Player Matchup

Izanami
Izanami
Silver I
Fredo SCG
Izanami
Silver I
Level 146
God Stats
0W - 2L
1,289 SR
Queue Stats
468W - 474L
1,185 MMR
Party 1
Bacchus
Bacchus
Gold V
Hershey-Squirt_z
Bacchus
Gold V
Level 156
God Stats
69W - 50L
1,652 SR
Queue Stats
509W - 521L
1,313 MMR
Solo
Poseidon
Poseidon
Bronze III
ScalpEm315
Poseidon
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,414 MMR
Party 2
Bakasura
Bakasura
Silver V
StephBlurry0824
Bakasura
Silver V
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
21W - 30L
1,228 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
iMystik KYT
Jormungandr
Gold IV
Level 93
God Stats
70W - 61L
1,602 SR
Queue Stats
717W - 716L
1,504 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,472 SR
1,329 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,543 SR
1,331 MMR
Tsukuyomi
Tsukuyomi
Gold II
JugoG_JA
Tsukuyomi
Gold II
Level 155
God Stats
4W - 1L
1,578 SR
Queue Stats
114W - 104L
1,329 MMR
Solo
Chaac
Chaac
Silver I
Snowflaked-
Chaac
Silver I
Level 116
God Stats
9W - 2L
1,742 SR
Queue Stats
14W - 12L
1,354 MMR
Solo
Skadi
Skadi
Gold IV
mix_123_2
Skadi
Gold IV
Level 116
God Stats
5W - 6L
1,412 SR
Queue Stats
377W - 387L
1,311 MMR
Solo
Cthulhu
Cthulhu
Gold V
theblackgreek23
Cthulhu
Gold V
Level 99
God Stats
7W - 5L
1,488 SR
Queue Stats
287W - 292L
1,312 MMR
Solo
Sol
Sol
Gold V
yomonkey25
Sol
Gold V
Level 103
God Stats
4W - 3L
1,493 SR
Queue Stats
308W - 315L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fredo SCG
Izanami
15
0 / 9 / 6
9,254
463
10,018
17,653
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 8 / 1
7,165
358
6,029
18,514
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ScalpEm315
Poseidon
14
1 / 9 / 4
9,352
468
7,633
13,333
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
17
7 / 7 / 1
10,879
544
12,424
21,072
9,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
iMystik KYT
Jormungandr
15
4 / 7 / 4
9,844
492
15,265
23,881
23,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaGilgameshMorgan Le FayTiamatScylla

VS

Bans
HelNemesisLokiNe ZhaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JugoG_JA
Tsukuyomi
19
13 / 3 / 8
12,941
647
16,889
17,533
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 8
11,053
553
9,106
23,318
20,911
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
mix_123_2
Skadi
18
10 / 5 / 7
12,144
607
21,393
16,656
5,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 22
11,066
553
11,315
17,339
18,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
11 / 2 / 13
12,694
635
19,772
18,464
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
13
Kills
40
40
Deaths
15
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fredo SCG
Izanami
0
9
6
0.33
L
1
8
1
0.19
W
Tsukuyomi
JugoG_JA
Tsukuyomi
13
3
8
5.67
L
Poseidon
ScalpEm315
Poseidon
1
9
4
0.33
W
3
4
8
1.75
L
Bakasura
7
7
1
1.07
L
Jormungandr
iMystik KYT
Jormungandr
4
7
4
0.86
W
Skadi
mix_123_2
Skadi
10
5
7
2.7
W
3
1
22
14
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,369
Damage
78,475
94,453
Taken
93,310
52,263
Mitigated
60,449
17,422
Healing
36,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fredo SCG
Izanami
10,018
5,699
0
3,763
17,653
4,749
647
6,506
11,147
0
61,570
L
6,029
874
476
3,981
18,514
10,656
0
6,577
11,937
19,812
0
W
Tsukuyomi
JugoG_JA
Tsukuyomi
16,889
5,458
0
6,917
17,533
8,746
1,250
5,584
11,470
0
88,415
L
Poseidon
ScalpEm315
Poseidon
7,633
849
0
1,189
13,333
3,356
251
5,258
8,075
47,138
0
W
9,106
2,028
539
9,324
23,318
20,911
1,085
9,526
13,232
632
67,538
L
Bakasura
12,424
7,920
0
5,735
21,072
9,605
727
7,276
13,796
0
55,046
L
Jormungandr
iMystik KYT
Jormungandr
15,265
6,162
0
2,278
23,881
23,897
394
5,650
18,231
56,271
0
W
Skadi
mix_123_2
Skadi
21,393
13,337
0
4,625
16,656
5,963
3,078
4,802
11,414
0
97,036
W
11,315
629
918
4,848
17,339
18,103
310
4,697
12,334
62,777
0
W
19,772
9,150
0
9,234
18,464
6,726
5,301
4,479
13,735
91,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
59,898
438
Minions Killed
584
0
Camps Cleared
0
1,584,594
Distance Traveled
1,861,561
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,254
463
110
6
0
315,776
1
L
Bacchus
7,165
358
28
1
0
269,523
7
W
Tsukuyomi
12,941
647
127
6
0
412,532
3
L
Poseidon
9,352
468
93
5
0
334,838
4
W
Chaac
11,053
553
126
6
0
387,126
0
L
Bakasura
10,879
544
107
5
0
380,513
1
L
Jormungandr
9,844
492
100
5
0
283,944
4
W
Skadi
12,144
607
118
6
0
324,208
2
W
Cthulhu
11,066
553
91
5
0
378,674
1
W
Sol
12,694
635
122
6
0
359,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role