Player Matchup

Anhur
Anhur
Charzival
Anhur
Level 138
God Stats
7W - 5L
1,518 SR
Queue Stats
44W - 65L
1,481 Elo+
Party 2
Persephone
Persephone
Nixxiez
Persephone
Level 65
God Stats
2W - 0L
1,831 SR
Queue Stats
17W - 34L
1,331 Elo+
Solo
Ne Zha
Ne Zha
Zendalucard
Ne Zha
Level 142
God Stats
3W - 5L
1,334 SR
Queue Stats
28W - 48L
1,455 Elo+
Party 2
Team Averages
Level 115
1,561 SR
1,422 Elo+

VS

Team Averages
Level 118
1,474 SR
1,460 Elo+
Charybdis
Charybdis
Abyssmal
Charybdis
Level 158
God Stats
4W - 14L
1,310 SR
Queue Stats
55W - 79L
1,477 Elo+
Party 1
Thor
Thor
Blake754
Thor
Level 69
God Stats
28W - 37L
1,495 SR
Queue Stats
583W - 622L
1,465 Elo+
Solo
Discordia
Discordia
ÆΘNS
Discordia
Level 128
God Stats
27W - 24L
1,619 SR
Queue Stats
41W - 60L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Charzival
Anhur
14
6 / 2 / 10
10,265
855
9,407
10,526
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Nixxiez
Persephone
14
5 / 1 / 9
9,923
827
9,708
6,763
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
8 / 4 / 7
9,927
827
8,708
10,240
4,087
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abyssmal
Charybdis
10
0 / 8 / 5
7,149
596
6,375
14,548
3,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
4 / 5 / 3
8,009
667
5,934
10,318
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ÆΘNS
Discordia
11
3 / 6 / 2
7,681
640
7,509
9,231
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
7
7
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abyssmal
Charybdis
0
8
5
0.31
L
Thor
4
5
3
1.1
W
Anhur
Charzival
Anhur
6
2
10
5.5
W
Persephone
Nixxiez
Persephone
5
1
9
9.5
W
Ne Zha
8
4
7
2.88
L
Discordia
ÆΘNS
Discordia
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,823
Damage
19,818
27,529
Taken
34,097
10,057
Mitigated
9,166
5,434
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abyssmal
Charybdis
6,375
2,735
232
2,206
14,548
3,709
0
4,059
10,387
0
20,747
L
Thor
5,934
693
0
456
10,318
2,975
0
2,379
7,853
0
20,574
W
Anhur
Charzival
Anhur
9,407
4,047
0
2,037
10,526
3,657
582
2,843
7,683
0
50,412
W
Persephone
Nixxiez
Persephone
9,708
293
52
1,676
6,763
2,313
407
3,141
3,621
31,988
0
W
Ne Zha
8,708
1,774
0
1,669
10,240
4,087
1,083
2,105
8,135
0
23,923
L
Discordia
ÆΘNS
Discordia
7,509
157
376
546
9,231
2,482
0
3,553
5,626
17,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
22,839
178
Minions Killed
105
10
Camps Cleared
1
669,628
Distance Traveled
566,826
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,149
596
43
4
1
170,179
3
L
Thor
8,009
667
32
3
0
205,147
1
W
Anhur
10,265
855
94
8
7
235,247
4
W
Persephone
9,923
827
64
5
1
213,252
2
W
Ne Zha
9,927
827
20
2
2
221,129
0
L
Discordia
7,681
640
30
3
0
191,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role