Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CHimichanga1231
Anhur
Level 29
God Stats
5W - 3L
1,767 SR
Queue Stats
92W - 89L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FNK82899
Tsukuyomi
Level 62
God Stats
1W - 4L
1,176 SR
Queue Stats
333W - 441L
1,295 Elo+
Party 2
Fafnir
Fafnir
GoodBritinusa
Fafnir
Level 147
God Stats
2W - 8L
1,408 SR
Queue Stats
103W - 117L
1,519 Elo+
Party 1
Team Averages
Level 81
1,470 SR
1,437 Elo+

VS

Team Averages
Level 70
1,444 SR
1,417 Elo+
Bellona
Bellona
Grizzley Tee
Bellona
Level 46
God Stats
9W - 9L
1,509 SR
Queue Stats
19W - 16L
1,377 Elo+
Solo
Hun Batz
Hun Batz
Monkey_Froze
Hun Batz
Level 86
God Stats
2W - 2L
1,215 SR
Queue Stats
253W - 302L
1,432 Elo+
Party 3
Artemis
Artemis
Pasame-1-cerveza
Artemis
Level 85
God Stats
263W - 282L
1,537 SR
Queue Stats
399W - 497L
1,453 Elo+
Party 3
Ares
Ares
Sr-fabito94
Ares
Level 46
God Stats
24W - 31L
1,393 SR
Queue Stats
282W - 392L
1,372 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
seam-_-steven
Morgan Le Fay
Level 88
God Stats
80W - 74L
1,568 SR
Queue Stats
506W - 640L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 1
8,172
545
3,504
10,242
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
10
0 / 6 / 0
6,309
421
2,582
7,887
3,974
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 2
7,219
481
3,750
7,244
2,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
FNK82899
Tsukuyomi
10
1 / 4 / 0
6,477
432
3,936
12,326
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 0 / 1
7,215
481
4,708
10,492
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grizzley Tee
Bellona
14
6 / 0 / 2
8,684
579
6,181
7,317
4,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Monkey_Froze
Hun Batz
15
9 / 0 / 1
8,950
597
7,391
8,828
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
6,673
445
5,210
6,399
2,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 5
6,959
464
3,716
9,213
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
seam-_-steven
Morgan Le Fay
14
1 / 2 / 6
8,407
560
5,720
5,106
1,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
Anubis
 
Anubis
0
6
0
0
L
1
3
2
0.67
L
Tsukuyomi
FNK82899
Tsukuyomi
1
4
0
0.25
L
2
0
1
2.5
W
Bellona
Grizzley Tee
Bellona
6
0
2
7
W
Hun Batz
Monkey_Froze
Hun Batz
9
0
1
9.5
W
1
0
2
2
W
0
3
5
0.83
W
Morgan Le Fay
seam-_-steven
Morgan Le Fay
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
28,218
48,191
Taken
36,863
25,298
Mitigated
16,875
9,848
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,504
236
0
1,643
10,242
3,677
404
3,993
6,202
61,370
0
L
Anubis
 
Anubis
2,582
0
0
1,828
7,887
3,974
509
0
7,542
25,580
0
L
3,750
1,877
0
2,049
7,244
2,312
0
1,732
5,512
0
44,244
L
Tsukuyomi
FNK82899
Tsukuyomi
3,936
1,248
105
1,802
12,326
3,897
0
1,594
10,732
0
36,717
L
4,708
1,546
0
2,421
10,492
11,438
286
2,117
8,328
24,336
0
W
Bellona
Grizzley Tee
Bellona
6,181
1,424
0
2,800
7,317
4,961
268
2,582
4,735
0
42,770
W
Hun Batz
Monkey_Froze
Hun Batz
7,391
2,266
0
1,170
8,828
2,847
0
1,073
7,723
0
60,093
W
5,210
2,260
57
2,586
6,399
2,094
0
2,640
3,717
0
41,054
W
3,716
205
277
1,439
9,213
5,263
0
2,332
6,831
19,530
0
W
Morgan Le Fay
seam-_-steven
Morgan Le Fay
5,720
42
0
1,600
5,106
1,710
0
1,897
3,063
54,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
39,673
366
Minions Killed
408
0
Camps Cleared
0
1,358,288
Distance Traveled
1,437,837
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,172
545
127
8
0
287,294
1
L
Anubis
6,309
421
46
3
0
212,264
3
L
Anhur
7,219
481
104
7
0
261,346
5
L
Tsukuyomi
6,477
432
58
4
0
307,215
0
L
Fafnir
7,215
481
31
2
0
290,169
6
W
Bellona
8,684
579
102
7
0
299,992
3
W
Hun Batz
8,950
597
104
7
0
329,857
5
W
Artemis
6,673
445
72
5
0
223,328
4
W
Ares
6,959
464
29
2
0
280,474
4
W
Morgan Le Fay
8,407
560
101
7
0
304,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role