Player Matchup

Morgan Le Fay
Morgan Le Fay
GhostlySonata
Morgan Le Fay
Level 42
God Stats
5W - 6L
1,568 SR
Queue Stats
205W - 129L
1,655 Elo+
Party 1
Charybdis
Charybdis
Nahgrim
Charybdis
Level 127
God Stats
2W - 1L
1,639 SR
Queue Stats
151W - 106L
1,581 Elo+
Party 1
Vamana
Vamana
QuellsGod
Vamana
Level 63
God Stats
0W - 1L
1,445 SR
Queue Stats
81W - 53L
1,575 Elo+
Party 1
Team Averages
Level 77
1,551 SR
1,603 Elo+

VS

Team Averages
Level 120
1,545 SR
1,553 Elo+
Cernunnos
Cernunnos
Dub Da BEAST 20
Cernunnos
Level 142
God Stats
4W - 0L
1,466 SR
Queue Stats
169W - 120L
1,601 Elo+
Party 2
Yemoja
Yemoja
JehovahsBanned
Yemoja
Level 73
God Stats
83W - 83L
1,564 SR
Queue Stats
528W - 539L
1,504 Elo+
Solo
Merlin
Merlin
Tw0 Liv3 Cr3w
Merlin
Level 146
God Stats
19W - 8L
1,606 SR
Queue Stats
249W - 174L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GhostlySonata
Morgan Le Fay
14
4 / 8 / 4
10,237
640
16,987
15,767
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Nahgrim
Charybdis
14
2 / 6 / 5
10,342
646
8,582
13,623
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
QuellsGod
Vamana
14
6 / 7 / 3
11,306
707
9,965
22,116
18,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dub Da BEAST 20
Cernunnos
15
9 / 7 / 8
12,393
775
15,128
16,008
6,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 3 / 12
11,661
729
13,236
15,449
16,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 2 / 11
11,697
731
13,085
11,733
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
21
21
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dub Da BEAST 20
Cernunnos
9
7
8
1.86
L
Morgan Le Fay
GhostlySonata
Morgan Le Fay
4
8
4
0.75
W
5
3
12
3.67
L
Charybdis
Nahgrim
Charybdis
2
6
5
0.75
L
Vamana
QuellsGod
Vamana
6
7
3
1.07
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
41,449
51,506
Taken
43,190
28,306
Mitigated
27,580
8,158
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dub Da BEAST 20
Cernunnos
15,128
5,610
231
3,880
16,008
6,117
1,642
7,055
8,953
0
33,007
L
Morgan Le Fay
GhostlySonata
Morgan Le Fay
16,987
827
0
2,699
15,767
5,418
601
8,628
7,139
48,876
0
W
13,236
1,843
2,582
1,920
15,449
16,985
512
4,238
11,171
30,854
0
L
Charybdis
Nahgrim
Charybdis
8,582
4,543
0
750
13,623
4,487
619
8,237
5,386
0
35,219
L
Vamana
QuellsGod
Vamana
9,965
4,031
0
4,709
22,116
18,401
341
9,783
12,333
0
22,530
W
13,085
231
0
2,546
11,733
4,478
762
5,966
5,767
49,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
35,751
157
Minions Killed
169
7
Camps Cleared
5
776,593
Distance Traveled
828,993
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,393
775
49
3
2
258,601
1
L
Morgan Le Fay
10,237
640
73
5
3
238,733
1
W
Yemoja
11,661
729
39
2
2
281,935
1
L
Charybdis
10,342
646
65
4
1
247,850
3
L
Vamana
11,306
707
19
1
3
290,010
5
W
Merlin
11,697
731
81
5
1
288,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role