Player Matchup

King Arthur
King Arthur
SkxnkHunt
King Arthur
Level 65
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 2
Yemoja
Yemoja
ThiccFury
Yemoja
Level 8
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 2
Kukulkan
Kukulkan
superman9988
Kukulkan
Level 123
God Stats
6W - 2L
1,649 SR
Queue Stats
47W - 49L
1,486 Elo+
Party 2
Team Averages
Level 65
1,645 SR
1,285 Elo+

VS

Team Averages
Level 39
1,501 SR
1,402 Elo+
Cabrakan
Cabrakan
GrayCapedHero
Cabrakan
Level 44
God Stats
7W - 6L
1,553 SR
Queue Stats
19W - 22L
1,399 Elo+
Party 1
Chang'e
Chang'e
Saioto69
Chang'e
Level 26
God Stats
1W - 2L
1,664 SR
Queue Stats
13W - 14L
1,384 Elo+
Party 1
Bacchus
Bacchus
XxRonan17
Bacchus
Level 48
God Stats
0W - 1L
1,284 SR
Queue Stats
18W - 17L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SkxnkHunt
King Arthur
14
2 / 4 / 2
10,667
561
11,987
25,462
29,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
ThiccFury
Yemoja
14
0 / 0 / 3
11,233
591
6,665
7,275
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
superman9988
Kukulkan
15
3 / 3 / 2
11,411
601
25,552
9,152
3,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GrayCapedHero
Cabrakan
15
3 / 2 / 4
11,020
580
14,494
21,054
15,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Saioto69
Chang'e
13
2 / 3 / 2
10,158
535
7,396
13,693
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
XxRonan17
Bacchus
15
2 / 0 / 5
11,639
613
9,957
19,219
28,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
7
7
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
GrayCapedHero
Cabrakan
3
2
4
2.5
L
Chang'e
Saioto69
Chang'e
2
3
2
1
W
King Arthur
SkxnkHunt
King Arthur
2
4
2
0.75
W
Yemoja
ThiccFury
Yemoja
0
0
3
1.5
L
Bacchus
XxRonan17
Bacchus
2
0
5
4.5
W
Kukulkan
superman9988
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
31,847
41,889
Taken
53,966
42,446
Mitigated
49,943
14,527
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
GrayCapedHero
Cabrakan
14,494
1,787
0
7,734
21,054
15,773
0
13,379
7,294
41,710
0
L
Chang'e
Saioto69
Chang'e
7,396
470
5,688
5,555
13,693
5,494
0
7,470
5,903
28,544
0
W
King Arthur
SkxnkHunt
King Arthur
11,987
1,522
0
8,655
25,462
29,681
160
19,276
5,432
0
31,168
W
Yemoja
ThiccFury
Yemoja
6,665
1,522
3,071
2,021
7,275
9,089
266
4,536
2,582
22,064
0
L
Bacchus
XxRonan17
Bacchus
9,957
1,141
0
2,014
19,219
28,676
0
10,892
7,981
37,327
0
W
Kukulkan
superman9988
Kukulkan
25,552
1,086
0
780
9,152
3,676
381
7,693
1,357
74,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
32,817
200
Minions Killed
186
7
Camps Cleared
8
948,128
Distance Traveled
1,013,237
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,020
580
82
4
4
336,954
3
L
Chang'e
10,158
535
50
3
2
322,845
1
W
King Arthur
10,667
561
40
2
3
337,509
6
W
Yemoja
11,233
591
38
2
1
296,690
0
L
Bacchus
11,639
613
54
3
2
353,438
12
W
Kukulkan
11,411
601
122
6
3
313,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role