Player Matchup

Scylla
Scylla
Beckipedia
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,435 Elo+
Solo
Bellona
Bellona
EaglesHD
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,137 Elo+
Party 3
Medusa
Medusa
XDiegofeniX1110
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Yemoja
Yemoja
Zeltric
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,137 Elo+
Party 3
Cthulhu
Cthulhu
xeyther
Cthulhu
Level 11
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Team Averages
Level 12
1,497 SR
1,301 Elo+

VS

Team Averages
Level 43
1,442 SR
1,387 Elo+
Cernunnos
Cernunnos
FrostingWC
Cernunnos
Level 104
God Stats
1W - 0L
1,578 SR
Queue Stats
69W - 71L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Unsung97
Cthulhu
Level 6
God Stats
4W - 5L
1,547 SR
Queue Stats
4W - 6L
1,259 Elo+
Solo
Loki
Loki
brobroDroop
Loki
Level 8
God Stats
5W - 3L
1,600 SR
Queue Stats
18W - 14L
1,363 Elo+
Party 2
Poseidon
Poseidon
markiemax
Poseidon
Level 85
God Stats
2W - 1L
1,085 SR
Queue Stats
78W - 65L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
oongagoonginga
Danzaburou
Level 11
God Stats
9W - 8L
1,398 SR
Queue Stats
21W - 24L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beckipedia
Scylla
15
1 / 6 / 2
8,960
896
8,245
12,040
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
EaglesHD
Bellona
15
0 / 7 / 2
8,826
883
6,492
24,296
13,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 11 / 2
9,277
928
10,552
21,366
7,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Zeltric
Yemoja
15
0 / 9 / 2
8,533
853
6,558
24,953
15,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
xeyther
Cthulhu
15
1 / 7 / 2
9,212
921
12,002
25,880
20,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostingWC
Cernunnos
19
16 / 0 / 18
12,663
1,266
27,577
12,852
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Unsung97
Cthulhu
18
2 / 2 / 20
10,553
1,055
9,938
15,008
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 1 / 22
11,215
1,122
10,418
7,319
3,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
markiemax
Poseidon
19
9 / 0 / 21
11,652
1,165
31,727
9,547
4,469
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
oongagoonginga
Danzaburou
18
5 / 0 / 23
10,768
1,077
22,180
8,671
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
144
3
Kills
40
40
Deaths
3
10
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Scylla
Beckipedia
Scylla
1
6
2
0.33
L
Bellona
EaglesHD
Bellona
0
7
2
0.14
W
Cernunnos
FrostingWC
Cernunnos
16
0
18
25
W
Cthulhu
Unsung97
Cthulhu
2
2
20
6
L
1
11
2
0.18
L
Yemoja
Zeltric
Yemoja
0
9
2
0.11
W
8
1
22
19
W
Poseidon
markiemax
Poseidon
9
0
21
19.5
W
Danzaburou
oongagoonginga
Danzaburou
5
0
23
16.5
L
Cthulhu
xeyther
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,849
Damage
101,840
108,535
Taken
53,397
60,924
Mitigated
32,269
2,490
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Beckipedia
Scylla
8,245
547
0
0
12,040
3,574
0
2,987
9,053
20,508
0
L
Bellona
EaglesHD
Bellona
6,492
1,223
0
518
24,296
13,897
0
9,402
14,894
0
23,993
W
Cernunnos
FrostingWC
Cernunnos
27,577
13,436
171
5,765
12,852
6,814
0
6,339
6,513
0
59,324
W
Cthulhu
Unsung97
Cthulhu
9,938
1,014
1,086
3,485
15,008
12,808
0
8,343
6,665
17,155
0
L
10,552
4,382
0
942
21,366
7,204
0
8,891
12,475
0
30,201
L
Yemoja
Zeltric
Yemoja
6,558
1,656
1,030
0
24,953
15,311
0
8,879
16,074
11,782
0
W
10,418
1,993
0
2,616
7,319
3,501
0
3,478
3,841
0
17,997
W
Poseidon
markiemax
Poseidon
31,727
5,353
0
2,900
9,547
4,469
0
6,118
3,429
57,491
0
W
Danzaburou
oongagoonginga
Danzaburou
22,180
11,884
0
2,039
8,671
4,677
0
2,527
6,144
0
32,126
L
Cthulhu
xeyther
Cthulhu
12,002
1,108
0
0
25,880
20,938
0
11,506
14,374
26,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
56,851
150
Minions Killed
204
5
Camps Cleared
8
882,020
Distance Traveled
977,476
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,960
896
39
4
1
173,917
0
L
Bellona
8,826
883
28
3
3
185,707
1
W
Cernunnos
12,663
1,266
80
8
7
193,500
0
W
Cthulhu
10,553
1,055
10
1
0
201,735
1
L
Medusa
9,277
928
41
4
0
175,323
0
L
Yemoja
8,533
853
9
1
0
149,792
1
W
Loki
11,215
1,122
23
2
1
189,446
1
W
Poseidon
11,652
1,165
65
7
0
201,916
0
W
Danzaburou
10,768
1,077
26
3
0
190,879
0
L
Cthulhu
9,212
921
33
3
1
197,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role