
0.43
W
Anhur
Mate07x
Anhur
2
1
6
5
L
Cthulhu
OZKAR9
Cthulhu
2
2
2
1.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
21,577
26,213
Taken
27,324
15,188
Mitigated
14,584
3,762
Healing
1,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,237
441
0
211
7,620
2,933
0
4,605
3,015
25,762
0
W
Bellona
FrancoJ7
Bellona
8,273
3,350
0
492
11,468
10,618
0
5,323
6,145
0
16,737
L
Medusa
Jahaerysh
Medusa
5,504
2,465
0
630
9,407
3,575
0
2,797
6,610
0
18,069
W
Anhur
Mate07x
Anhur
3,270
1,084
0
1,834
7,411
2,287
312
4,936
2,475
0
17,684
L
Cthulhu
OZKAR9
Cthulhu
8,836
728
81
750
10,297
8,076
0
5,211
5,086
17,199
0
W
12,538
1,199
0
1,436
7,334
2,283
194
6,371
963
32,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
21,978
109
Minions Killed
104
5
Camps Cleared
4
569,620
Distance Traveled
583,460
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,548
755
55
6
2
187,101
4
W
Bellona
8,097
810
23
2
2
196,280
3
L
Medusa
7,345
735
37
4
2
178,272
1
W
Anhur
7,223
722
45
5
1
193,067
0
L
Cthulhu
7,085
709
12
1
0
218,087
4
W
Zeus
8,221
822
41
4
2
180,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role