Player Matchup

Ares
Ares
AedanUchiha
Ares
Level 100
God Stats
6W - 5L
1,615 SR
Queue Stats
164W - 166L
1,549 Elo+
Party 1
Ullr
Ullr
DiamondTip
Ullr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,300 Elo+
Solo
Terra
Terra
Razenified
Terra
Level 107
God Stats
1W - 2L
1,268 SR
Queue Stats
292W - 307L
1,550 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,466 Elo+

VS

Team Averages
Level 79
1,698 SR
1,649 Elo+
Charybdis
Charybdis
Foenic
Charybdis
Level 86
God Stats
3W - 0L
1,865 SR
Queue Stats
26W - 12L
1,834 Elo+
Party 2
Nox
Nox
Glenderbolt
Nox
Level 44
God Stats
14W - 27L
1,416 SR
Queue Stats
94W - 119L
1,429 Elo+
Solo
Osiris
Osiris
Hynsly
Osiris
Level 108
God Stats
3W - 1L
1,814 SR
Queue Stats
91W - 64L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,700
670
4,661
18,034
17,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 9 / 3
6,824
682
3,742
10,794
4,051
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
10
4 / 8 / 0
7,792
779
5,752
17,801
17,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Foenic
Charybdis
10
4 / 4 / 13
7,867
787
11,499
7,767
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 18
8,420
842
7,281
5,215
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Hynsly
Osiris
14
17 / 1 / 7
10,172
1,017
21,994
11,055
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
25
25
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
1
9
3
0.28
W
Charybdis
Foenic
Charybdis
4
4
13
2.63
W
4
1
18
13
W
Osiris
Hynsly
Osiris
17
1
7
20.5
L
Terra
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
40,774
46,629
Taken
24,037
39,248
Mitigated
12,818
5,957
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,661
950
225
1,947
18,034
17,354
0
2,958
15,076
11,270
0
L
3,742
1,829
0
246
10,794
4,051
0
1,520
9,274
0
9,490
W
Charybdis
Foenic
Charybdis
11,499
7,336
0
1,273
7,767
2,458
1,616
3,326
4,441
0
27,793
W
7,281
1,797
0
1,381
5,215
1,858
714
2,687
2,528
17,637
0
W
Osiris
Hynsly
Osiris
21,994
11,409
0
1,617
11,055
8,502
156
4,704
6,351
0
44,035
L
Terra
5,752
1,616
1,229
2,310
17,801
17,843
0
2,934
14,867
17,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
26,459
52
Minions Killed
110
0
Camps Cleared
9
460,358
Distance Traveled
541,222
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,700
670
17
2
0
161,512
0
L
Ullr
6,824
682
13
1
0
139,163
1
W
Charybdis
7,867
787
39
4
2
150,608
0
W
Nox
8,420
842
27
3
0
191,985
2
W
Osiris
10,172
1,017
44
4
7
198,629
2
L
Terra
7,792
779
22
2
0
159,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role