Player Matchup

Artemis
Artemis
FonduePacino
Artemis
Level 17
God Stats
42W - 28L
1,616 SR
Queue Stats
244W - 217L
1,578 Elo+
Party 3
Chaac
Chaac
SenatorGunt
Chaac
Level 27
God Stats
14W - 12L
1,566 SR
Queue Stats
89W - 63L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Tymid
Baron Samedi
Level 128
God Stats
21W - 8L
1,709 SR
Queue Stats
73W - 61L
1,567 Elo+
Party 3
Loki
Loki
ipodgames1400
Loki
Level 64
God Stats
2W - 0L
1,567 SR
Queue Stats
162W - 112L
1,598 Elo+
Party 2
Ymir
Ymir
valiantjp
Ymir
Level 124
God Stats
3W - 0L
1,702 SR
Queue Stats
136W - 115L
1,554 Elo+
Party 3
Team Averages
Level 72
1,632 SR
1,570 Elo+

VS

Team Averages
Level 65
1,376 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bearlord42
Kumbhakarna
Level 88
God Stats
0W - 1L
1,337 SR
Queue Stats
26W - 24L
1,531 Elo+
Party 1
Ra
Ra
Chobble
Ra
Level 46
God Stats
0W - 1L
1,301 SR
Queue Stats
24W - 35L
1,454 Elo+
Party 1
Horus
Horus
WiccanRaven
Horus
Level 28
God Stats
0W - 1L
1,241 SR
Queue Stats
42W - 36L
1,480 Elo+
Party 1
Hel
Hel
spinebone
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FonduePacino
Artemis
16
3 / 0 / 9
9,653
965
6,963
933
359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 13
10,446
1,045
12,795
11,298
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Tymid
Baron Samedi
17
5 / 0 / 13
10,281
1,028
20,668
4,173
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 9
10,667
1,067
10,487
7,072
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
1 / 0 / 17
9,663
966
8,560
7,225
6,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 0 / 0
8,787
879
6,867
8,113
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Bearlord42
Kumbhakarna
15
0 / 5 / 1
9,628
963
2,540
16,727
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 8 / 0
8,696
870
4,906
14,218
5,609
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 1
8,463
846
1,663
9,835
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 1
8,716
872
5,950
14,623
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
4
19
Kills
1
1
Deaths
19
61
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
L
Kumbhakarna
Bearlord42
Kumbhakarna
0
5
1
0.1
L
0
8
0
0
W
Artemis
FonduePacino
Artemis
3
0
9
7.5
W
4
1
13
10.5
W
Baron Samedi
Tymid
Baron Samedi
5
0
13
11.5
L
0
2
1
0.25
W
6
0
9
10.5
L
0
4
1
0.13
W
Ymir
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
21,926
30,701
Taken
63,516
23,705
Mitigated
45,929
13,464
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,867
3,098
0
918
8,113
3,059
0
3,976
3,937
0
26,536
L
Kumbhakarna
Bearlord42
Kumbhakarna
2,540
121
259
1,169
16,727
20,156
0
7,416
8,933
19,345
0
L
4,906
470
724
1,059
14,218
5,609
0
6,821
7,261
26,065
0
W
Artemis
FonduePacino
Artemis
6,963
3,201
0
330
933
359
0
487
446
0
34,329
W
12,795
3,003
0
4,965
11,298
12,738
0
3,094
7,959
0
20,788
W
Baron Samedi
Tymid
Baron Samedi
20,668
478
3,415
1,888
4,173
1,814
0
1,824
2,256
35,992
0
L
1,663
465
482
1,173
9,835
10,256
0
5,401
4,255
0
3,132
W
10,487
3,730
0
462
7,072
2,783
0
2,683
4,389
0
31,406
L
5,950
466
5,200
3,858
14,623
6,849
0
5,614
8,514
23,110
0
W
Ymir
8,560
367
720
1,684
7,225
6,011
0
5,308
1,917
22,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
44,290
222
Minions Killed
185
10
Camps Cleared
3
1,030,354
Distance Traveled
874,354
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,787
879
44
4
2
156,752
2
L
Kumbhakarna
9,628
963
28
3
1
181,892
0
L
Ra
8,696
870
65
7
0
166,357
0
W
Artemis
9,653
965
88
9
1
199,352
1
W
Chaac
10,446
1,045
26
3
0
192,039
0
W
Baron Samedi
10,281
1,028
41
4
1
210,983
0
L
Horus
8,463
846
6
1
0
187,833
0
W
Loki
10,667
1,067
36
4
8
216,306
0
L
Hel
8,716
872
42
4
0
181,520
0
W
Ymir
9,663
966
31
3
0
211,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role