Player Matchup

Cerberus
Cerberus
Gold IV
BudweiserCranker
Cerberus
Gold IV
Level 96
God Stats
19W - 15L
1,530 SR
Queue Stats
606W - 610L
1,396 MMR
Solo
Artemis
Artemis
Gold IV
CANTTOUCHDURIM
Artemis
Gold IV
Level 86
God Stats
7W - 3L
1,664 SR
Queue Stats
63W - 59L
1,400 MMR
Solo
Vulcan
Vulcan
Bronze III
iSunris3
Vulcan
Bronze III
Level 126
God Stats
4W - 2L
1,600 SR
Queue Stats
8W - 9L
1,322 MMR
Party 1
Fafnir
Fafnir
Silver IV
lDarkar
Fafnir
Silver IV
Level 134
God Stats
2W - 0L
1,822 SR
Queue Stats
10W - 10L
1,377 MMR
Party 1
Mercury
Mercury
Silver I
ΩBIGBOSSΩ
Mercury
Silver I
Level 145
God Stats
1W - 0L
1,787 SR
Queue Stats
27W - 27L
1,362 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,681 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,695 SR
1,370 MMR
Hou Yi
Hou Yi
Gold IV
FearNoHost
Hou Yi
Gold IV
Level 152
God Stats
7W - 9L
1,633 SR
Queue Stats
146W - 137L
1,342 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
FiftyNut
Gilgamesh
Silver III
Level 125
God Stats
2W - 6L
1,590 SR
Queue Stats
97W - 104L
1,380 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
MorisSv
Zhong Kui
Silver I
Level 143
God Stats
0W - 1L
1,693 SR
Queue Stats
10W - 18L
1,381 MMR
Party 2
Serqet
Serqet
Gold III
SoloDifferential
Serqet
Gold III
Level 124
God Stats
6W - 3L
1,853 SR
Queue Stats
179W - 176L
1,328 MMR
Solo
Discordia
Discordia
Silver I
byRenzz
Discordia
Silver I
Level 152
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 12L
1,417 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
12,675
551
13,288
22,488
21,440
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 2 / 7
11,800
513
13,303
16,423
6,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
iSunris3
Vulcan
20
6 / 2 / 1
12,796
556
14,611
10,962
5,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
lDarkar
Fafnir
17
2 / 1 / 9
11,581
504
9,783
15,664
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ΩBIGBOSSΩ
Mercury
18
5 / 4 / 10
11,848
515
12,026
14,593
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayAthenaTiamatTsukuyomiSet

VS

Bans
ThothScyllaCthulhuOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FearNoHost
Hou Yi
18
4 / 6 / 2
11,914
518
12,695
18,903
5,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
FiftyNut
Gilgamesh
17
2 / 6 / 2
10,868
473
8,962
18,729
11,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
MorisSv
Zhong Kui
19
2 / 3 / 2
11,629
506
14,884
19,276
16,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
9,756
424
4,319
18,704
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
byRenzz
Discordia
17
0 / 5 / 4
10,953
476
13,219
13,347
5,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
24
Kills
10
10
Deaths
24
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
4
2
7
3.75
L
Hou Yi
FearNoHost
Hou Yi
4
6
2
0.83
L
Gilgamesh
FiftyNut
Gilgamesh
2
6
2
0.5
L
Zhong Kui
MorisSv
Zhong Kui
2
3
2
1
L
2
4
3
0.88
L
Discordia
byRenzz
Discordia
0
5
4
0.4
W
Vulcan
iSunris3
Vulcan
6
2
1
3.25
W
Fafnir
lDarkar
Fafnir
2
1
9
6.5
W
Mercury
ΩBIGBOSSΩ
Mercury
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,011
Damage
54,079
80,130
Taken
88,959
59,641
Mitigated
50,606
29,175
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,288
1,380
0
9,345
22,488
21,440
725
9,776
12,616
81,590
0
W
13,303
5,970
0
6,942
16,423
6,163
0
4,374
11,791
0
93,535
L
Hou Yi
FearNoHost
Hou Yi
12,695
5,814
0
8,087
18,903
5,637
513
7,317
11,586
0
79,154
L
Gilgamesh
FiftyNut
Gilgamesh
8,962
2,019
0
711
18,729
11,114
0
5,165
13,564
0
93,930
L
Zhong Kui
MorisSv
Zhong Kui
14,884
2,441
0
5,763
19,276
16,264
1,687
12,897
6,379
76,836
0
L
4,319
1,287
0
3,742
18,704
12,302
0
5,135
13,569
0
39,773
L
Discordia
byRenzz
Discordia
13,219
317
0
3,464
13,347
5,289
0
7,624
5,723
87,719
0
W
Vulcan
iSunris3
Vulcan
14,611
4,223
0
2,533
10,962
5,281
701
4,899
5,504
104,880
0
W
Fafnir
lDarkar
Fafnir
9,783
2,485
0
6,467
15,664
20,084
868
4,767
10,897
33,421
0
W
Mercury
ΩBIGBOSSΩ
Mercury
12,026
4,992
0
3,888
14,593
6,673
0
4,287
10,306
0
98,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
55,120
662
Minions Killed
657
0
Camps Cleared
0
2,417,503
Distance Traveled
2,091,814
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,675
551
169
7
0
496,728
7
W
Artemis
11,800
513
123
5
0
444,275
4
L
Hou Yi
11,914
518
142
6
0
393,667
6
L
Gilgamesh
10,868
473
128
6
0
447,421
9
L
Zhong Kui
11,629
506
151
7
0
362,438
6
L
Serqet
9,756
424
63
3
0
453,123
4
L
Discordia
10,953
476
173
8
0
435,165
9
W
Vulcan
12,796
556
189
8
0
471,532
7
W
Fafnir
11,581
504
49
2
0
456,886
2
W
Mercury
11,848
515
132
6
0
548,082
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role