Player Matchup

Medusa
Medusa
GT3000
Medusa
Level 147
God Stats
40W - 24L
1,657 SR
Queue Stats
358W - 396L
1,446 Elo+
Solo
Agni
Agni
Il-53A53
Agni
Level 43
God Stats
19W - 8L
1,783 SR
Queue Stats
59W - 29L
1,708 Elo+
Party 1
Odin
Odin
xMgED_Gamer
Odin
Level 21
God Stats
2W - 1L
1,552 SR
Queue Stats
19W - 7L
1,789 Elo+
Party 1
Team Averages
Level 70
1,664 SR
1,648 Elo+

VS

Team Averages
Level 65
1,523 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MMidanii
Bellona
Level 41
God Stats
1W - 1L
1,578 SR
Queue Stats
35W - 39L
1,440 Elo+
Solo
Charybdis
Charybdis
charmingeevee
Charybdis
Level 46
God Stats
0W - 1L
1,492 SR
Queue Stats
11W - 10L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GT3000
Medusa
13
10 / 0 / 7
9,067
907
8,289
6,535
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
13 / 2 / 10
9,459
946
12,337
10,864
4,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 16
8,405
841
8,260
10,837
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 8 / 0
5,692
569
5,962
10,074
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MMidanii
Bellona
9
3 / 11 / 0
7,456
746
5,612
12,817
5,647
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
charmingeevee
Charybdis
8
0 / 8 / 2
6,000
600
5,839
9,767
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
27
Kills
3
3
Deaths
27
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
0
0
W
Medusa
GT3000
Medusa
10
0
7
13.5
W
Agni
13
2
10
9
L
Bellona
MMidanii
Bellona
3
11
0
0.27
L
Charybdis
charmingeevee
Charybdis
0
8
2
0.13
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,886
Damage
17,413
28,236
Taken
32,658
17,024
Mitigated
12,761
7,774
Healing
1,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,962
488
0
1,016
10,074
4,474
0
4,699
5,060
13,386
0
W
Medusa
GT3000
Medusa
8,289
3,077
0
888
6,535
2,899
2,146
1,260
5,127
0
26,651
W
Agni
12,337
1,264
159
3,809
10,864
4,713
28
2,881
7,513
28,190
0
L
Bellona
MMidanii
Bellona
5,612
1,878
0
115
12,817
5,647
0
5,936
6,501
0
13,214
L
Charybdis
charmingeevee
Charybdis
5,839
2,705
0
270
9,767
2,640
0
3,863
5,521
0
10,233
W
8,260
1,021
0
2,918
10,837
9,412
119
1,369
9,176
6,591
12,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
19,148
93
Minions Killed
53
7
Camps Cleared
2
541,417
Distance Traveled
452,428
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,692
569
20
2
1
154,864
0
W
Medusa
9,067
907
42
4
3
181,402
0
W
Agni
9,459
946
38
4
3
167,396
1
L
Bellona
7,456
746
18
2
1
157,274
1
L
Charybdis
6,000
600
15
2
0
140,290
1
W
Odin
8,405
841
13
1
1
192,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role