Player Matchup

Sylvanus
Sylvanus
KAGE784
Sylvanus
Level 157
God Stats
0W - 2L
1,526 SR
Queue Stats
76W - 80L
1,501 Elo+
Party 1
Merlin
Merlin
The_Candy_Man117
Merlin
Level 55
God Stats
0W - 1L
1,207 SR
Queue Stats
22W - 25L
1,463 Elo+
Party 1
Erlang Shen
Erlang Shen
Whtever_man21
Erlang Shen
Level 89
God Stats
1W - 1L
1,696 SR
Queue Stats
39W - 23L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
XTB3ARXx
Kuzenbo
Level 143
God Stats
0W - 2L
1,220 SR
Queue Stats
30W - 29L
1,468 Elo+
Party 1
Mercury
Mercury
jfortiz771
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,457 Elo+
Solo
Team Averages
Level 102
1,430 SR
1,500 Elo+

VS

Team Averages
Level 91
1,456 SR
1,432 Elo+
Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Monkey09
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,477 Elo+
Party 2
Poseidon
Poseidon
Phantom2210
Poseidon
Level 119
God Stats
2W - 2L
1,328 SR
Queue Stats
50W - 60L
1,439 Elo+
Party 3
Tiamat
Tiamat
Spyder01
Tiamat
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 55L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
xTheMidasTouchx
Cthulhu
Level 134
God Stats
1W - 0L
1,455 SR
Queue Stats
78W - 97L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KAGE784
Sylvanus
18
8 / 6 / 6
11,678
834
17,317
20,975
23,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 13
9,671
691
11,489
14,817
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Whtever_man21
Erlang Shen
16
5 / 6 / 10
10,539
753
13,387
33,895
36,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
XTB3ARXx
Kuzenbo
18
2 / 6 / 13
11,063
790
12,879
21,528
29,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
jfortiz771
Mercury
18
5 / 6 / 8
10,557
754
14,377
12,847
6,307
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 2 / 17
12,749
911
27,674
16,455
6,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Monkey09
Hades
16
0 / 4 / 17
10,100
721
7,025
15,532
6,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Phantom2210
Poseidon
19
7 / 4 / 14
11,639
831
19,828
11,682
5,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Spyder01
Tiamat
17
6 / 5 / 13
11,236
803
13,376
13,604
8,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 6 / 17
12,748
911
18,023
27,841
29,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
111
21
Kills
33
33
Deaths
21
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
17
9.75
L
Sylvanus
KAGE784
Sylvanus
8
6
6
1.83
W
Hades
Monkey09
Hades
0
4
17
2.13
W
Poseidon
Phantom2210
Poseidon
7
4
14
3.5
W
Tiamat
Spyder01
Tiamat
6
5
13
2.5
L
1
9
13
0.83
L
Erlang Shen
Whtever_man21
Erlang Shen
5
6
10
1.67
L
Kuzenbo
XTB3ARXx
Kuzenbo
2
6
13
1.42
L
Mercury
jfortiz771
Mercury
5
6
8
1.5
W
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,449
Damage
85,926
104,062
Taken
85,114
102,545
Mitigated
55,498
32,326
Healing
37,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
27,674
14,872
604
6,172
16,455
6,585
2,010
10,116
6,127
0
46,405
L
Sylvanus
KAGE784
Sylvanus
17,317
2,393
7,427
7,315
20,975
23,023
632
9,876
10,942
21,335
1,682
W
Hades
Monkey09
Hades
7,025
1,764
906
7,134
15,532
6,432
606
8,682
6,630
13,041
0
W
Poseidon
Phantom2210
Poseidon
19,828
1,702
1,617
2,096
11,682
5,446
1,296
5,516
6,026
38,521
0
W
Tiamat
Spyder01
Tiamat
13,376
3,147
2,686
3,626
13,604
8,008
584
6,868
6,559
24,077
0
L
11,489
909
1,011
516
14,817
6,852
524
9,862
4,731
26,456
0
L
Erlang Shen
Whtever_man21
Erlang Shen
13,387
4,690
1,354
10,376
33,895
36,485
125
18,774
14,457
0
20,046
L
Kuzenbo
XTB3ARXx
Kuzenbo
12,879
4,142
668
760
21,528
29,878
270
9,207
11,871
24,744
0
L
Mercury
jfortiz771
Mercury
14,377
7,697
1,255
1,644
12,847
6,307
1,816
8,702
3,809
0
26,061
W
18,023
980
3,037
9,652
27,841
29,027
145
8,634
18,898
38,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,508
Gold Earned
58,472
108
Minions Killed
160
0
Camps Cleared
0
1,214,737
Distance Traveled
1,315,826
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,749
911
41
3
0
273,338
1
L
Sylvanus
11,678
834
20
1
0
231,433
0
W
Hades
10,100
721
13
1
0
252,163
4
W
Poseidon
11,639
831
50
4
0
267,594
1
W
Tiamat
11,236
803
20
1
0
247,680
5
L
Merlin
9,671
691
44
3
0
200,713
0
L
Erlang Shen
10,539
753
7
1
0
251,906
0
L
Kuzenbo
11,063
790
15
1
0
247,720
0
L
Mercury
10,557
754
22
2
0
282,965
0
W
Cthulhu
12,748
911
36
3
0
275,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role