Player Matchup

Sol
Sol
Fridgalator
Sol
Level 17
God Stats
1W - 5L
1,372 SR
Queue Stats
6W - 14L
1,315 Elo+
Party 1
Thanatos
Thanatos
Justlnsayne
Thanatos
Level 23
God Stats
3W - 9L
1,372 SR
Queue Stats
14W - 29L
1,243 Elo+
Party 1
Neith
Neith
PRODIGY1004
Neith
Level 11
God Stats
4W - 12L
1,467 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 1
Hercules
Hercules
WornWolf2775007
Hercules
Level 17
God Stats
2W - 4L
1,390 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 1
Bacchus
Bacchus
drhee6181
Bacchus
Level 7
God Stats
8W - 10L
1,305 SR
Queue Stats
12W - 17L
1,071 Elo+
Party 1
Team Averages
Level 15
1,381 SR
1,252 Elo+

VS

Team Averages
Level 18
1,362 SR
1,195 Elo+
Tiamat
Tiamat
SarcASStik5
Tiamat
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 174L
1,286 Elo+
Party 3
Kukulkan
Kukulkan
budmanchingon
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,188 Elo+
Party 2
Thanatos
Thanatos
iReign-_-7
Thanatos
Level 23
God Stats
8W - 12L
1,381 SR
Queue Stats
300W - 346L
1,329 Elo+
Solo
Persephone
Persephone
squishy-yuk
Persephone
Level 8
God Stats
1W - 7L
1,156 SR
Queue Stats
3W - 12L
886 Elo+
Party 2
Sun Wukong
Sun Wukong
vrishab090
Sun Wukong
Level 29
God Stats
5W - 10L
1,274 SR
Queue Stats
167W - 251L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 14
13,285
458
11,358
17,993
5,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Justlnsayne
Thanatos
20
28 / 4 / 5
17,765
613
34,621
34,362
16,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 5
12,144
419
9,086
11,258
3,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
18
2 / 2 / 10
12,010
414
8,627
28,731
29,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
drhee6181
Bacchus
18
5 / 6 / 13
14,108
486
8,074
18,674
22,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 4 / 6
11,502
397
8,254
11,901
7,009
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
budmanchingon
Kukulkan
12
0 / 19 / 1
9,209
318
5,572
17,358
4,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
iReign-_-7
Thanatos
18
12 / 10 / 3
13,442
464
19,711
27,686
12,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
squishy-yuk
Persephone
20
3 / 10 / 1
14,188
489
10,866
23,414
9,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
vrishab090
Sun Wukong
20
3 / 5 / 5
13,677
472
19,628
35,045
30,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
44
Kills
19
22
Deaths
48
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
5
14
2.8
W
Thanatos
Justlnsayne
Thanatos
28
4
5
7.63
W
2
5
5
0.9
L
Tiamat
1
4
6
1
W
Hercules
2
2
10
3.5
L
Kukulkan
budmanchingon
Kukulkan
0
19
1
0.03
W
Bacchus
drhee6181
Bacchus
5
6
13
1.92
L
Thanatos
iReign-_-7
Thanatos
12
10
3
1.35
L
Persephone
squishy-yuk
Persephone
3
10
1
0.35
L
Sun Wukong
vrishab090
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,766
Damage
64,031
111,018
Taken
115,404
77,381
Mitigated
63,081
54,897
Healing
37,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,358
5,392
0
6,306
17,993
5,155
2,700
6,689
11,304
43,405
0
W
Thanatos
Justlnsayne
Thanatos
34,621
16,983
748
30,987
34,362
16,201
10,662
5,250
28,537
0
141,031
W
9,086
4,782
0
1,747
11,258
3,911
3,589
2,110
9,148
0
66,207
L
Tiamat
8,254
881
0
2,848
11,901
7,009
2,030
4,461
7,440
43,480
0
W
Hercules
8,627
1,615
0
13,667
28,731
29,937
787
3,891
24,840
889
29,075
L
Kukulkan
budmanchingon
Kukulkan
5,572
1,000
0
3
17,358
4,749
420
4,184
13,174
26,783
0
W
Bacchus
drhee6181
Bacchus
8,074
628
611
831
18,674
22,177
739
6,752
11,922
37,286
0
L
Thanatos
iReign-_-7
Thanatos
19,711
4,736
0
13,741
27,686
12,238
1,398
3,019
24,587
0
72,858
L
Persephone
squishy-yuk
Persephone
10,866
1,825
0
8,354
23,414
9,006
2,486
3,195
20,209
112,601
0
L
Sun Wukong
vrishab090
Sun Wukong
19,628
4,077
0
12,977
35,045
30,079
340
4,799
30,000
0
100,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,312
Gold Earned
62,018
424
Minions Killed
492
0
Camps Cleared
0
2,620,936
Distance Traveled
2,141,002
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,285
458
60
2
0
518,785
0
W
Thanatos
17,765
613
169
6
0
520,302
0
W
Neith
12,144
419
110
4
0
501,020
1
L
Tiamat
11,502
397
63
2
0
334,313
0
W
Hercules
12,010
414
35
1
0
507,126
0
L
Kukulkan
9,209
318
48
2
0
363,421
0
W
Bacchus
14,108
486
50
2
0
573,703
1
L
Thanatos
13,442
464
98
3
0
486,951
0
L
Persephone
14,188
489
133
5
0
454,584
2
L
Sun Wukong
13,677
472
150
5
0
501,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role