Player Matchup

Mercury
Mercury
Amsbury
Mercury
Level 140
God Stats
7W - 7L
1,607 SR
Queue Stats
296W - 250L
1,574 Elo+
Party 1
Sobek
Sobek
Baanth
Sobek
Level 80
God Stats
2W - 3L
1,330 SR
Queue Stats
124W - 99L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
TrashGod7409
Ah Puch
Level 69
God Stats
11W - 10L
1,540 SR
Queue Stats
147W - 188L
1,492 Elo+
Solo
Team Averages
Level 96
1,493 SR
1,563 Elo+

VS

Team Averages
Level 115
1,621 SR
1,562 Elo+
Terra
Terra
Marwaa
Terra
Level 101
God Stats
18W - 9L
1,695 SR
Queue Stats
155W - 122L
1,601 Elo+
Party 2
Charybdis
Charybdis
Mooshimba
Charybdis
Level 159
God Stats
4W - 7L
1,476 SR
Queue Stats
235W - 200L
1,572 Elo+
Party 2
Hades
Hades
Slick CCC
Hades
Level 85
God Stats
146W - 125L
1,692 SR
Queue Stats
437W - 494L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amsbury
Mercury
17
8 / 8 / 3
13,715
722
14,301
18,118
6,934
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Baanth
Sobek
15
0 / 5 / 9
11,660
614
8,470
25,260
23,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
TrashGod7409
Ah Puch
15
3 / 8 / 3
12,073
635
17,791
15,572
4,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Marwaa
Terra
16
3 / 1 / 16
12,462
656
6,908
18,649
24,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Mooshimba
Charybdis
18
14 / 4 / 6
14,678
773
23,696
15,763
7,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Slick CCC
Hades
16
4 / 6 / 13
12,565
661
17,233
17,537
12,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
21
21
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amsbury
Mercury
8
8
3
1.19
L
Sobek
Baanth
Sobek
0
5
9
0.9
W
Terra
Marwaa
Terra
3
1
16
11
W
Charybdis
Mooshimba
Charybdis
14
4
6
4.25
W
Hades
Slick CCC
Hades
4
6
13
1.75
L
Ah Puch
TrashGod7409
Ah Puch
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,562
Damage
47,837
58,950
Taken
51,949
35,858
Mitigated
43,888
14,368
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amsbury
Mercury
14,301
5,550
0
3,126
18,118
6,934
2,163
8,257
9,861
0
60,240
L
Sobek
Baanth
Sobek
8,470
1,123
147
6,949
25,260
23,973
191
9,216
16,044
18,094
0
W
Terra
Marwaa
Terra
6,908
755
2,159
2,321
18,649
24,453
335
10,660
7,989
22,228
0
W
Charybdis
Mooshimba
Charybdis
23,696
13,529
0
3,773
15,763
7,390
2,665
7,973
7,790
0
78,705
W
Hades
Slick CCC
Hades
17,233
414
856
4,712
17,537
12,045
225
8,618
8,919
44,396
0
L
Ah Puch
TrashGod7409
Ah Puch
17,791
586
126
4,020
15,572
4,951
156
8,001
7,571
44,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
39,705
178
Minions Killed
230
9
Camps Cleared
7
1,049,416
Distance Traveled
1,002,940
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,715
722
86
5
7
411,837
3
L
Sobek
11,660
614
25
1
0
346,197
7
W
Terra
12,462
656
34
2
0
399,702
7
W
Charybdis
14,678
773
126
7
3
290,137
4
W
Hades
12,565
661
70
4
4
313,101
2
L
Ah Puch
12,073
635
67
4
2
291,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role