Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FlmeoHotman
Hercules
Level 127
God Stats
4W - 10L
1,431 SR
Queue Stats
217W - 189L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
FluffyButWhole
Cthulhu
Level 81
God Stats
0W - 2L
1,300 SR
Queue Stats
124W - 118L
1,588 Elo+
Solo
Merlin
Merlin
ObamaX
Merlin
Level 64
God Stats
8W - 14L
1,498 SR
Queue Stats
387W - 413L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
in6ig0
Heimdallr
Level 29
God Stats
10W - 10L
1,565 SR
Queue Stats
424W - 393L
1,561 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,533 Elo+

VS

Team Averages
Level 76
1,590 SR
1,478 Elo+
Kali
Kali
IIEXAM
Kali
Level 44
God Stats
1W - 1L
1,362 SR
Queue Stats
376W - 380L
1,457 Elo+
Solo
Chang'e
Chang'e
SorryImLVL1
Chang'e
Level 41
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Ra
Ra
bndooooo2
Ra
Level 103
God Stats
5W - 2L
1,739 SR
Queue Stats
410W - 484L
1,469 Elo+
Solo
Charybdis
Charybdis
fergysham
Charybdis
Level 158
God Stats
1W - 3L
1,477 SR
Queue Stats
326W - 314L
1,640 Elo+
Solo
Cabrakan
Cabrakan
flow6875
Cabrakan
Level 33
God Stats
6W - 4L
1,599 SR
Queue Stats
174W - 190L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 5 / 1
5,902
492
3,794
7,138
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
FlmeoHotman
Hercules
9
2 / 1 / 2
6,010
501
3,357
8,306
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 0
5,763
480
5,835
12,046
8,898
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
ObamaX
Merlin
10
0 / 5 / 0
6,076
506
3,114
6,022
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
in6ig0
Heimdallr
11
2 / 3 / 2
6,477
540
4,102
6,631
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IIEXAM
Kali
12
3 / 0 / 2
7,175
598
3,618
7,033
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SorryImLVL1
Chang'e
13
3 / 0 / 0
7,303
609
8,126
7,229
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 3
7,875
656
3,428
4,902
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
fergysham
Charybdis
12
4 / 1 / 2
7,413
618
6,506
7,261
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
flow6875
Cabrakan
9
2 / 4 / 4
6,003
500
5,639
7,949
6,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
L
Hercules
FlmeoHotman
Hercules
2
1
2
3
L
0
1
0
0
W
Kali
IIEXAM
Kali
3
0
2
4
L
Merlin
ObamaX
Merlin
0
5
0
0
W
Chang'e
SorryImLVL1
Chang'e
3
0
0
3
W
3
0
3
4.5
W
Charybdis
fergysham
Charybdis
4
1
2
5
W
Cabrakan
flow6875
Cabrakan
2
4
4
1
L
Heimdallr
in6ig0
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
27,317
40,143
Taken
34,374
20,129
Mitigated
17,098
13,904
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,794
886
0
3,793
7,138
2,593
0
2,230
4,908
0
28,345
L
Hercules
FlmeoHotman
Hercules
3,357
585
0
2,154
8,306
4,538
0
2,758
5,548
0
15,008
L
5,835
368
103
5,012
12,046
8,898
0
7,896
4,150
37,203
0
W
Kali
IIEXAM
Kali
3,618
1,532
0
3,626
7,033
3,259
0
1,616
5,417
0
47,185
L
Merlin
ObamaX
Merlin
3,114
173
0
736
6,022
2,125
0
2,167
3,855
39,560
0
W
Chang'e
SorryImLVL1
Chang'e
8,126
1,608
930
4,007
7,229
3,706
72
4,464
2,765
46,451
0
W
3,428
407
1,006
3,030
4,902
1,944
0
2,331
2,571
51,212
0
W
Charybdis
fergysham
Charybdis
6,506
2,969
0
2,109
7,261
1,913
578
0
7,261
0
48,327
W
Cabrakan
flow6875
Cabrakan
5,639
924
41
1,161
7,949
6,276
0
538
7,411
15,181
0
L
Heimdallr
in6ig0
Heimdallr
4,102
2,647
0
2,106
6,631
1,975
34
2,142
4,489
0
38,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
35,769
317
Minions Killed
394
0
Camps Cleared
0
1,123,127
Distance Traveled
1,264,054
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,902
492
51
4
0
184,590
3
L
Hercules
6,010
501
26
2
0
256,555
5
L
Cthulhu
5,763
480
70
6
0
251,667
3
W
Kali
7,175
598
90
8
0
284,146
1
L
Merlin
6,076
506
87
7
0
205,996
3
W
Chang'e
7,303
609
92
8
0
251,563
5
W
Ra
7,875
656
106
9
0
242,601
1
W
Charybdis
7,413
618
83
7
0
228,805
6
W
Cabrakan
6,003
500
23
2
0
256,939
6
L
Heimdallr
6,477
540
83
7
0
224,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role