Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Draxaz
Thoth
Level 160
God Stats
16W - 2L
1,904 SR
Queue Stats
607W - 61L
2,110 Elo+
Party 1
Ganesha
Ganesha
xHeyItzRosiex
Ganesha
Level 138
God Stats
6W - 1L
1,638 SR
Queue Stats
254W - 65L
1,861 Elo+
Party 1
Team Averages
Level 109
1,681 SR
1,824 Elo+

VS

Team Averages
Level 66
1,435 SR
1,499 Elo+
Gilgamesh
Gilgamesh
Dgxb4sed
Gilgamesh
Level 158
God Stats
0W - 2L
1,328 SR
Queue Stats
43W - 39L
1,555 Elo+
Party 2
Nemesis
Nemesis
jayjay413
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xsentisuzx
Kukulkan
Level 12
God Stats
2W - 4L
1,479 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
11 / 0 / 9
8,491
1,061
9,064
4,910
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Draxaz
Thoth
12
12 / 0 / 11
8,365
1,046
15,421
4,732
1,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
11
0 / 0 / 20
7,637
955
3,273
9,747
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dgxb4sed
Gilgamesh
8
0 / 6 / 0
5,259
657
5,865
12,848
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
jayjay413
Nemesis
8
0 / 7 / 0
5,055
632
2,446
9,046
2,316
Kukulkan
xsentisuzx
Kukulkan
7
0 / 10 / 0
5,110
639
2,583
9,344
1,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
23
Kills
0
0
Deaths
23
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
0
9
15.5
L
Gilgamesh
Dgxb4sed
Gilgamesh
0
6
0
0
W
Thoth
Draxaz
Thoth
12
0
11
17.5
L
Nemesis
jayjay413
Nemesis
0
7
0
0
W
Ganesha
0
0
20
10
L
Kukulkan
xsentisuzx
Kukulkan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
10,894
19,389
Taken
31,238
9,107
Mitigated
11,650
8,037
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,064
4,965
0
1,530
4,910
1,890
1,849
965
3,829
0
35,123
L
Gilgamesh
Dgxb4sed
Gilgamesh
5,865
1,130
0
1,108
12,848
7,364
0
4,940
7,611
0
15,206
W
Thoth
Draxaz
Thoth
15,421
1,088
0
1,388
4,732
1,503
325
391
4,182
34,980
0
L
Nemesis
jayjay413
Nemesis
2,446
458
0
418
9,046
2,316
0
6,019
2,760
0
6,698
W
Ganesha
3,273
368
0
5,119
9,747
5,714
275
1,728
7,689
9,746
0
L
Kukulkan
xsentisuzx
Kukulkan
2,583
463
0
10
9,344
1,970
0
6,986
2,037
13,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
15,424
120
Minions Killed
62
6
Camps Cleared
0
460,757
Distance Traveled
397,166
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,491
1,061
66
8
4
138,630
3
L
Gilgamesh
5,259
657
20
3
0
142,603
0
W
Thoth
8,365
1,046
53
7
2
161,570
2
L
Nemesis
5,055
632
9
1
0
136,608
1
W
Ganesha
7,637
955
1
0
0
160,557
3
L
Kukulkan
5,110
639
33
4
0
117,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role