Player Matchup

Ah Puch
Ah Puch
Jorge23Atr
Ah Puch
Level 20
God Stats
24W - 20L
1,440 SR
Queue Stats
59W - 63L
1,342 Elo+
Solo
Eset
Eset
SugaPlumPlum65
Eset
Level 23
God Stats
30W - 28L
1,411 SR
Queue Stats
117W - 117L
1,366 Elo+
Solo
Fenrir
Fenrir
Yaboi_headnappy
Fenrir
Level 13
God Stats
11W - 8L
1,404 SR
Queue Stats
11W - 12L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
brokenblood400
Gilgamesh
Level 21
God Stats
2W - 1L
1,531 SR
Queue Stats
3W - 3L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
rmb4852
Tsukuyomi
Level 15
God Stats
2W - 1L
1,479 SR
Queue Stats
64W - 65L
1,332 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,337 Elo+

VS

Team Averages
Level 17
1,333 SR
1,235 Elo+
Sun Wukong
Sun Wukong
FloydVoid
Sun Wukong
Level 17
God Stats
0W - 2L
1,312 SR
Queue Stats
33W - 49L
1,234 Elo+
Party 1
Agni
Agni
Lil_bootyWipe1
Agni
Level 23
God Stats
5W - 5L
1,336 SR
Queue Stats
176W - 193L
1,193 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shonwavy
Tsukuyomi
Level 13
God Stats
11W - 13L
1,167 SR
Queue Stats
22W - 26L
1,286 Elo+
Solo
Ra
Ra
coolashley2242
Ra
Level 21
God Stats
37W - 53L
1,348 SR
Queue Stats
86W - 105L
1,263 Elo+
Party 1
Thor
Thor
iDorian6913
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jorge23Atr
Ah Puch
20
3 / 1 / 14
13,307
951
8,098
6,329
2,609
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 4 / 14
14,103
1,007
21,114
17,155
11,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 4 / 13
17,349
1,239
24,925
19,876
10,892
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
brokenblood400
Gilgamesh
20
10 / 11 / 19
15,761
1,126
28,008
27,959
29,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
rmb4852
Tsukuyomi
20
7 / 7 / 26
14,895
1,064
24,621
23,765
10,034
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FloydVoid
Sun Wukong
20
1 / 6 / 13
13,023
930
9,242
32,620
25,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 9 / 10
15,950
1,139
30,939
25,623
7,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Shonwavy
Tsukuyomi
20
6 / 6 / 16
14,504
1,036
26,767
18,369
6,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 9 / 9
14,488
1,035
14,028
19,545
10,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 13 / 10
12,397
886
4,413
21,305
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
85
42
Kills
27
27
Deaths
43
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FloydVoid
Sun Wukong
1
6
13
1.25
W
Ah Puch
Jorge23Atr
Ah Puch
3
1
14
10
L
12
9
10
1.89
L
Tsukuyomi
Shonwavy
Tsukuyomi
6
6
16
2.33
W
5
4
14
3
W
17
4
13
5.88
W
Gilgamesh
brokenblood400
Gilgamesh
10
11
19
1.77
L
7
9
9
1.28
L
1
13
10
0.46
W
Tsukuyomi
rmb4852
Tsukuyomi
7
7
26
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,766
Damage
85,389
95,084
Taken
117,462
64,721
Mitigated
59,496
16,501
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FloydVoid
Sun Wukong
9,242
4,562
0
1,201
32,620
25,859
0
9,572
22,946
0
30,835
W
Ah Puch
Jorge23Atr
Ah Puch
8,098
1,012
0
1,453
6,329
2,609
0
3,760
2,569
44,049
0
L
30,939
7,088
414
4,446
25,623
7,965
0
7,169
18,454
61,096
0
L
Tsukuyomi
Shonwavy
Tsukuyomi
26,767
6,873
0
830
18,369
6,833
0
4,336
14,033
0
49,798
W
21,114
2,314
1,544
7,069
17,155
11,195
0
8,643
8,512
58,307
0
W
24,925
7,203
0
1,228
19,876
10,892
0
7,743
12,133
0
37,739
W
Gilgamesh
brokenblood400
Gilgamesh
28,008
12,253
0
4,604
27,959
29,991
0
12,244
15,715
0
50,049
L
14,028
3,714
442
1,716
19,545
10,209
0
2,833
16,712
55,280
0
L
4,413
1,248
0
700
21,305
8,630
0
5,302
16,003
0
7,608
W
Tsukuyomi
rmb4852
Tsukuyomi
24,621
6,609
0
603
23,765
10,034
0
12,577
11,188
0
34,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,415
Gold Earned
70,362
239
Minions Killed
261
12
Camps Cleared
3
1,142,638
Distance Traveled
1,174,949
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,023
930
40
3
1
267,355
2
W
Ah Puch
13,307
951
82
6
0
157,689
0
L
Agni
15,950
1,139
75
5
0
240,511
0
L
Tsukuyomi
14,504
1,036
41
3
1
275,423
4
W
Eset
14,103
1,007
73
5
6
234,159
0
W
Fenrir
17,349
1,239
26
2
4
245,185
0
W
Gilgamesh
15,761
1,126
40
3
2
235,797
0
L
Ra
14,488
1,035
100
7
0
212,289
0
L
Thor
12,397
886
5
0
1
179,371
0
W
Tsukuyomi
14,895
1,064
18
1
0
269,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role