Player Matchup

Apollo
Apollo
BrendaThiqq
Apollo
Level 27
God Stats
22W - 4L
2,012 SR
Queue Stats
133W - 52L
1,736 Elo+
Party 3
Neith
Neith
JvstJames
Neith
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Izanami
Izanami
TrickRecon
Izanami
Level 25
God Stats
19W - 12L
1,697 SR
Queue Stats
71W - 60L
1,592 Elo+
Party 1
Ares
Ares
cybertronics27
Ares
Level 36
God Stats
32W - 31L
1,598 SR
Queue Stats
172W - 158L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
uhleslie
Nu Wa
Level 25
God Stats
16W - 6L
1,872 SR
Queue Stats
99W - 54L
1,665 Elo+
Party 3
Team Averages
Level 27
1,736 SR
1,606 Elo+

VS

Team Averages
Level 23
1,350 SR
1,384 Elo+
Nemesis
Nemesis
Chris1vid
Nemesis
Level 22
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 8L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
Gomimaster
Danzaburou
Level 45
God Stats
4W - 3L
1,300 SR
Queue Stats
7W - 8L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
JackalJake
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,630 Elo+
Party 2
Charybdis
Charybdis
Rextor3s
Charybdis
Level 17
God Stats
1W - 1L
1,463 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo
Sol
Sol
S4INTLY
Sol
Level 4
God Stats
1W - 3L
1,188 SR
Queue Stats
4W - 7L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 1 / 10
6,281
1,256
5,558
3,215
1,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
JvstJames
Neith
11
0 / 0 / 9
5,482
1,096
3,571
1,991
727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
TrickRecon
Izanami
11
3 / 0 / 9
6,319
1,264
4,427
2,155
774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 6
6,493
1,299
3,324
3,060
3,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
uhleslie
Nu Wa
11
3 / 0 / 8
6,304
1,261
6,120
2,071
761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

395

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chris1vid
Nemesis
10
0 / 3 / 0
5,090
1,018
2,020
6,858
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Gomimaster
Danzaburou
10
2 / 4 / 0
5,814
1,163
3,507
5,936
2,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
JackalJake
Cthulhu
10
0 / 2 / 1
5,596
1,119
4,001
10,152
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Rextor3s
Charybdis
8
0 / 0 / 0
3,200
640
0
223
76
Sol
10
0 / 4 / 1
5,301
1,060
1,455
4,594
1,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
13
Kills
2
2
Deaths
13
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
1
10
8
L
Nemesis
Chris1vid
Nemesis
0
3
0
0
L
Danzaburou
Gomimaster
Danzaburou
2
4
0
0.5
L
Cthulhu
JackalJake
Cthulhu
0
2
1
0.25
W
Neith
JvstJames
Neith
0
0
9
4.5
L
Charybdis
Rextor3s
Charybdis
0
0
0
0
L
Sol
0
4
1
0.13
W
Izanami
TrickRecon
Izanami
3
0
9
7.5
W
4
1
6
7
W
Nu Wa
uhleslie
Nu Wa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
10,983
12,492
Taken
27,763
6,725
Mitigated
13,420
1,620
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,558
3,696
0
622
3,215
1,176
0
1,140
2,075
0
12,429
L
Nemesis
Chris1vid
Nemesis
2,020
482
0
267
6,858
3,030
0
2,952
3,906
0
6,481
L
Danzaburou
Gomimaster
Danzaburou
3,507
1,464
0
396
5,936
2,161
0
1,709
4,227
0
14,880
L
Cthulhu
JackalJake
Cthulhu
4,001
0
74
808
10,152
6,734
0
2,596
7,556
15,442
0
W
Neith
JvstJames
Neith
3,571
867
0
178
1,991
727
0
474
1,517
0
8,437
L
Charybdis
Rextor3s
Charybdis
0
0
0
0
223
76
0
223
0
0
0
L
Sol
1,455
353
0
516
4,594
1,419
0
1,964
2,630
13,931
0
W
Izanami
TrickRecon
Izanami
4,427
2,937
0
88
2,155
774
0
1,208
947
0
19,331
W
3,324
63
487
245
3,060
3,287
0
1,096
1,964
7,140
0
W
Nu Wa
uhleslie
Nu Wa
6,120
1,255
0
0
2,071
761
0
1,538
533
11,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
25,001
90
Minions Killed
88
3
Camps Cleared
3
465,581
Distance Traveled
353,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,281
1,256
20
4
2
89,499
0
L
Nemesis
5,090
1,018
13
3
0
89,893
0
L
Danzaburou
5,814
1,163
18
4
2
93,507
0
L
Cthulhu
5,596
1,119
37
7
1
98,655
0
W
Neith
5,482
1,096
16
3
0
79,109
1
L
Charybdis
3,200
640
0
0
0
0
0
L
Sol
5,301
1,060
20
4
0
71,751
0
W
Izanami
6,319
1,264
42
8
0
93,347
0
W
Ares
6,493
1,299
2
0
0
104,804
2
W
Nu Wa
6,304
1,261
10
2
1
98,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role