Player Matchup

Mulan
Mulan
BigChungus42069
Mulan
Level 84
God Stats
28W - 15L
1,739 SR
Queue Stats
96W - 41L
1,692 Elo+
Party 1
Charybdis
Charybdis
FatAjax
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,655 Elo+
Party 1
Terra
Terra
Leinadlink2112
Terra
Level 86
God Stats
7W - 0L
1,788 SR
Queue Stats
92W - 36L
1,731 Elo+
Party 1
Scylla
Scylla
audi5000
Scylla
Level 108
God Stats
6W - 0L
1,677 SR
Queue Stats
138W - 54L
1,744 Elo+
Party 1
Team Averages
Level 87
1,676 SR
1,705 Elo+

VS

Team Averages
Level 77
1,554 SR
1,384 Elo+
Janus
Janus
EzyFromStateFarm
Janus
Level 93
God Stats
0W - 1L
1,659 SR
Queue Stats
5W - 9L
1,271 Elo+
Party 2
Sol
Sol
ItzzSnaxx
Sol
Level 64
God Stats
0W - 1L
1,271 SR
Queue Stats
11W - 18L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
KlayHour04
Cthulhu
Level 83
God Stats
0W - 1L
1,652 SR
Queue Stats
4W - 8L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
SauceGod_YxN
Danzaburou
Level 69
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 1L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
7,872
787
7,916
10,671
9,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
FatAjax
Charybdis
12
0 / 2 / 0
6,895
690
3,089
8,456
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 3
7,151
715
4,642
9,093
6,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
audi5000
Scylla
15
7 / 1 / 3
8,636
864
10,436
5,598
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,659
766
6,199
7,001
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,271
727
9,095
7,154
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
KlayHour04
Cthulhu
14
3 / 4 / 2
8,095
810
6,723
9,353
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SauceGod_YxN
Danzaburou
12
1 / 4 / 2
7,059
706
5,218
7,758
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
6
6
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
1
2
5
1.75
W
Charybdis
FatAjax
Charybdis
0
2
0
0
L
1
1
1
1.5
L
Cthulhu
KlayHour04
Cthulhu
3
4
2
1
W
0
0
3
1.5
L
Danzaburou
SauceGod_YxN
Danzaburou
1
4
2
0.5
W
Scylla
audi5000
Scylla
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
27,235
33,818
Taken
31,266
21,646
Mitigated
15,034
8,715
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,916
1,987
0
3,397
10,671
9,520
0
5,380
4,903
0
21,676
L
6,199
246
0
2,527
7,001
3,061
75
2,812
4,189
21,865
0
W
Charybdis
FatAjax
Charybdis
3,089
1,568
0
3,593
8,456
3,147
367
6,160
2,296
0
29,281
L
9,095
3,155
0
2,489
7,154
2,599
987
3,668
3,486
26,620
0
L
Cthulhu
KlayHour04
Cthulhu
6,723
303
174
613
9,353
6,663
0
4,575
4,778
24,075
0
W
4,642
615
248
977
9,093
6,907
0
6,714
2,239
10,058
0
L
Danzaburou
SauceGod_YxN
Danzaburou
5,218
2,574
0
975
7,758
2,711
0
4,397
3,361
0
15,987
W
Scylla
audi5000
Scylla
10,436
592
0
500
5,598
2,072
48
3,496
1,980
27,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
30,084
155
Minions Killed
166
8
Camps Cleared
7
757,905
Distance Traveled
731,303
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,872
787
41
4
2
179,766
2
L
Janus
7,659
766
46
5
2
194,993
2
W
Charybdis
6,895
690
62
6
1
159,598
2
L
Sol
7,271
727
54
5
1
178,399
0
L
Cthulhu
8,095
810
41
4
3
185,077
0
W
Terra
7,151
715
13
1
1
213,437
6
L
Danzaburou
7,059
706
25
3
1
172,834
2
W
Scylla
8,636
864
39
4
4
205,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role