Player Matchup

Bellona
Bellona
Bronze III
Grizzley Tee
Bellona
Bronze III
Level 46
God Stats
8W - 14L
1,552 SR
Queue Stats
11W - 20L
1,492 MMR
Solo
Loki
Loki
Gold V
ThomazRC
Loki
Gold V
Level 101
God Stats
8W - 14L
1,528 SR
Queue Stats
126W - 135L
1,425 MMR
Party 2
Ymir
Ymir
Silver II
TtvMarcio
Ymir
Silver II
Level 47
God Stats
2W - 3L
1,703 SR
Queue Stats
44W - 54L
1,474 MMR
Solo
Chang'e
Chang'e
Gold III
raafaelrocha612
Chang'e
Gold III
Level 157
God Stats
1W - 2L
1,849 SR
Queue Stats
240W - 235L
1,542 MMR
Party 2
Chernobog
Chernobog
Gold V
xXGMXxSaul
Chernobog
Gold V
Level 43
God Stats
1W - 2L
1,427 SR
Queue Stats
9W - 14L
1,482 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,612 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,584 SR
1,483 MMR
Merlin
Merlin
Gold V
DrippyKelvo
Merlin
Gold V
Level 109
God Stats
36W - 25L
1,601 SR
Queue Stats
260W - 273L
1,270 MMR
Party 3
Ganesha
Ganesha
Gold III
EDCJair1
Ganesha
Gold III
Level 119
God Stats
10W - 11L
1,579 SR
Queue Stats
150W - 147L
1,473 MMR
Solo
Chiron
Chiron
Platinum V
SlimeJohnsonsDad
Chiron
Platinum V
Level 88
God Stats
93W - 84L
1,581 SR
Queue Stats
247W - 236L
1,709 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
victorhugoman
Erlang Shen
Silver I
Level 119
God Stats
2W - 1L
1,660 SR
Queue Stats
46W - 42L
1,503 MMR
Party 1
Jormungandr
Jormungandr
Silver I
wbsilva
Jormungandr
Silver I
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 48L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grizzley Tee
Bellona
16
1 / 5 / 2
10,154
406
10,895
25,859
18,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
18
6 / 9 / 6
12,642
506
12,681
24,673
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 12 / 7
9,601
384
13,079
23,417
23,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 3
11,585
463
18,275
23,988
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xXGMXxSaul
Chernobog
17
3 / 10 / 4
11,203
448
9,491
22,230
6,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetMorgan Le FayGilgameshTiamatAthena

VS

Bans
PersephoneApolloKuzenboArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
13 / 3 / 14
15,064
603
28,380
18,679
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
EDCJair1
Ganesha
17
0 / 5 / 28
12,799
512
7,817
27,884
41,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 3 / 13
15,378
615
28,345
22,833
10,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
victorhugoman
Erlang Shen
20
13 / 1 / 8
14,282
571
17,255
23,332
16,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
wbsilva
Jormungandr
19
2 / 2 / 13
13,018
521
16,854
20,384
23,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
120
14
Kills
44
44
Deaths
14
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
3
14
6.67
W
Ganesha
EDCJair1
Ganesha
0
5
28
2.8
L
Bellona
Grizzley Tee
Bellona
1
5
2
0.4
W
16
3
13
7.5
L
Loki
6
9
6
1
L
Ymir
0
12
7
0.29
L
4
8
3
0.69
W
Erlang Shen
victorhugoman
Erlang Shen
13
1
8
17
W
Jormungandr
wbsilva
Jormungandr
2
2
13
4.25
L
Chernobog
xXGMXxSaul
Chernobog
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,421
Damage
98,651
120,167
Taken
113,112
63,858
Mitigated
99,888
23,078
Healing
32,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
28,380
1,107
560
5,845
18,679
8,166
609
8,517
10,064
118,779
0
W
Ganesha
EDCJair1
Ganesha
7,817
1,164
0
1,843
27,884
41,205
259
8,308
19,341
32,360
0
L
Bellona
Grizzley Tee
Bellona
10,895
3,355
0
6,838
25,859
18,886
0
13,657
12,202
0
55,044
W
28,345
15,186
1,873
8,853
22,833
10,107
3,161
7,448
15,292
0
135,097
L
Loki
12,681
3,458
0
807
24,673
7,641
0
10,033
14,640
0
77,703
L
Ymir
13,079
1,641
0
460
23,417
23,767
0
8,836
14,510
40,782
0
L
18,275
487
1,753
6,827
23,988
6,971
0
13,019
10,863
85,435
0
W
Erlang Shen
victorhugoman
Erlang Shen
17,255
9,649
0
8,821
23,332
16,544
5,397
5,576
17,572
0
97,121
W
Jormungandr
wbsilva
Jormungandr
16,854
3,352
0
4,763
20,384
23,866
1,822
3,002
16,869
80,144
0
L
Chernobog
xXGMXxSaul
Chernobog
9,491
5,842
0
6,393
22,230
6,593
1,188
7,261
14,901
0
56,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,185
Gold Earned
70,541
487
Minions Killed
569
0
Camps Cleared
0
2,169,447
Distance Traveled
2,401,625
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,064
603
144
6
0
511,187
5
W
Ganesha
12,799
512
14
1
0
455,065
6
L
Bellona
10,154
406
114
5
0
465,061
4
W
Chiron
15,378
615
170
7
0
459,656
3
L
Loki
12,642
506
92
4
0
492,516
2
L
Ymir
9,601
384
53
2
0
331,215
1
L
Chang'e
11,585
463
140
6
0
434,071
10
W
Erlang Shen
14,282
571
126
5
0
556,699
4
W
Jormungandr
13,018
521
115
5
0
419,018
7
L
Chernobog
11,203
448
88
4
0
446,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role