Player Matchup

Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CaptainCuck27
Rama
Level 121
God Stats
2W - 2L
1,525 SR
Queue Stats
175W - 157L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
Pinto_bean1
Ah Puch
Level 124
God Stats
7W - 5L
1,549 SR
Queue Stats
242W - 236L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
ricatolla
Baron Samedi
Level 126
God Stats
10W - 2L
1,909 SR
Queue Stats
319W - 300L
1,517 Elo+
Party 2
Team Averages
Level 114
1,597 SR
1,516 Elo+

VS

Team Averages
Level 135
1,516 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MistaJster
Baron Samedi
Level 139
God Stats
4W - 3L
1,581 SR
Queue Stats
387W - 401L
1,503 Elo+
Solo
Hun Batz
Hun Batz
OKbink
Hun Batz
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 38L
1,532 Elo+
Party 1
Fafnir
Fafnir
irnpossible
Fafnir
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 5 / 19
9,731
695
8,908
10,642
6,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
15
2 / 5 / 15
9,505
679
7,789
11,694
3,579
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 4 / 16
11,024
787
14,076
11,418
4,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Pinto_bean1
Ah Puch
20
15 / 2 / 11
13,158
940
33,834
11,600
4,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ricatolla
Baron Samedi
17
3 / 4 / 19
10,285
735
14,313
13,497
11,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 5 / 9
10,781
770
13,885
14,652
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
 
Bacchus
16
4 / 4 / 9
10,080
720
8,972
24,544
29,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
MistaJster
Baron Samedi
17
4 / 5 / 8
9,459
676
8,945
16,072
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
OKbink
Hun Batz
15
3 / 7 / 8
8,806
629
15,521
15,596
9,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
17
3 / 6 / 13
10,363
740
5,471
20,206
25,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
27
Kills
20
20
Deaths
27
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
5
19
2.1
W
Anhur
 
Anhur
2
5
15
1.9
L
Ne Zha
 
Ne Zha
6
5
9
2.1
L
Bacchus
 
Bacchus
4
4
9
2.13
W
6
4
16
3.5
L
Baron Samedi
MistaJster
Baron Samedi
4
5
8
1.6
L
Hun Batz
OKbink
Hun Batz
3
7
8
1
W
Ah Puch
Pinto_bean1
Ah Puch
15
2
11
10.25
L
Fafnir
3
6
13
1.58
W
Baron Samedi
ricatolla
Baron Samedi
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,920
Damage
52,794
58,851
Taken
91,070
30,997
Mitigated
83,221
21,071
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,908
1,011
1,939
394
10,642
6,920
466
5,094
5,406
0
10,700
W
Anhur
 
Anhur
7,789
3,320
851
1,780
11,694
3,579
396
4,459
7,017
0
10,890
L
Ne Zha
 
Ne Zha
13,885
632
2,062
3,026
14,652
11,282
94
7,033
7,006
0
34,731
L
Bacchus
 
Bacchus
8,972
168
1,287
7,510
24,544
29,351
0
13,377
10,775
13,351
0
W
14,076
7,259
1,379
2,241
11,418
4,026
2,822
4,512
6,769
0
29,303
L
Baron Samedi
MistaJster
Baron Samedi
8,945
353
3,136
4,732
16,072
7,323
0
9,831
5,962
24,322
0
L
Hun Batz
OKbink
Hun Batz
15,521
1,785
808
2,156
15,596
9,769
0
7,523
7,887
0
24,264
W
Ah Puch
Pinto_bean1
Ah Puch
33,834
397
172
2,865
11,600
4,937
1,233
3,616
7,795
65,663
0
L
Fafnir
5,471
1,115
608
3,601
20,206
25,496
88
10,383
9,040
9,104
0
W
Baron Samedi
ricatolla
Baron Samedi
14,313
604
4,468
4,982
13,497
11,535
444
5,707
7,525
28,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
49,489
136
Minions Killed
117
0
Camps Cleared
0
1,213,223
Distance Traveled
1,241,393
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,731
695
8
1
0
275,295
0
W
Anhur
9,505
679
11
1
0
210,018
0
L
Ne Zha
10,781
770
31
2
0
249,611
4
L
Bacchus
10,080
720
14
1
0
272,135
1
W
Rama
11,024
787
29
2
0
234,881
3
L
Baron Samedi
9,459
676
40
3
0
242,444
2
L
Hun Batz
8,806
629
22
2
0
234,906
1
W
Ah Puch
13,158
940
65
5
0
263,336
1
L
Fafnir
10,363
740
10
1
0
242,297
1
W
Baron Samedi
10,285
735
23
2
0
229,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role