Player Matchup

Thanatos
Thanatos
AlbertoAranaP98
Thanatos
Level 29
God Stats
8W - 12L
1,492 SR
Queue Stats
50W - 58L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
BryanElFavo
Sun Wukong
Level 29
God Stats
3W - 2L
1,492 SR
Queue Stats
54W - 82L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
Jordizus
Kukulkan
Level 18
God Stats
12W - 19L
1,492 SR
Queue Stats
19W - 26L
1,339 Elo+
Party 1
Achilles
Achilles
Sittchel
Achilles
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,367 Elo+
Solo
Cupid
Cupid
sergiocoque4
Cupid
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 88L
1,229 Elo+
Party 1
Team Averages
Level 28
1,495 SR
1,334 Elo+

VS

Team Averages
Level 23
1,438 SR
1,298 Elo+
Morgan Le Fay
Morgan Le Fay
KECHAPPLOX245
Morgan Le Fay
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 72L
1,247 Elo+
Party 2
Ganesha
Ganesha
KelSLWakaBIGJR
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,331 Elo+
Solo
Thor
Thor
SHOCK4NATOR
Thor
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 136L
1,345 Elo+
Solo
Ra
Ra
danrr100
Ra
Level 27
God Stats
7W - 19L
1,189 SR
Queue Stats
56W - 101L
1,222 Elo+
Party 2
Tyr
Tyr
tacend
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
11 / 3 / 4
11,057
553
13,352
16,019
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
BryanElFavo
Sun Wukong
17
9 / 3 / 20
11,093
555
12,644
13,647
9,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Jordizus
Kukulkan
15
0 / 4 / 3
9,500
475
5,408
8,412
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sittchel
Achilles
2
0 / 0 / 0
5,827
291
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
18 / 2 / 14
12,020
601
22,276
15,925
6,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KECHAPPLOX245
Morgan Le Fay
12
2 / 13 / 1
8,349
417
6,389
14,482
3,743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 6
9,312
466
6,822
18,973
22,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 4
10,157
508
6,581
12,515
5,232
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
0 / 12 / 2
7,181
359
5,686
13,280
5,139
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyr
tacend
Tyr
17
5 / 5 / 0
11,322
566
7,641
13,902
13,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
38
Kills
11
12
Deaths
38
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
3
4
4.33
W
Sun Wukong
BryanElFavo
Sun Wukong
9
3
20
6.33
W
Kukulkan
Jordizus
Kukulkan
0
4
3
0.38
L
Morgan Le Fay
KECHAPPLOX245
Morgan Le Fay
2
13
1
0.19
L
0
4
6
0.75
L
4
4
4
1.5
W
Achilles
Sittchel
Achilles
0
0
0
0
L
0
12
2
0.08
W
18
2
14
12.5
L
Tyr
tacend
Tyr
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,680
Damage
33,119
54,003
Taken
73,152
26,372
Mitigated
50,137
26,065
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,352
5,892
0
10,889
16,019
6,767
0
3,028
12,991
0
78,639
W
Sun Wukong
BryanElFavo
Sun Wukong
12,644
3,654
670
2,836
13,647
9,989
1,616
6,593
7,054
0
59,271
W
Kukulkan
Jordizus
Kukulkan
5,408
272
0
1,119
8,412
3,187
1,397
1,067
7,345
55,735
0
L
Morgan Le Fay
KECHAPPLOX245
Morgan Le Fay
6,389
1,166
229
848
14,482
3,743
2,288
0
14,482
32,280
0
L
6,822
608
0
500
18,973
22,318
0
2,649
16,324
29,312
0
L
6,581
1,805
0
2,500
12,515
5,232
1,112
2,024
10,491
0
33,282
W
Achilles
Sittchel
Achilles
0
0
0
0
0
0
0
0
0
0
90
L
5,686
1,241
151
769
13,280
5,139
1,295
0
13,280
22,492
0
W
22,276
15,793
1,146
9,405
15,925
6,429
3,363
8,209
7,716
0
62,395
L
Tyr
tacend
Tyr
7,641
2,317
0
3,217
13,902
13,705
2,137
735
13,167
0
54,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
46,321
425
Minions Killed
283
0
Camps Cleared
0
1,440,037
Distance Traveled
1,645,093
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,057
553
117
6
0
392,784
3
W
Sun Wukong
11,093
555
87
4
0
369,948
0
W
Kukulkan
9,500
475
124
6
0
349,836
0
L
Morgan Le Fay
8,349
417
58
3
0
311,370
0
L
Ganesha
9,312
466
35
2
0
364,289
3
L
Thor
10,157
508
43
2
0
322,126
0
W
Achilles
5,827
291
0
0
0
9,497
0
L
Ra
7,181
359
39
2
0
283,596
0
W
Cupid
12,020
601
97
5
0
317,972
3
L
Tyr
11,322
566
108
5
0
363,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role