Player Matchup

Tyr
Tyr
ErectileReptiley
Tyr
Level 39
God Stats
1W - 2L
1,721 SR
Queue Stats
73W - 88L
1,302 Elo+
Party 1
Xing Tian
Xing Tian
RedDotReticle
Xing Tian
Level 4
God Stats
1W - 2L
1,721 SR
Queue Stats
23W - 26L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
SplatterZoneX
Danzaburou
Level 13
God Stats
44W - 35L
1,458 SR
Queue Stats
55W - 60L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
Verelii
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,297 Elo+
Party 1
Nemesis
Nemesis
nicken_chugget17
Nemesis
Level 29
God Stats
11W - 20L
1,414 SR
Queue Stats
135W - 163L
1,297 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,319 Elo+

VS

Team Averages
Level 23
1,489 SR
1,332 Elo+
Arachne
Arachne
Blessdboi
Arachne
Level 28
God Stats
12W - 7L
1,515 SR
Queue Stats
333W - 380L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
GolfWang004
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 53L
1,343 Elo+
Solo
Izanami
Izanami
Jayvench
Izanami
Level 17
God Stats
2W - 0L
1,331 SR
Queue Stats
16W - 17L
1,306 Elo+
Party 2
Hades
Hades
YoBlaxk
Hades
Level 19
God Stats
13W - 6L
1,601 SR
Queue Stats
24W - 20L
1,364 Elo+
Party 2
Ra
Ra
chinfizzler
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,312
443
4,422
8,921
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RedDotReticle
Xing Tian
7
0 / 3 / 2
5,093
424
786
7,892
5,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SplatterZoneX
Danzaburou
8
1 / 3 / 2
5,285
440
2,237
6,379
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Verelii
Kukulkan
8
3 / 4 / 1
5,901
492
5,216
4,973
1,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,944
495
5,114
6,504
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blessdboi
Arachne
10
8 / 1 / 6
6,756
563
6,285
5,966
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
GolfWang004
Guan Yu
9
0 / 2 / 10
5,650
471
4,072
9,151
4,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Jayvench
Izanami
11
2 / 0 / 1
6,446
537
3,427
2,950
1,034
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
YoBlaxk
Hades
12
8 / 1 / 5
7,368
614
7,595
8,946
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 3
5,223
435
2,019
6,721
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
18
19
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blessdboi
Arachne
8
1
6
11
L
1
5
1
0.3
W
Guan Yu
GolfWang004
Guan Yu
0
2
10
2.5
W
Izanami
Jayvench
Izanami
2
0
1
2.5
L
Xing Tian
RedDotReticle
Xing Tian
0
3
2
0.33
L
Danzaburou
SplatterZoneX
Danzaburou
1
3
2
0.67
L
Kukulkan
Verelii
Kukulkan
3
4
1
0.88
W
Hades
YoBlaxk
Hades
8
1
5
10.5
W
0
3
3
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
23,398
34,669
Taken
33,734
17,807
Mitigated
13,435
3,725
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blessdboi
Arachne
6,285
4,349
0
1,237
5,966
2,504
197
745
5,136
0
22,093
L
4,422
1,022
0
1,751
8,921
7,077
261
4,400
4,521
0
16,012
W
Guan Yu
GolfWang004
Guan Yu
4,072
1,161
980
2,257
9,151
4,875
465
2,006
6,935
0
18,075
W
Izanami
Jayvench
Izanami
3,427
2,510
413
281
2,950
1,034
414
431
2,477
0
31,432
L
Xing Tian
RedDotReticle
Xing Tian
786
196
0
0
7,892
5,104
200
1,800
6,092
7,586
0
L
Danzaburou
SplatterZoneX
Danzaburou
2,237
785
0
871
6,379
2,108
1,102
442
5,937
0
24,421
L
Kukulkan
Verelii
Kukulkan
5,216
900
0
480
4,973
1,474
367
1,550
3,423
19,790
0
W
Hades
YoBlaxk
Hades
7,595
1,560
476
5,270
8,946
3,225
462
1,471
7,025
34,200
0
W
2,019
159
278
878
6,721
1,797
0
1,203
5,395
20,775
0
L
5,114
2,012
0
623
6,504
2,044
231
1,422
5,082
0
25,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
31,443
167
Minions Killed
243
0
Camps Cleared
0
1,105,286
Distance Traveled
1,196,006
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,756
563
37
3
0
273,452
0
L
Tyr
5,312
443
28
2
0
230,870
0
W
Guan Yu
5,650
471
29
2
0
248,107
1
W
Izanami
6,446
537
74
6
0
220,507
1
L
Xing Tian
5,093
424
18
2
0
213,273
1
L
Danzaburou
5,285
440
34
3
0
207,658
0
L
Kukulkan
5,901
492
41
3
0
197,351
1
W
Hades
7,368
614
67
6
0
218,309
0
W
Ra
5,223
435
36
3
0
235,631
0
L
Nemesis
5,944
495
46
4
0
256,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role