Player Matchup

Zhong Kui
Zhong Kui
Anmolpreet188
Zhong Kui
Level 16
God Stats
8W - 8L
1,652 SR
Queue Stats
89W - 77L
1,664 Elo+
Solo
Horus
Horus
BloodIncantation
Horus
Level 21
God Stats
2W - 2L
1,922 SR
Queue Stats
164W - 138L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Caidala
Kukulkan
Level 17
God Stats
7W - 5L
1,484 SR
Queue Stats
145W - 150L
1,585 Elo+
Solo
Ymir
Ymir
DoodyDude
Ymir
Level 47
God Stats
7W - 4L
1,594 SR
Queue Stats
246W - 250L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cybergamerss101
Ah Muzen Cab
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 176L
1,505 Elo+
Party 2
Team Averages
Level 21
1,631 SR
1,559 Elo+

VS

Team Averages
Level 14
1,538 SR
1,600 Elo+
Ganesha
Ganesha
AlanShoreInc
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,733 Elo+
Party 1
Danzaburou
Danzaburou
Dog27176
Danzaburou
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
17W - 12L
1,637 Elo+
Party 1
Hercules
Hercules
HaggyBlasty
Hercules
Level 18
God Stats
2W - 5L
1,278 SR
Queue Stats
8W - 13L
1,501 Elo+
Solo
Mercury
Mercury
Speedontheground
Mercury
Level 13
God Stats
3W - 0L
1,880 SR
Queue Stats
13W - 6L
1,700 Elo+
Party 1
Sol
Sol
dog2717
Sol
Level 13
God Stats
1W - 1L
1,320 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anmolpreet188
Zhong Kui
12
5 / 6 / 2
8,073
538
8,962
12,107
8,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 2
6,921
461
2,302
13,495
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Caidala
Kukulkan
13
1 / 4 / 2
7,894
526
6,768
6,373
2,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
15
3 / 1 / 4
9,065
604
6,475
8,175
6,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
cybergamerss101
Ah Muzen Cab
9
0 / 4 / 1
5,479
365
1,835
4,519
1,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlanShoreInc
Ganesha
12
0 / 1 / 10
7,813
521
5,655
11,435
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Dog27176
Danzaburou
17
9 / 0 / 2
10,545
703
13,432
8,625
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
HaggyBlasty
Hercules
13
2 / 5 / 1
8,180
545
4,594
14,610
10,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 2 / 5
8,873
592
5,749
8,271
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
1 / 2 / 1
7,046
470
2,044
6,869
2,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
18
18
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlanShoreInc
Ganesha
0
1
10
5
L
Zhong Kui
Anmolpreet188
Zhong Kui
5
6
2
1
L
1
3
2
0.67
L
Kukulkan
Caidala
Kukulkan
1
4
2
0.5
W
Danzaburou
Dog27176
Danzaburou
9
0
2
10
L
Ymir
3
1
4
5
W
Hercules
HaggyBlasty
Hercules
2
5
1
0.5
W
6
2
5
4.25
L
Ah Muzen Cab
cybergamerss101
Ah Muzen Cab
0
4
1
0.13
W
Sol
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
31,474
44,669
Taken
49,810
27,649
Mitigated
31,864
12,727
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlanShoreInc
Ganesha
5,655
653
403
4,470
11,435
13,247
623
3,823
7,612
17,543
0
L
Zhong Kui
Anmolpreet188
Zhong Kui
8,962
1,502
0
2,415
12,107
8,279
312
1,565
10,542
39,625
7,526
L
2,302
1,377
2,038
5,371
13,495
9,340
0
2,845
10,650
0
13,678
L
Kukulkan
Caidala
Kukulkan
6,768
739
0
80
6,373
2,267
128
2,468
3,905
53,092
0
W
Danzaburou
Dog27176
Danzaburou
13,432
8,232
0
6,637
8,625
3,118
2,417
2,701
5,924
0
96,234
L
Ymir
6,475
2,241
0
2,378
8,175
6,672
0
408
7,767
55,794
0
W
Hercules
HaggyBlasty
Hercules
4,594
1,357
0
6,010
14,610
10,680
0
8,452
6,158
0
43,938
W
5,749
3,533
0
625
8,271
2,770
618
3,378
4,893
0
56,536
L
Ah Muzen Cab
cybergamerss101
Ah Muzen Cab
1,835
670
0
445
4,519
1,091
0
413
4,106
0
18,819
W
Sol
2,044
251
0
1,640
6,869
2,049
110
3,421
3,448
30,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
42,457
354
Minions Killed
468
0
Camps Cleared
0
1,404,584
Distance Traveled
1,438,508
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,813
521
5
0
0
254,458
10
L
Zhong Kui
8,073
538
81
5
0
284,734
0
L
Horus
6,921
461
22
1
0
273,265
2
L
Kukulkan
7,894
526
106
7
0
309,199
8
W
Danzaburou
10,545
703
194
13
0
268,027
0
L
Ymir
9,065
604
114
8
0
308,990
7
W
Hercules
8,180
545
110
7
0
313,930
4
W
Mercury
8,873
592
94
6
0
330,466
1
L
Ah Muzen Cab
5,479
365
31
2
0
228,396
2
W
Sol
7,046
470
65
4
0
271,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role