Player Matchup

Sylvanus
Sylvanus
AJCap123
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 185L
1,388 Elo+
Solo
Bastet
Bastet
Archerbear124
Bastet
Level 124
God Stats
11W - 11L
1,718 SR
Queue Stats
235W - 237L
1,454 Elo+
Solo
Neith
Neith
Genielike
Neith
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,161 Elo+
Solo
Artemis
Artemis
Yozhimar7
Artemis
Level 42
God Stats
65W - 52L
1,632 SR
Queue Stats
173W - 142L
1,525 Elo+
Solo
Da Ji
Da Ji
akainu3113
Da Ji
Level 42
God Stats
1W - 2L
1,282 SR
Queue Stats
19W - 36L
1,119 Elo+
Solo
Team Averages
Level 64
1,526 SR
1,329 Elo+

VS

Team Averages
Level 80
1,334 SR
1,418 Elo+
Cthulhu
Cthulhu
Destroyinator 8
Cthulhu
Level 48
God Stats
3W - 2L
1,211 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 1
Neith
Neith
QueenValentina
Neith
Level 107
God Stats
20W - 19L
1,518 SR
Queue Stats
267W - 292L
1,490 Elo+
Solo
Achilles
Achilles
SmokeyMarrow130
Achilles
Level 45
God Stats
2W - 3L
1,229 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 1
Hades
Hades
WaangusKhhan
Hades
Level 109
God Stats
5W - 4L
1,239 SR
Queue Stats
97W - 135L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
shino7285
Baron Samedi
Level 93
God Stats
37W - 30L
1,472 SR
Queue Stats
666W - 731L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AJCap123
Sylvanus
16
1 / 7 / 3
9,561
869
8,930
17,622
14,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 3
9,525
866
7,873
12,645
5,149
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Genielike
Neith
16
0 / 2 / 3
9,139
831
5,187
9,333
4,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Yozhimar7
Artemis
16
1 / 5 / 1
9,557
869
9,266
12,840
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
16
2 / 7 / 2
9,888
899
4,447
13,764
7,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

113

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
10,704
973
12,233
10,814
12,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 1 / 11
10,558
960
12,927
7,742
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
18
4 / 1 / 16
10,959
996
6,418
6,109
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 1 / 14
11,949
1,086
14,841
10,947
10,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
shino7285
Baron Samedi
18
7 / 0 / 15
11,814
1,074
14,824
4,351
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
5
Kills
25
25
Deaths
5
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AJCap123
Sylvanus
1
7
3
0.36
L
1
4
3
0.63
W
3
2
12
4.5
L
Neith
Genielike
Neith
0
2
3
0.75
W
4
1
11
9.5
W
Achilles
4
1
16
12
W
7
1
14
14
L
Artemis
Yozhimar7
Artemis
1
5
1
0.3
L
Da Ji
2
7
2
0.43
W
Baron Samedi
shino7285
Baron Samedi
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,703
Damage
61,243
66,204
Taken
39,963
36,409
Mitigated
32,997
8,620
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AJCap123
Sylvanus
8,930
2,722
3,234
3,085
17,622
14,941
0
11,687
5,739
21,646
0
L
7,873
1,297
0
10
12,645
5,149
0
7,651
4,896
0
18,490
W
12,233
276
497
0
10,814
12,640
0
2,721
7,805
28,395
0
L
Neith
Genielike
Neith
5,187
1,735
0
1,438
9,333
4,366
0
5,530
3,703
0
26,768
W
12,927
5,314
0
3,234
7,742
3,001
0
1,410
6,210
0
36,324
W
Achilles
6,418
1,133
0
40
6,109
4,933
0
1,198
4,801
0
21,511
W
14,841
832
554
3,703
10,947
10,510
0
2,068
8,723
34,097
0
L
Artemis
Yozhimar7
Artemis
9,266
5,608
0
0
12,840
4,138
0
9,587
3,101
0
38,050
L
Da Ji
4,447
919
443
410
13,764
7,815
0
6,641
6,867
0
20,077
W
Baron Samedi
shino7285
Baron Samedi
14,824
1,013
2,916
1,458
4,351
1,913
0
811
3,494
33,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
55,984
188
Minions Killed
245
4
Camps Cleared
8
940,280
Distance Traveled
1,030,572
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,561
869
31
3
0
162,964
0
L
Bastet
9,525
866
21
2
1
239,415
1
W
Cthulhu
10,704
973
33
3
0
226,071
0
L
Neith
9,139
831
44
4
0
179,056
0
W
Neith
10,558
960
59
5
0
183,570
0
W
Achilles
10,959
996
30
3
1
217,766
0
W
Hades
11,949
1,086
69
6
3
204,937
0
L
Artemis
9,557
869
51
5
2
185,791
0
L
Da Ji
9,888
899
41
4
1
173,054
0
W
Baron Samedi
11,814
1,074
54
5
4
198,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role