Player Matchup

Tiamat
Tiamat
ChininChiquitin
Tiamat
Level 9
God Stats
0W - 2L
1,523 SR
Queue Stats
4W - 7L
1,425 Elo+
Solo
Jormungandr
Jormungandr
GaboIC
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingKongClicks
Morgan Le Fay
Level 27
God Stats
6W - 16L
1,485 SR
Queue Stats
150W - 144L
1,468 Elo+
Solo
Neith
Neith
LucasGB22
Neith
Level 3
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 1L
1,798 Elo+
Party 1
Bakasura
Bakasura
sushikenji
Bakasura
Level 48
God Stats
1W - 1L
1,578 SR
Queue Stats
171W - 140L
1,601 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,515 Elo+

VS

Team Averages
Level 17
1,656 SR
1,523 Elo+
Merlin
Merlin
DracaryTargarien
Merlin
Level 25
God Stats
5W - 0L
1,777 SR
Queue Stats
61W - 55L
1,511 Elo+
Solo
Persephone
Persephone
ImagineDragões
Persephone
Level 15
God Stats
18W - 16L
1,550 SR
Queue Stats
29W - 35L
1,513 Elo+
Solo
Janus
Janus
cotovelo
Janus
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
45W - 40L
1,349 Elo+
Solo
Ne Zha
Ne Zha
furacao_espectra
Ne Zha
Level 17
God Stats
7W - 7L
1,468 SR
Queue Stats
50W - 41L
1,553 Elo+
Solo
Mulan
Mulan
lesktop7208
Mulan
Level 13
God Stats
40W - 52L
1,984 SR
Queue Stats
269W - 244L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,038
1,005
2,805
3,152
1,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GaboIC
Jormungandr
14
1 / 6 / 4
8,737
1,092
6,232
11,739
4,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
KingKongClicks
Morgan Le Fay
16
2 / 8 / 4
9,067
1,133
8,785
13,874
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LucasGB22
Neith
15
1 / 5 / 3
8,351
1,044
7,306
9,760
3,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
sushikenji
Bakasura
15
7 / 10 / 1
10,164
1,271
11,131
16,962
7,122
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

145

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
9,178
1,147
4,987
6,487
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ImagineDragões
Persephone
16
4 / 2 / 14
10,106
1,263
10,821
6,549
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
cotovelo
Janus
16
0 / 3 / 20
8,931
1,116
4,345
5,670
1,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
14 / 2 / 11
12,481
1,560
18,814
11,738
4,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 2 / 14
10,135
1,267
10,393
10,727
7,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
12
Kills
30
30
Deaths
12
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
3
3
14
3.33
L
Jormungandr
GaboIC
Jormungandr
1
6
4
0.5
W
Persephone
ImagineDragões
Persephone
4
2
14
5.5
L
Morgan Le Fay
KingKongClicks
Morgan Le Fay
2
8
4
0.5
L
Neith
LucasGB22
Neith
1
5
3
0.5
W
Janus
cotovelo
Janus
0
3
20
3.33
W
14
2
11
9.75
W
9
2
14
8
L
Bakasura
sushikenji
Bakasura
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
49,360
55,487
Taken
41,171
21,396
Mitigated
16,990
4,501
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,805
359
0
596
3,152
1,432
0
1,266
1,886
10,252
0
W
4,987
120
44
567
6,487
2,093
0
2,833
3,514
18,974
0
L
Jormungandr
GaboIC
Jormungandr
6,232
1,199
0
543
11,739
4,525
0
5,769
5,970
19,027
0
W
Persephone
ImagineDragões
Persephone
10,821
287
0
388
6,549
1,643
0
1,601
4,121
36,088
0
L
Morgan Le Fay
KingKongClicks
Morgan Le Fay
8,785
672
0
937
13,874
4,997
0
4,821
9,053
23,736
0
L
Neith
LucasGB22
Neith
7,306
2,828
0
1,066
9,760
3,320
0
3,041
6,719
0
20,123
W
Janus
cotovelo
Janus
4,345
436
0
0
5,670
1,446
0
2,057
3,023
16,973
0
W
18,814
5,862
0
3,355
11,738
4,782
0
6,050
5,413
0
35,797
W
10,393
2,587
0
660
10,727
7,026
0
5,281
5,026
0
15,482
L
Bakasura
sushikenji
Bakasura
11,131
8,583
0
1,359
16,962
7,122
0
5,256
11,706
0
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
50,831
131
Minions Killed
169
5
Camps Cleared
7
638,279
Distance Traveled
805,989
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,038
1,005
23
3
0
83,295
1
W
Merlin
9,178
1,147
25
3
0
151,646
2
L
Jormungandr
8,737
1,092
18
2
0
110,367
1
W
Persephone
10,106
1,263
65
8
2
171,270
0
L
Morgan Le Fay
9,067
1,133
27
3
0
134,732
0
L
Neith
8,351
1,044
29
4
0
141,676
0
W
Janus
8,931
1,116
28
4
0
151,797
0
W
Ne Zha
12,481
1,560
43
5
5
168,352
0
W
Mulan
10,135
1,267
8
1
0
162,924
1
L
Bakasura
10,164
1,271
34
4
5
168,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role