Player Matchup

Heimdallr
Heimdallr
Drevan40
Heimdallr
Level 45
God Stats
0W - 2L
1,290 SR
Queue Stats
9W - 18L
1,342 Elo+
Solo
Arachne
Arachne
L0L4_MENT0410
Arachne
Level 39
God Stats
1W - 1L
1,465 SR
Queue Stats
22W - 28L
1,381 Elo+
Solo
Scylla
Scylla
Raveentsuki
Scylla
Level 64
God Stats
1W - 6L
1,542 SR
Queue Stats
2W - 14L
1,164 Elo+
Party 2
Bellona
Bellona
RhedLine
Bellona
Level 122
God Stats
2W - 2L
1,670 SR
Queue Stats
37W - 44L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
TehWither
Jormungandr
Level 117
God Stats
1W - 3L
1,357 SR
Queue Stats
23W - 25L
1,416 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,352 Elo+

VS

Team Averages
Level 84
1,589 SR
1,446 Elo+
Achilles
Achilles
Bento_Squall
Achilles
Level 108
God Stats
9W - 4L
1,876 SR
Queue Stats
251W - 322L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Eliteforce1008
Kukulkan
Level 79
God Stats
33W - 32L
1,540 SR
Queue Stats
199W - 202L
1,435 Elo+
Solo
Sol
Sol
NickiNoodle
Sol
Level 86
God Stats
22W - 11L
1,578 SR
Queue Stats
112W - 90L
1,422 Elo+
Solo
Bastet
Bastet
TheKingAlpha47
Bastet
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 151L
1,440 Elo+
Party 1
Ullr
Ullr
cooper42202
Ullr
Level 121
God Stats
5W - 5L
1,450 SR
Queue Stats
245W - 298L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drevan40
Heimdallr
13
1 / 5 / 3
7,875
656
6,773
11,970
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
14
0 / 7 / 1
7,468
622
3,698
12,719
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
16
3 / 1 / 2
9,124
760
9,069
8,866
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RhedLine
Bellona
14
3 / 2 / 4
8,530
711
10,313
16,576
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
TehWither
Jormungandr
14
0 / 1 / 3
7,498
625
5,765
9,560
10,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bento_Squall
Achilles
14
3 / 1 / 9
9,120
760
12,383
10,563
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
3 / 1 / 7
9,269
772
10,370
6,036
2,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 1 / 7
10,248
854
17,727
13,481
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 6
9,932
828
5,510
7,876
2,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
0 / 1 / 7
7,836
653
5,354
6,100
2,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
16
16
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bento_Squall
Achilles
3
1
9
7.5
L
Heimdallr
Drevan40
Heimdallr
1
5
3
0.5
W
Kukulkan
3
1
7
6.5
L
Arachne
0
7
1
0.07
W
4
1
7
7.5
L
Scylla
3
1
2
4
L
Bellona
RhedLine
Bellona
3
2
4
2.5
L
Jormungandr
TehWither
Jormungandr
0
1
3
1.5
W
6
3
6
3
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
51,344
59,691
Taken
44,056
36,662
Mitigated
21,180
12,595
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bento_Squall
Achilles
12,383
2,642
240
1,925
10,563
8,574
0
3,921
6,406
0
25,002
L
Heimdallr
Drevan40
Heimdallr
6,773
4,051
0
2,143
11,970
4,500
0
6,999
4,971
0
16,994
W
Kukulkan
10,370
292
50
1,559
6,036
2,331
57
1,988
3,798
39,133
0
L
Arachne
3,698
2,655
0
1,608
12,719
5,158
0
4,620
8,099
0
17,939
W
17,727
7,243
0
8,259
13,481
4,873
2,101
4,441
8,497
54,786
0
L
Scylla
9,069
791
190
2,778
8,866
3,409
0
4,871
3,995
39,315
0
L
Bellona
RhedLine
Bellona
10,313
566
0
5,876
16,576
13,011
0
7,025
9,551
0
19,995
L
Jormungandr
TehWither
Jormungandr
5,765
554
0
0
9,560
10,584
0
4,857
4,703
26,524
0
W
5,510
1,152
0
200
7,876
2,939
0
2,258
5,311
0
11,618
W
5,354
1,887
0
54
6,100
2,463
33
2,092
3,820
0
24,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
46,405
251
Minions Killed
288
6
Camps Cleared
9
1,063,445
Distance Traveled
1,249,178
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,120
760
36
3
2
281,579
1
L
Heimdallr
7,875
656
35
3
0
215,497
0
W
Kukulkan
9,269
772
70
6
3
229,024
1
L
Arachne
7,468
622
39
3
4
219,777
1
W
Sol
10,248
854
112
9
4
238,752
1
L
Scylla
9,124
760
91
8
0
212,065
1
L
Bellona
8,530
711
29
2
1
244,583
1
L
Jormungandr
7,498
625
57
5
1
171,523
0
W
Bastet
9,932
828
16
1
0
268,558
0
W
Ullr
7,836
653
54
5
0
231,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role