Player Matchup

Artemis
Artemis
AguusSmite
Artemis
Level 102
God Stats
3W - 2L
1,675 SR
Queue Stats
142W - 91L
1,528 Elo+
Party 3
Ganesha
Ganesha
Liludp
Ganesha
Level 18
God Stats
5W - 3L
1,707 SR
Queue Stats
11W - 8L
1,654 Elo+
Party 3
Kukulkan
Kukulkan
TheLukShot
Kukulkan
Level 17
God Stats
7W - 3L
1,595 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 3
Osiris
Osiris
Warapshory
Osiris
Level 23
God Stats
3W - 4L
1,220 SR
Queue Stats
176W - 156L
1,457 Elo+
Solo
Hun Batz
Hun Batz
elhanzosk
Hun Batz
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
25W - 18L
1,576 Elo+
Party 3
Team Averages
Level 38
1,581 SR
1,574 Elo+

VS

Team Averages
Level 20
1,531 SR
1,520 Elo+
Kukulkan
Kukulkan
Ikwiikwii1
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,732 Elo+
Solo
Ao Kuang
Ao Kuang
Jeff_card
Ao Kuang
Level 26
God Stats
5W - 4L
1,450 SR
Queue Stats
25W - 19L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Miyuki26
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
QeOuuTa
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
aiPocoto
Jing Wei
Level 13
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AguusSmite
Artemis
20
12 / 1 / 10
15,972
639
29,257
23,573
9,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
Liludp
Ganesha
17
0 / 1 / 25
12,568
503
7,992
15,798
15,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
TheLukShot
Kukulkan
18
10 / 8 / 11
14,072
563
19,739
16,230
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Warapshory
Osiris
20
12 / 4 / 15
15,451
618
18,976
20,277
19,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
elhanzosk
Hun Batz
18
9 / 8 / 10
13,628
545
13,364
19,071
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ikwiikwii1
Kukulkan
16
4 / 4 / 8
11,195
448
14,854
13,696
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Jeff_card
Ao Kuang
14
6 / 13 / 4
10,656
426
8,110
24,550
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Miyuki26
Cthulhu
14
2 / 8 / 2
9,193
368
6,300
20,702
14,256
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
QeOuuTa
Sylvanus
16
4 / 10 / 4
11,237
449
8,224
24,022
21,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
aiPocoto
Jing Wei
19
3 / 8 / 5
11,693
468
13,221
26,537
9,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
43
Kills
19
22
Deaths
43
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
AguusSmite
Artemis
12
1
10
17
L
Kukulkan
Ikwiikwii1
Kukulkan
4
4
8
2
L
Ao Kuang
Jeff_card
Ao Kuang
6
13
4
0.62
W
Ganesha
Liludp
Ganesha
0
1
25
12.5
L
Cthulhu
Miyuki26
Cthulhu
2
8
2
0.38
L
Sylvanus
QeOuuTa
Sylvanus
4
10
4
0.6
W
Kukulkan
TheLukShot
Kukulkan
10
8
11
1.94
W
Osiris
Warapshory
Osiris
12
4
15
4.88
L
Jing Wei
aiPocoto
Jing Wei
3
8
5
0.69
W
Hun Batz
elhanzosk
Hun Batz
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,328
Damage
50,709
94,949
Taken
109,507
58,600
Mitigated
56,989
26,097
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AguusSmite
Artemis
29,257
19,243
0
17,232
23,573
9,965
11,393
6,678
16,895
0
178,370
L
Kukulkan
Ikwiikwii1
Kukulkan
14,854
214
0
1,249
13,696
4,574
364
3,936
9,760
69,124
0
L
Ao Kuang
Jeff_card
Ao Kuang
8,110
2,241
0
2,542
24,550
7,827
0
4,768
19,782
35,214
0
W
Ganesha
Liludp
Ganesha
7,992
553
0
4,202
15,798
15,141
178
9,972
5,826
14,869
0
L
Cthulhu
Miyuki26
Cthulhu
6,300
514
160
1,092
20,702
14,256
0
7,613
13,089
28,280
0
L
Sylvanus
QeOuuTa
Sylvanus
8,224
2,721
2,663
3,992
24,022
21,315
312
7,822
16,200
29,172
6,689
W
Kukulkan
TheLukShot
Kukulkan
19,739
1,406
0
949
16,230
6,264
419
10,772
5,458
72,649
0
W
Osiris
Warapshory
Osiris
18,976
6,090
0
2,620
20,277
19,629
0
7,008
13,269
0
79,573
L
Jing Wei
aiPocoto
Jing Wei
13,221
8,051
0
3,334
26,537
9,017
1,100
3,592
22,945
0
82,044
W
Hun Batz
elhanzosk
Hun Batz
13,364
4,346
0
1,094
19,071
7,601
2,729
5,686
13,385
0
91,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,691
Gold Earned
53,974
595
Minions Killed
397
0
Camps Cleared
0
2,404,237
Distance Traveled
1,992,986
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,972
639
222
9
0
476,473
4
L
Kukulkan
11,195
448
105
4
0
422,509
0
L
Ao Kuang
10,656
426
50
2
0
406,653
0
W
Ganesha
12,568
503
12
0
0
546,685
0
L
Cthulhu
9,193
368
48
2
0
395,865
2
L
Sylvanus
11,237
449
56
2
0
356,873
3
W
Kukulkan
14,072
563
113
5
0
435,873
0
W
Osiris
15,451
618
140
6
0
484,027
3
L
Jing Wei
11,693
468
138
6
0
411,086
0
W
Hun Batz
13,628
545
108
4
0
461,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role