Player Matchup

Fenrir
Fenrir
CTDeathbow
Fenrir
Level 13
God Stats
15W - 23L
1,347 SR
Queue Stats
31W - 46L
1,218 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kairi DIT
Morgan Le Fay
Level 16
God Stats
5W - 7L
1,647 SR
Queue Stats
40W - 75L
1,217 Elo+
Party 1
Loki
Loki
XehanortXIII246
Loki
Level 13
God Stats
5W - 4L
1,482 SR
Queue Stats
24W - 54L
1,179 Elo+
Party 1
Cabrakan
Cabrakan
fort0904
Cabrakan
Level 26
God Stats
13W - 27L
1,309 SR
Queue Stats
145W - 158L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
jayzecantswim69
Danzaburou
Level 17
God Stats
24W - 25L
1,427 SR
Queue Stats
57W - 76L
1,261 Elo+
Party 2
Team Averages
Level 17
1,442 SR
1,239 Elo+

VS

Team Averages
Level 14
1,330 SR
1,208 Elo+
Merlin
Merlin
FoolTyme
Merlin
Level 22
God Stats
3W - 5L
1,404 SR
Queue Stats
108W - 127L
1,240 Elo+
Solo
Neith
Neith
ItzAllenHoe
Neith
Level 17
God Stats
3W - 1L
1,437 SR
Queue Stats
3W - 1L
1,211 Elo+
Solo
Ymir
Ymir
Rohaz4404
Ymir
Level 16
God Stats
43W - 32L
1,431 SR
Queue Stats
186W - 191L
1,235 Elo+
Solo
Medusa
Medusa
TheN3xus636
Medusa
Level 7
God Stats
12W - 16L
992 SR
Queue Stats
16W - 18L
1,184 Elo+
Solo
Charybdis
Charybdis
Tony_The_TigerHD
Charybdis
Level 10
God Stats
9W - 5L
1,387 SR
Queue Stats
28W - 32L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTDeathbow
Fenrir
20
12 / 1 / 19
14,945
1,150
12,142
17,736
8,515
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Kairi DIT
Morgan Le Fay
20
3 / 19 / 28
13,560
1,043
10,136
30,671
14,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 11 / 23
14,072
1,082
11,452
21,771
9,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
fort0904
Cabrakan
20
14 / 10 / 23
16,209
1,247
41,582
37,424
21,036
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
jayzecantswim69
Danzaburou
20
16 / 4 / 28
17,923
1,379
39,686
24,933
11,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FoolTyme
Merlin
20
6 / 17 / 21
14,547
1,119
19,731
24,555
10,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 3 / 22
16,460
1,266
37,789
21,793
9,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
20
9 / 8 / 23
14,465
1,113
12,484
27,386
36,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
9 / 17 / 20
15,522
1,194
28,243
28,015
13,202
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charybdis
20
4 / 4 / 34
15,355
1,181
22,484
19,020
10,395
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
164
49
Kills
44
45
Deaths
49
121
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CTDeathbow
Fenrir
12
1
19
21.5
W
Merlin
FoolTyme
Merlin
6
17
21
0.97
W
16
3
22
9
L
Morgan Le Fay
Kairi DIT
Morgan Le Fay
3
19
28
0.89
W
Ymir
9
8
23
2.56
W
Medusa
9
17
20
1.12
W
Charybdis
4
4
34
5.25
L
4
11
23
1.41
L
Cabrakan
fort0904
Cabrakan
14
10
23
2.55
L
Danzaburou
jayzecantswim69
Danzaburou
16
4
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,998
Damage
120,731
132,535
Taken
120,769
65,748
Mitigated
79,489
7,863
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CTDeathbow
Fenrir
12,142
5,397
0
612
17,736
8,515
0
5,216
12,520
0
20,070
W
Merlin
FoolTyme
Merlin
19,731
2,868
0
1,854
24,555
10,072
0
9,505
15,050
40,248
0
W
37,789
24,466
0
5,266
21,793
9,067
0
13,259
8,534
0
66,252
L
Morgan Le Fay
Kairi DIT
Morgan Le Fay
10,136
2,124
0
549
30,671
14,923
0
7,252
23,419
16,374
0
W
Ymir
12,484
2,250
0
0
27,386
36,753
0
8,756
18,630
34,113
0
W
Medusa
28,243
18,087
0
1,134
28,015
13,202
0
13,223
14,792
0
36,347
W
Charybdis
22,484
15,609
0
5,374
19,020
10,395
0
6,975
12,045
0
57,854
L
11,452
1,629
0
0
21,771
9,826
0
4,151
17,620
0
50,874
L
Cabrakan
fort0904
Cabrakan
41,582
2,874
0
5,125
37,424
21,036
0
7,731
29,693
61,009
0
L
Danzaburou
jayzecantswim69
Danzaburou
39,686
21,034
0
1,577
24,933
11,448
0
7,865
17,068
0
61,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,709
Gold Earned
76,349
189
Minions Killed
246
0
Camps Cleared
1
1,242,275
Distance Traveled
1,047,275
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,945
1,150
20
2
0
297,361
2
W
Merlin
14,547
1,119
43
3
0
197,873
0
W
Neith
16,460
1,266
67
5
0
224,721
0
L
Morgan Le Fay
13,560
1,043
7
1
0
180,348
0
W
Ymir
14,465
1,113
41
3
1
222,319
0
W
Medusa
15,522
1,194
22
2
0
190,284
0
W
Charybdis
15,355
1,181
73
6
0
212,078
0
L
Loki
14,072
1,082
69
5
0
238,267
0
L
Cabrakan
16,209
1,247
46
4
0
229,852
0
L
Danzaburou
17,923
1,379
47
4
0
296,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role