Player Matchup

Tyr
Tyr
EkkoWind
Tyr
Level 65
God Stats
7W - 10L
1,464 SR
Queue Stats
78W - 83L
1,345 Elo+
Party 2
Neith
Neith
Habibibi69
Neith
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
47W - 48L
1,203 Elo+
Party 2
Ares
Ares
anas2222
Ares
Level 7
God Stats
4W - 5L
1,199 SR
Queue Stats
6W - 11L
1,227 Elo+
Party 2
Zeus
Zeus
mmarten11
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,212 Elo+
Party 2
Ravana
Ravana
swordsman96
Ravana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,131 Elo+
Party 2
Team Averages
Level 22
1,433 SR
1,224 Elo+

VS

Team Averages
Level 16
1,581 SR
1,415 Elo+
Tiamat
Tiamat
F0XFlR3
Tiamat
Level 26
God Stats
15W - 25L
1,402 SR
Queue Stats
118W - 148L
1,487 Elo+
Party 1
Neith
Neith
Mayurionic
Neith
Level 7
God Stats
5W - 1L
1,961 SR
Queue Stats
34W - 33L
1,447 Elo+
Solo
Cerberus
Cerberus
MunchiJackson13
Cerberus
Level 25
God Stats
16W - 14L
1,723 SR
Queue Stats
134W - 149L
1,526 Elo+
Party 1
He Bo
He Bo
Sylabear1
He Bo
Level 18
God Stats
4W - 5L
1,317 SR
Queue Stats
5W - 10L
1,200 Elo+
Solo
Ra
Ra
vroom555
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 6
13,204
1,100
18,513
20,990
17,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
19
2 / 5 / 14
11,827
986
9,497
12,955
4,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
18
3 / 5 / 8
10,996
916
4,057
18,122
16,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
18
5 / 13 / 12
12,250
1,021
23,386
21,296
5,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
18
2 / 19 / 14
11,209
934
6,874
27,275
12,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
F0XFlR3
Tiamat
20
8 / 2 / 26
13,541
1,128
20,290
12,945
8,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
21 / 1 / 16
15,600
1,300
30,085
12,294
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
20
6 / 5 / 33
13,732
1,144
17,734
19,507
27,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Sylabear1
He Bo
20
10 / 6 / 25
13,241
1,103
16,678
12,042
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 8 / 21
10,623
885
7,220
11,382
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
168
22
Kills
47
48
Deaths
22
54
Assists
121
Player
Kills
Deaths
Assists
KDA
L
10
6
6
2.17
W
Tiamat
F0XFlR3
Tiamat
8
2
26
10.5
L
Neith
2
5
14
1.8
W
Neith
21
1
16
29
W
Cerberus
6
5
33
4.5
W
He Bo
Sylabear1
He Bo
10
6
25
3.75
L
Ares
3
5
8
1.4
L
Zeus
5
13
12
0.85
L
Ravana
2
19
14
0.47
W
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,327
Damage
92,007
100,638
Taken
68,170
57,867
Mitigated
49,166
4,725
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,513
3,156
0
2,197
20,990
17,834
0
9,332
11,342
347
37,426
W
Tiamat
F0XFlR3
Tiamat
20,290
2,311
0
4,646
12,945
8,881
0
4,308
8,637
34,234
0
L
Neith
9,497
4,406
0
1,190
12,955
4,477
0
8,946
3,839
0
28,736
W
Neith
30,085
20,514
0
5,932
12,294
4,487
0
4,220
8,074
0
59,513
W
Cerberus
17,734
711
0
2,541
19,507
27,645
0
8,987
10,520
44,074
0
W
He Bo
Sylabear1
He Bo
16,678
545
0
1,061
12,042
3,979
0
5,668
6,374
28,297
0
L
Ares
4,057
350
0
0
18,122
16,760
0
13,573
4,199
14,516
0
L
Zeus
23,386
3,714
0
698
21,296
5,906
0
13,625
7,433
52,360
0
L
Ravana
6,874
3,015
0
640
27,275
12,890
0
14,945
11,903
0
22,169
W
7,220
478
798
516
11,382
4,174
0
4,607
6,775
15,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,486
Gold Earned
66,737
190
Minions Killed
220
5
Camps Cleared
7
1,040,413
Distance Traveled
974,670
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,204
1,100
45
4
4
238,918
1
W
Tiamat
13,541
1,128
41
3
2
229,980
1
L
Neith
11,827
986
38
3
1
208,846
1
W
Neith
15,600
1,300
73
6
3
183,931
0
W
Cerberus
13,732
1,144
63
5
2
237,988
0
W
He Bo
13,241
1,103
31
3
0
184,011
0
L
Ares
10,996
916
21
2
0
220,127
0
L
Zeus
12,250
1,021
63
5
0
179,366
0
L
Ravana
11,209
934
23
2
0
193,156
4
W
Ra
10,623
885
12
1
0
138,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role