Player Matchup

Thoth
Thoth
 
Thoth
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
FireVictinii
Ao Kuang
Level 149
God Stats
1W - 1L
1,726 SR
Queue Stats
116W - 101L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
MattParkinsons
Sun Wukong
Level 126
God Stats
1W - 1L
1,653 SR
Queue Stats
55W - 27L
1,705 Elo+
Party 1
Nike
Nike
omglysergic
Nike
Level 129
God Stats
7W - 5L
1,790 SR
Queue Stats
435W - 455L
1,539 Elo+
Solo
Team Averages
Level 129
1,634 SR
1,566 Elo+

VS

Team Averages
Level 127
1,537 SR
1,392 Elo+
Thoth
Thoth
DonPeruvian611
Thoth
Level 122
God Stats
3W - 4L
1,230 SR
Queue Stats
199W - 191L
1,411 Elo+
Solo
Hades
Hades
OKbink
Hades
Level 128
God Stats
1W - 1L
1,649 SR
Queue Stats
53W - 38L
1,293 Elo+
Party 2
Neith
Neith
irnpossible
Neith
Level 98
God Stats
3W - 0L
1,794 SR
Queue Stats
10W - 10L
1,293 Elo+
Party 2
Gilgamesh
Gilgamesh
maineevent2012
Gilgamesh
Level 160
God Stats
3W - 0L
1,443 SR
Queue Stats
100W - 108L
1,420 Elo+
Solo
Hercules
Hercules
visior
Hercules
Level 125
God Stats
18W - 20L
1,570 SR
Queue Stats
645W - 650L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 7 / 0
6,830
759
6,274
7,801
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
9
0 / 9 / 4
5,904
656
4,100
10,273
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
FireVictinii
Ao Kuang
14
5 / 4 / 2
7,936
882
7,569
9,998
3,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
MattParkinsons
Sun Wukong
14
2 / 5 / 6
7,324
814
9,406
14,796
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 6
6,818
758
5,310
11,834
7,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 14
9,730
1,081
14,030
6,985
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
OKbink
Hades
14
7 / 3 / 19
8,730
970
11,543
13,511
10,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 2 / 18
8,925
992
9,326
6,570
2,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
maineevent2012
Gilgamesh
17
6 / 1 / 21
9,436
1,048
6,649
10,645
9,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
visior
Hercules
14
1 / 1 / 27
8,064
896
8,436
16,412
11,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
131
8
Kills
32
32
Deaths
9
18
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
0
0.14
L
Pele
 
Pele
0
9
4
0.22
W
13
2
14
10
L
Ao Kuang
FireVictinii
Ao Kuang
5
4
2
1.5
L
Sun Wukong
MattParkinsons
Sun Wukong
2
5
6
1
W
Hades
OKbink
Hades
7
3
19
5.5
W
5
2
18
7
W
Gilgamesh
maineevent2012
Gilgamesh
6
1
21
16.5
L
0
7
6
0.43
W
Hercules
visior
Hercules
1
1
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
49,984
54,702
Taken
54,123
28,081
Mitigated
37,035
12,349
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,274
214
144
133
7,801
2,652
0
4,821
2,980
18,691
0
L
Pele
 
Pele
4,100
966
208
722
10,273
3,235
184
3,819
6,454
0
5,457
W
14,030
268
2,292
1,585
6,985
2,906
1,126
1,695
5,166
29,187
0
L
Ao Kuang
FireVictinii
Ao Kuang
7,569
668
208
3,246
9,998
3,649
0
4,656
5,342
7,910
0
L
Sun Wukong
MattParkinsons
Sun Wukong
9,406
477
33
5,419
14,796
10,595
634
6,077
8,719
0
20,546
W
Hades
OKbink
Hades
11,543
335
1,025
5,379
13,511
10,040
1,203
3,878
9,429
18,687
0
W
9,326
3,987
543
1,328
6,570
2,790
1,681
2,023
4,374
0
20,711
W
Gilgamesh
maineevent2012
Gilgamesh
6,649
1,374
380
509
10,645
9,733
962
2,812
7,560
0
17,070
L
5,310
324
694
1,542
11,834
7,950
0
6,200
5,634
0
9,175
W
Hercules
visior
Hercules
8,436
1,566
952
6,767
16,412
11,566
720
3,435
12,719
0
16,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
44,885
60
Minions Killed
99
0
Camps Cleared
0
818,303
Distance Traveled
875,179
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,830
759
14
2
0
150,354
0
L
Pele
5,904
656
4
0
0
148,530
1
W
Thoth
9,730
1,081
24
3
0
178,056
0
L
Ao Kuang
7,936
882
2
0
0
173,339
0
L
Sun Wukong
7,324
814
27
3
0
196,537
8
W
Hades
8,730
970
19
2
0
169,175
0
W
Neith
8,925
992
12
1
0
179,604
2
W
Gilgamesh
9,436
1,048
21
2
0
178,136
0
L
Nike
6,818
758
13
1
0
149,543
0
W
Hercules
8,064
896
23
3
0
170,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role