Player Matchup

Ares
Ares
GoldenClouder
Ares
Level 125
God Stats
32W - 27L
1,522 SR
Queue Stats
716W - 854L
1,432 Elo+
Solo
Cthulhu
Cthulhu
ImArionjTB
Cthulhu
Level 112
God Stats
4W - 4L
1,796 SR
Queue Stats
48W - 37L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
Lv25MarowakTTV
Ao Kuang
Level 124
God Stats
10W - 19L
1,390 SR
Queue Stats
961W - 1,089L
1,398 Elo+
Party 1
Neith
Neith
Zauron20
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,323 Elo+
Solo
Jormungandr
Jormungandr
theflame619
Jormungandr
Level 98
God Stats
21W - 19L
1,498 SR
Queue Stats
472W - 585L
1,388 Elo+
Party 1
Team Averages
Level 104
1,541 SR
1,422 Elo+

VS

Team Averages
Level 93
1,464 SR
1,469 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tututata
Zhong Kui
Level 120
God Stats
6W - 14L
1,315 SR
Queue Stats
193W - 210L
1,415 Elo+
Solo
Merlin
Merlin
danz2020
Merlin
Level 62
God Stats
7W - 8L
1,382 SR
Queue Stats
385W - 448L
1,437 Elo+
Solo
Sylvanus
Sylvanus
kokomanu31
Sylvanus
Level 123
God Stats
9W - 14L
1,520 SR
Queue Stats
151W - 147L
1,538 Elo+
Solo
Mercury
Mercury
oCompletions
Mercury
Level 96
God Stats
3W - 4L
1,604 SR
Queue Stats
103W - 85L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,915
472
10,108
21,802
17,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
ImArionjTB
Cthulhu
17
1 / 1 / 4
10,812
515
11,161
16,114
13,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
17
8 / 1 / 5
11,323
539
9,756
17,559
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Zauron20
Neith
17
3 / 6 / 3
10,874
518
7,005
9,394
3,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
theflame619
Jormungandr
18
4 / 2 / 6
11,361
541
12,899
14,178
7,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 2 / 4
10,601
505
12,616
14,333
5,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Tututata
Zhong Kui
11
0 / 3 / 0
7,384
352
4,919
11,203
10,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
danz2020
Merlin
16
2 / 2 / 2
9,677
461
10,762
10,568
4,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
kokomanu31
Sylvanus
15
2 / 5 / 4
8,761
417
7,083
17,386
17,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
oCompletions
Mercury
16
4 / 6 / 3
9,616
458
10,791
18,001
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
13
14
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
2
4
3.5
W
2
4
7
1.38
W
Cthulhu
ImArionjTB
Cthulhu
1
1
4
3
W
Ao Kuang
8
1
5
10.5
L
Zhong Kui
Tututata
Zhong Kui
0
3
0
0
W
Neith
Zauron20
Neith
3
6
3
0.75
L
Merlin
danz2020
Merlin
2
2
2
1.5
L
Sylvanus
kokomanu31
Sylvanus
2
5
4
0.8
L
Mercury
oCompletions
Mercury
4
6
3
0.92
W
Jormungandr
theflame619
Jormungandr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
46,171
79,047
Taken
71,491
49,575
Mitigated
44,800
29,055
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,616
6,887
0
5,488
14,333
5,544
59
6,473
7,860
0
78,729
W
10,108
314
0
4,244
21,802
17,795
0
4,499
17,303
45,542
0
W
Cthulhu
ImArionjTB
Cthulhu
11,161
2,045
1,139
5,549
16,114
13,208
694
6,359
9,755
78,408
0
W
Ao Kuang
9,756
1,997
607
10,188
17,559
7,854
121
3,518
14,041
58,132
13,264
L
Zhong Kui
Tututata
Zhong Kui
4,919
1,580
0
4,481
11,203
10,188
0
7,686
3,517
30,833
0
W
Neith
Zauron20
Neith
7,005
2,651
0
1,592
9,394
3,145
967
1,365
8,027
0
62,078
L
Merlin
danz2020
Merlin
10,762
1,095
576
3,506
10,568
4,258
0
7,710
2,858
56,419
0
L
Sylvanus
kokomanu31
Sylvanus
7,083
2,440
2,524
5,801
17,386
17,383
204
11,764
5,622
36,355
11,707
L
Mercury
oCompletions
Mercury
10,791
7,662
0
748
18,001
7,427
0
9,765
8,236
0
74,431
W
Jormungandr
theflame619
Jormungandr
12,899
2,811
517
5,219
14,178
7,573
1,259
6,243
7,935
82,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
46,039
593
Minions Killed
489
0
Camps Cleared
0
2,038,257
Distance Traveled
1,759,133
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,601
505
131
6
0
366,129
1
W
Ares
9,915
472
59
3
0
431,787
6
W
Cthulhu
10,812
515
156
7
0
323,968
2
W
Ao Kuang
11,323
539
109
5
0
460,800
9
L
Zhong Kui
7,384
352
59
3
0
226,600
5
W
Neith
10,874
518
120
6
0
413,320
0
L
Merlin
9,677
461
93
4
0
386,724
14
L
Sylvanus
8,761
417
99
5
0
342,299
7
L
Mercury
9,616
458
107
5
0
437,381
1
W
Jormungandr
11,361
541
149
7
0
408,382
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role