Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
IsmaChavezP
Nox
Level 128
God Stats
2W - 5L
1,550 SR
Queue Stats
163W - 172L
1,659 Elo+
Solo
Ymir
Ymir
LilZeeZee
Ymir
Level 160
God Stats
8W - 4L
1,817 SR
Queue Stats
695W - 719L
1,563 Elo+
Solo
Poseidon
Poseidon
TheGankSinatraJr
Poseidon
Level 160
God Stats
1W - 2L
1,685 SR
Queue Stats
229W - 176L
1,644 Elo+
Solo
Thanatos
Thanatos
Xbalanqbae
Thanatos
Level 145
God Stats
0W - 3L
1,586 SR
Queue Stats
52W - 52L
1,604 Elo+
Solo
Team Averages
Level 142
1,627 SR
1,594 Elo+

VS

Team Averages
Level 155
1,544 SR
1,574 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mitcherdson
Cerberus
Level 146
God Stats
2W - 0L
1,788 SR
Queue Stats
56W - 56L
1,540 Elo+
Solo
Discordia
Discordia
S_-A_V_-A-_G-_E_
Discordia
Level 156
God Stats
9W - 13L
1,431 SR
Queue Stats
636W - 632L
1,611 Elo+
Solo
Jing Wei
Jing Wei
ZomberCrom
Jing Wei
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,594 Elo+
Solo
Ravana
Ravana
也无风雨也无晴丶
Ravana
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 168L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 6 / 8
8,124
625
8,960
10,838
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 6
9,896
761
11,611
10,680
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
0 / 4 / 11
8,535
657
4,410
16,798
16,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 5 / 5
9,787
753
11,474
10,157
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Xbalanqbae
Thanatos
16
7 / 7 / 7
9,991
769
9,595
12,164
7,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 2 / 19
10,381
799
9,590
20,421
27,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Mitcherdson
Cerberus
16
2 / 5 / 18
10,275
790
6,031
16,108
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
19
6 / 2 / 17
11,325
871
18,562
8,796
4,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ZomberCrom
Jing Wei
18
7 / 3 / 13
10,919
840
11,603
10,082
5,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 14
10,739
826
8,404
11,565
6,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
16
Kills
25
26
Deaths
16
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
8
0.83
W
Achilles
 
Achilles
3
2
19
6.25
L
6
4
6
2.25
L
Ymir
0
4
11
1.38
W
Cerberus
Mitcherdson
Cerberus
2
5
18
2.2
W
Discordia
6
2
17
7.25
L
2
5
5
0.9
L
Thanatos
Xbalanqbae
Thanatos
7
7
7
1.5
W
Jing Wei
ZomberCrom
Jing Wei
7
3
13
4.5
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
54,190
60,637
Taken
66,972
36,840
Mitigated
62,614
12,719
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,960
3,456
0
1,078
10,838
4,259
59
4,702
6,136
0
15,008
W
Achilles
 
Achilles
9,590
1,152
6,391
7,706
20,421
27,171
98
6,988
13,147
0
16,608
L
11,611
419
0
575
10,680
5,321
0
3,835
6,845
26,964
0
L
Ymir
4,410
783
1,091
2,654
16,798
16,186
0
6,115
10,683
8,084
0
W
Cerberus
Mitcherdson
Cerberus
6,031
171
0
2,767
16,108
19,372
94
7,084
8,714
14,152
0
W
Discordia
18,562
622
1,116
2,172
8,796
4,382
1,403
4,185
4,461
49,532
0
L
11,474
1,190
0
810
10,157
3,950
193
4,483
5,674
39,104
0
L
Thanatos
Xbalanqbae
Thanatos
9,595
1,447
944
5,567
12,164
7,124
0
5,458
6,706
0
12,144
W
Jing Wei
ZomberCrom
Jing Wei
11,603
7,073
2,182
2,892
10,082
5,131
2,961
5,550
4,488
0
32,396
W
8,404
1,248
0
2,268
11,565
6,558
600
2,832
8,667
0
16,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
53,639
123
Minions Killed
166
0
Camps Cleared
0
1,147,284
Distance Traveled
1,307,817
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,124
625
14
1
0
225,935
2
W
Achilles
10,381
799
8
1
0
292,704
0
L
Nox
9,896
761
34
3
0
222,182
1
L
Ymir
8,535
657
9
1
0
208,369
4
W
Cerberus
10,275
790
30
2
0
219,892
3
W
Discordia
11,325
871
63
5
0
278,486
0
L
Poseidon
9,787
753
60
5
0
243,548
0
L
Thanatos
9,991
769
6
0
0
247,250
1
W
Jing Wei
10,919
840
52
4
0
259,890
1
W
Ravana
10,739
826
13
1
0
256,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role