Player Matchup

Persephone
Persephone
BigpapiVI
Persephone
Level 104
God Stats
1W - 1L
1,545 SR
Queue Stats
136W - 89L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
Crystalite73
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 1
Discordia
Discordia
Leoncio VI
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 1
Geb
Geb
Ricky VI
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 66L
1,510 Elo+
Party 1
Merlin
Merlin
SimmsVI
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,531 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,517 Elo+

VS

Team Averages
Level 58
1,502 SR
1,472 Elo+
Jing Wei
Jing Wei
Aquariuz100
Jing Wei
Level 88
God Stats
3W - 3L
1,434 SR
Queue Stats
187W - 194L
1,449 Elo+
Party 3
Athena
Athena
BarbatusTheBold
Athena
Level 57
God Stats
2W - 0L
1,825 SR
Queue Stats
9W - 8L
1,554 Elo+
Party 2
Ratatoskr
Ratatoskr
Kon3z
Ratatoskr
Level 45
God Stats
4W - 2L
1,613 SR
Queue Stats
166W - 169L
1,478 Elo+
Party 2
Anubis
Anubis
Yert777
Anubis
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
110W - 103L
1,454 Elo+
Party 2
Zeus
Zeus
phoenix5431326
Zeus
Level 69
God Stats
5W - 2L
1,365 SR
Queue Stats
169W - 183L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigpapiVI
Persephone
18
5 / 3 / 6
11,131
696
20,689
11,493
4,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Crystalite73
Ah Puch
16
2 / 9 / 7
9,991
624
11,241
14,837
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Leoncio VI
Discordia
16
2 / 10 / 5
9,723
608
9,557
11,939
4,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 10
9,824
614
7,987
20,149
20,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
SimmsVI
Merlin
17
3 / 8 / 4
10,761
673
12,282
19,039
7,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aquariuz100
Jing Wei
18
1 / 1 / 25
10,733
671
6,559
11,881
5,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 23
13,472
842
9,660
23,035
25,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Kon3z
Ratatoskr
17
7 / 5 / 24
11,406
713
13,235
14,922
17,646
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Yert777
Anubis
20
7 / 3 / 17
13,112
820
17,808
13,252
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 18
12,372
773
25,954
8,237
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
144
12
Kills
37
36
Deaths
12
32
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aquariuz100
Jing Wei
1
1
25
13.5
W
10
2
23
10.75
L
Persephone
BigpapiVI
Persephone
5
3
6
2.67
L
Ah Puch
Crystalite73
Ah Puch
2
9
7
0.61
W
Ratatoskr
Kon3z
Ratatoskr
7
5
24
3.8
L
Discordia
Leoncio VI
Discordia
2
10
5
0.45
L
0
6
10
0.83
L
Merlin
SimmsVI
Merlin
3
8
4
0.63
W
Anubis
Yert777
Anubis
7
3
17
5.17
W
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,756
Damage
73,216
77,457
Taken
71,327
41,722
Mitigated
59,901
17,853
Healing
39,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aquariuz100
Jing Wei
6,559
4,989
3,251
4,188
11,881
5,364
3,039
10,763
986
0
21,263
W
9,660
2,551
1,440
7,778
23,035
25,651
821
17,650
4,959
15,577
0
L
Persephone
BigpapiVI
Persephone
20,689
2,372
1,257
2,930
11,493
4,466
0
7,998
3,450
45,151
0
L
Ah Puch
Crystalite73
Ah Puch
11,241
818
354
1,542
14,837
5,112
0
10,142
4,409
15,948
0
W
Ratatoskr
Kon3z
Ratatoskr
13,235
2,978
5,310
5,277
14,922
17,646
478
12,655
2,087
0
23,393
L
Discordia
Leoncio VI
Discordia
9,557
641
528
0
11,939
4,323
0
8,050
3,633
17,181
0
L
7,987
816
2,082
3,095
20,149
20,642
0
13,311
6,530
12,453
0
L
Merlin
SimmsVI
Merlin
12,282
1,189
1,032
5,033
19,039
7,179
0
12,666
6,013
34,613
0
W
Anubis
Yert777
Anubis
17,808
498
612
5,124
13,252
7,713
1,170
12,191
797
49,555
0
W
25,954
653
3,216
2,961
8,237
3,527
909
7,385
742
40,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
61,095
139
Minions Killed
182
0
Camps Cleared
0
1,253,647
Distance Traveled
1,492,973
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,733
671
36
2
0
282,805
2
W
Athena
13,472
842
14
1
0
311,661
0
L
Persephone
11,131
696
56
4
0
273,368
3
L
Ah Puch
9,991
624
26
2
0
244,982
1
W
Ratatoskr
11,406
713
14
1
0
309,460
0
L
Discordia
9,723
608
7
0
0
229,770
1
L
Geb
9,824
614
2
0
0
273,559
5
L
Merlin
10,761
673
48
3
0
231,968
0
W
Anubis
13,112
820
78
5
0
281,840
0
W
Zeus
12,372
773
40
3
0
307,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role