Player Matchup

Anubis
Anubis
Angrysac
Anubis
Level 8
God Stats
13W - 16L
1,352 SR
Queue Stats
14W - 18L
1,215 Elo+
Party 1
Guan Yu
Guan Yu
AnyeloCHI
Guan Yu
Level 8
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dadi Django
Danzaburou
Level 8
God Stats
28W - 29L
1,251 SR
Queue Stats
35W - 41L
1,315 Elo+
Party 1
Charybdis
Charybdis
MoonlitRabbit
Charybdis
Level 132
God Stats
14W - 25L
1,310 SR
Queue Stats
179W - 186L
1,394 Elo+
Party 3
Xing Tian
Xing Tian
OtterQueen
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 32
1,422 SR
1,385 Elo+

VS

Team Averages
Level 18
1,483 SR
1,429 Elo+
Athena
Athena
BiggerBangBoom
Athena
Level 13
God Stats
2W - 2L
1,248 SR
Queue Stats
63W - 66L
1,568 Elo+
Party 2
Bellona
Bellona
ItsEqua
Bellona
Level 5
God Stats
32W - 23L
1,773 SR
Queue Stats
112W - 117L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
ItsTrig
Nu Wa
Level 29
God Stats
38W - 24L
1,519 SR
Queue Stats
172W - 175L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ebtoxic
Tsukuyomi
Level 20
God Stats
5W - 4L
1,628 SR
Queue Stats
124W - 112L
1,338 Elo+
Solo
Anhur
Anhur
nezthepez
Anhur
Level 21
God Stats
7W - 8L
1,249 SR
Queue Stats
27W - 25L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angrysac
Anubis
10
1 / 6 / 2
6,307
420
4,856
11,247
4,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
AnyeloCHI
Guan Yu
9
1 / 6 / 1
6,251
417
2,502
13,010
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dadi Django
Danzaburou
9
1 / 7 / 0
6,363
424
3,971
9,214
2,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
MoonlitRabbit
Charybdis
11
4 / 5 / 2
7,007
467
7,640
9,182
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
OtterQueen
Xing Tian
10
1 / 9 / 0
6,438
429
1,674
11,263
4,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,279
485
3,166
8,724
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
ItsEqua
Bellona
16
13 / 1 / 7
9,864
658
11,652
8,402
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
ItsTrig
Nu Wa
15
9 / 1 / 11
9,254
617
15,617
6,605
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
ebtoxic
Tsukuyomi
13
6 / 1 / 7
8,316
554
7,133
7,964
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
nezthepez
Anhur
11
3 / 4 / 2
6,825
455
5,375
9,133
2,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
8
Kills
33
33
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
Angrysac
Anubis
1
6
2
0.33
L
Guan Yu
AnyeloCHI
Guan Yu
1
6
1
0.25
W
2
1
4
4
L
Danzaburou
Dadi Django
Danzaburou
1
7
0
0.14
W
Bellona
ItsEqua
Bellona
13
1
7
16.5
W
Nu Wa
ItsTrig
Nu Wa
9
1
11
14.5
L
Charybdis
MoonlitRabbit
Charybdis
4
5
2
1
L
Xing Tian
OtterQueen
Xing Tian
1
9
0
0.11
W
Tsukuyomi
ebtoxic
Tsukuyomi
6
1
7
9.5
W
Anhur
nezthepez
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
42,943
53,916
Taken
40,828
19,325
Mitigated
19,280
10,608
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Angrysac
Anubis
4,856
606
0
3,922
11,247
4,118
448
5,855
4,922
25,550
0
L
Guan Yu
AnyeloCHI
Guan Yu
2,502
458
338
3,421
13,010
6,185
167
2,714
10,110
0
14,991
W
3,166
1,354
0
1,030
8,724
6,619
285
524
8,200
24,024
0
L
Danzaburou
Dadi Django
Danzaburou
3,971
810
0
549
9,214
2,390
200
4,089
4,911
0
28,361
W
Bellona
ItsEqua
Bellona
11,652
5,145
0
2,799
8,402
5,852
95
2,339
5,956
0
55,758
W
Nu Wa
ItsTrig
Nu Wa
15,617
3,921
529
2,417
6,605
2,140
747
2,183
4,422
59,932
0
L
Charybdis
MoonlitRabbit
Charybdis
7,640
4,170
0
1,733
9,182
2,332
1,569
2,227
6,929
0
38,787
L
Xing Tian
OtterQueen
Xing Tian
1,674
536
0
645
11,263
4,300
118
2,820
8,261
17,065
0
W
Tsukuyomi
ebtoxic
Tsukuyomi
7,133
1,457
0
3,798
7,964
2,563
273
840
7,124
0
47,195
W
Anhur
nezthepez
Anhur
5,375
1,883
0
1,428
9,133
2,106
783
781
8,352
0
31,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,366
Gold Earned
41,538
208
Minions Killed
376
0
Camps Cleared
0
1,172,932
Distance Traveled
1,363,093
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,307
420
40
3
0
205,814
0
L
Guan Yu
6,251
417
14
1
0
289,416
3
W
Athena
7,279
485
35
2
0
266,924
2
L
Danzaburou
6,363
424
52
3
0
229,173
0
W
Bellona
9,864
658
120
8
0
306,368
1
W
Nu Wa
9,254
617
101
7
0
266,111
0
L
Charybdis
7,007
467
70
5
0
238,802
0
L
Xing Tian
6,438
429
32
2
0
209,727
0
W
Tsukuyomi
8,316
554
78
5
0
268,995
0
W
Anhur
6,825
455
42
3
0
254,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role