Player Matchup

Fenrir
Fenrir
Dextrolobito
Fenrir
Level 24
God Stats
56W - 53L
1,546 SR
Queue Stats
77W - 85L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
EsportsGasMatt
Gilgamesh
Level 27
God Stats
6W - 9L
1,526 SR
Queue Stats
217W - 232L
1,439 Elo+
Party 2
Ares
Ares
NexuZ03
Ares
Level 16
God Stats
8W - 15L
1,382 SR
Queue Stats
17W - 29L
1,336 Elo+
Party 1
Izanami
Izanami
SSMarku
Izanami
Level 23
God Stats
7W - 17L
1,389 SR
Queue Stats
82W - 93L
1,393 Elo+
Party 2
Olorun
Olorun
Youtape03
Olorun
Level 15
God Stats
11W - 11L
1,599 SR
Queue Stats
16W - 22L
1,424 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,399 Elo+

VS

Team Averages
Level 28
1,494 SR
1,397 Elo+
Fenrir
Fenrir
LucarosRax
Fenrir
Level 20
God Stats
47W - 37L
1,523 SR
Queue Stats
434W - 437L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Luxray101
Ao Kuang
Level 17
God Stats
3W - 3L
1,330 SR
Queue Stats
9W - 9L
1,371 Elo+
Party 3
Nike
Nike
NOTHashMan
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,365 Elo+
Party 3
Hou Yi
Hou Yi
Stan1244
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 3
Ymir
Ymir
jadacumber
Ymir
Level 72
God Stats
6W - 5L
1,615 SR
Queue Stats
14W - 12L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 4 / 1
12,034
501
7,218
18,102
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
EsportsGasMatt
Gilgamesh
11
0 / 4 / 2
8,278
345
1,758
15,070
6,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
NexuZ03
Ares
12
0 / 6 / 1
8,395
350
5,548
21,940
16,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
SSMarku
Izanami
15
2 / 6 / 2
9,703
404
9,676
12,698
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Youtape03
Olorun
17
1 / 7 / 2
10,828
451
10,145
22,965
11,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LucarosRax
Fenrir
20
8 / 2 / 7
13,353
556
14,963
20,937
10,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Luxray101
Ao Kuang
18
7 / 4 / 8
11,987
499
12,857
16,815
7,923
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 10
12,919
538
15,131
16,585
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Stan1244
Hou Yi
18
6 / 1 / 8
11,929
497
14,275
9,940
4,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 13
11,437
477
6,957
16,242
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
26
27
Deaths
11
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
4
1
1.38
L
Gilgamesh
EsportsGasMatt
Gilgamesh
0
4
2
0.25
W
Fenrir
LucarosRax
Fenrir
8
2
7
5.75
W
Ao Kuang
Luxray101
Ao Kuang
7
4
8
2.75
W
4
2
10
4.5
L
Ares
NexuZ03
Ares
0
6
1
0.08
L
Izanami
SSMarku
Izanami
2
6
2
0.5
W
Hou Yi
Stan1244
Hou Yi
6
1
8
10
L
Olorun
Youtape03
Olorun
1
7
2
0.29
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,345
Damage
64,183
90,775
Taken
80,519
49,090
Mitigated
49,995
16,938
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,218
1,634
0
2,728
18,102
9,606
752
2,973
14,639
0
75,927
L
Gilgamesh
EsportsGasMatt
Gilgamesh
1,758
200
0
1,250
15,070
6,454
0
1,474
13,596
0
44,895
W
Fenrir
LucarosRax
Fenrir
14,963
3,913
0
6,723
20,937
10,394
1,520
5,341
15,596
0
118,116
W
Ao Kuang
Luxray101
Ao Kuang
12,857
4,296
0
3,378
16,815
7,923
1,792
8,172
8,643
52,991
0
W
15,131
1,588
0
3,152
16,585
11,384
2,576
3,626
12,959
12,849
70,918
L
Ares
NexuZ03
Ares
5,548
533
0
1,300
21,940
16,367
0
4,741
16,873
17,325
0
L
Izanami
SSMarku
Izanami
9,676
5,289
0
1,572
12,698
4,679
84
4,024
8,557
0
70,690
W
Hou Yi
Stan1244
Hou Yi
14,275
5,629
0
3,223
9,940
4,005
3,749
2,315
7,625
0
73,011
L
Olorun
Youtape03
Olorun
10,145
3,560
1,313
8,775
22,965
11,984
1,698
8,906
13,696
75,308
0
W
6,957
724
0
2,440
16,242
16,289
369
3,158
13,084
51,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
61,625
432
Minions Killed
542
0
Camps Cleared
0
2,112,254
Distance Traveled
2,232,017
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,034
501
130
5
0
500,523
1
L
Gilgamesh
8,278
345
55
2
0
390,507
0
W
Fenrir
13,353
556
140
6
0
467,953
0
W
Ao Kuang
11,987
499
80
3
0
425,393
3
W
Nike
12,919
538
142
6
0
430,296
4
L
Ares
8,395
350
22
1
0
453,808
0
L
Izanami
9,703
404
96
4
0
389,632
3
W
Hou Yi
11,929
497
115
5
0
462,206
1
L
Olorun
10,828
451
129
5
0
377,784
5
W
Ymir
11,437
477
65
3
0
446,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role