Player Matchup

Zeus
Zeus
CJHolo_
Zeus
Level 91
God Stats
0W - 1L
1,292 SR
Queue Stats
38W - 26L
1,631 Elo+
Party 2
Ullr
Ullr
Disco-Jam69
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 2
Chaac
Chaac
M1ST3R_SIR--
Chaac
Level 88
God Stats
28W - 16L
1,642 SR
Queue Stats
69W - 39L
1,669 Elo+
Party 2
Team Averages
Level 68
1,478 SR
1,640 Elo+

VS

Team Averages
Level 63
1,655 SR
1,844 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ArtioDatNig
Osiris
Level 15
God Stats
1W - 0L
1,783 SR
Queue Stats
77W - 6L
2,068 Elo+
Party 1
Anhur
Anhur
Douevencare
Anhur
Level 25
God Stats
3W - 0L
1,682 SR
Queue Stats
211W - 25L
1,965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CJHolo_
Zeus
9
1 / 5 / 1
6,418
642
8,489
6,438
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,735
674
3,350
9,105
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 2
6,135
614
6,749
10,871
7,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 9
7,995
800
10,381
8,125
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
12
7 / 1 / 5
8,433
843
8,185
12,029
10,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 8
7,813
781
5,985
7,885
2,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
9
8.5
W
Osiris
7
1
5
9.5
L
Zeus
CJHolo_
Zeus
1
5
1
0.3
L
1
4
1
0.38
W
3
1
8
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
24,551
26,414
Taken
28,039
12,223
Mitigated
15,738
2,801
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,381
449
3,557
5,153
8,125
2,651
813
2,502
5,214
27,217
0
W
Osiris
8,185
1,843
0
2,637
12,029
10,607
673
2,671
8,803
0
24,058
L
Zeus
CJHolo_
Zeus
8,489
746
0
271
6,438
1,681
0
2,460
3,830
17,855
0
L
3,350
1,478
0
480
9,105
3,212
0
3,348
5,532
0
17,712
W
5,985
2,556
0
2,061
7,885
2,480
1,102
2,826
4,543
0
30,181
L
6,749
988
0
2,050
10,871
7,330
0
4,293
6,237
0
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,288
Gold Earned
24,241
97
Minions Killed
107
3
Camps Cleared
5
522,017
Distance Traveled
600,891
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,995
800
31
3
1
203,555
3
W
Osiris
8,433
843
19
2
3
209,529
2
L
Zeus
6,418
642
31
3
2
161,453
2
L
Ullr
6,735
674
48
5
0
169,338
2
W
Anhur
7,813
781
57
6
1
187,807
3
L
Chaac
6,135
614
18
2
1
191,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role