Player Matchup

Zhong Kui
Zhong Kui
Adm1ral 69spree
Zhong Kui
Level 104
God Stats
31W - 38L
1,562 SR
Queue Stats
577W - 682L
1,555 Elo+
Party 2
Khepri
Khepri
Omega-Quirk
Khepri
Level 29
God Stats
4W - 3L
1,704 SR
Queue Stats
140W - 212L
1,379 Elo+
Party 2
Hou Yi
Hou Yi
WapperFlapper
Hou Yi
Level 11
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 3L
985 Elo+
Solo
Team Averages
Level 48
1,521 SR
1,306 Elo+

VS

Team Averages
Level 53
1,523 SR
1,278 Elo+
Susano
Susano
Huzk_kaneki
Susano
Level 15
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 10L
1,094 Elo+
Solo
Pele
Pele
PKMD NoFUTURE
Pele
Level 129
God Stats
4W - 3L
1,583 SR
Queue Stats
70W - 85L
1,398 Elo+
Party 1
Scylla
Scylla
StiffGlizzy5
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adm1ral 69spree
Zhong Kui
15
16 / 0 / 6
10,554
959
13,811
11,069
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
12
3 / 0 / 19
9,298
845
4,406
9,526
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 16
8,786
799
7,392
4,759
2,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 10 / 0
6,346
577
2,450
10,190
3,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 0
7,323
666
6,351
11,562
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
9
0 / 6 / 1
6,646
604
4,658
8,207
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
23
Kills
1
1
Deaths
23
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Adm1ral 69spree
Zhong Kui
16
0
6
19
L
Susano
0
10
0
0
W
Khepri
3
0
19
12.5
L
1
7
0
0.14
L
Scylla
0
6
1
0.08
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
13,459
25,354
Taken
29,959
23,323
Mitigated
12,199
7,345
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Adm1ral 69spree
Zhong Kui
13,811
3,292
0
5,263
11,069
8,908
1,034
2,212
8,577
49,293
0
L
Susano
2,450
595
0
0
10,190
3,338
0
5,981
4,209
0
6,047
W
Khepri
4,406
507
0
1,210
9,526
12,147
176
1,750
7,518
10,788
0
L
6,351
1,023
153
1,729
11,562
6,393
0
7,038
4,524
0
36,997
L
Scylla
4,658
470
0
12
8,207
2,468
0
5,496
2,711
8,563
0
W
7,392
2,993
0
872
4,759
2,268
1,514
461
4,190
0
25,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
20,315
130
Minions Killed
81
7
Camps Cleared
3
612,667
Distance Traveled
512,674
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,554
959
82
7
5
201,747
4
L
Susano
6,346
577
8
1
0
152,143
0
W
Khepri
9,298
845
10
1
0
204,058
1
L
Pele
7,323
666
60
5
3
197,556
3
L
Scylla
6,646
604
13
1
0
162,975
0
W
Hou Yi
8,786
799
38
3
2
206,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role