Player Matchup

Anubis
Anubis
Amaru_Goated
Anubis
Level 65
God Stats
8W - 6L
1,569 SR
Queue Stats
18W - 18L
1,438 Elo+
Party 2
Artio
Artio
Angelboygamer
Artio
Level 69
God Stats
7W - 3L
1,738 SR
Queue Stats
297W - 304L
1,448 Elo+
Solo
Poseidon
Poseidon
ItsRedRoBB3r
Poseidon
Level 67
God Stats
13W - 6L
1,585 SR
Queue Stats
44W - 52L
1,534 Elo+
Party 2
Osiris
Osiris
K-I-N-G_M-I-R215
Osiris
Level 89
God Stats
10W - 10L
1,433 SR
Queue Stats
286W - 292L
1,453 Elo+
Solo
Hou Yi
Hou Yi
cowboy076
Hou Yi
Level 127
God Stats
4W - 0L
1,468 SR
Queue Stats
89W - 83L
1,505 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,476 Elo+

VS

Team Averages
Level 96
1,511 SR
1,459 Elo+
Nu Wa
Nu Wa
Dabatron HeX
Nu Wa
Level 67
God Stats
18W - 17L
1,477 SR
Queue Stats
83W - 97L
1,396 Elo+
Party 3
Bakasura
Bakasura
JokerOobedadaya
Bakasura
Level 153
God Stats
7W - 12L
1,440 SR
Queue Stats
715W - 751L
1,515 Elo+
Party 1
Ymir
Ymir
NiteShadow718
Ymir
Level 78
God Stats
4W - 4L
1,541 SR
Queue Stats
253W - 255L
1,473 Elo+
Party 1
Achilles
Achilles
Soldier HeX
Achilles
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 181L
1,425 Elo+
Party 3
Charybdis
Charybdis
THA SUPA
Charybdis
Level 67
God Stats
6W - 12L
1,597 SR
Queue Stats
219W - 231L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 5 / 29
11,763
1,176
16,925
14,448
7,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 3 / 31
12,651
1,265
20,594
19,719
23,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
ItsRedRoBB3r
Poseidon
19
16 / 3 / 25
14,028
1,403
21,235
11,935
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 27
10,754
1,075
14,374
16,185
8,880
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
cowboy076
Hou Yi
19
8 / 4 / 24
12,622
1,262
17,307
10,538
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 8
11,048
1,105
16,778
17,247
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
17
6 / 10 / 6
11,598
1,160
16,726
20,906
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 10 / 13
10,289
1,029
13,372
22,844
9,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Soldier HeX
Achilles
18
5 / 7 / 11
11,706
1,171
12,455
19,929
12,032
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
THA SUPA
Charybdis
17
2 / 10 / 10
10,434
1,043
9,289
16,439
4,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
65
48
Kills
17
17
Deaths
48
136
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
5
29
4.5
W
12
3
31
9.17
L
4
11
8
0.73
W
Poseidon
ItsRedRoBB3r
Poseidon
16
3
25
9.5
L
Bakasura
6
10
6
0.9
W
4
2
27
8.75
L
0
10
13
0.65
L
Achilles
Soldier HeX
Achilles
5
7
11
1.5
L
Charybdis
THA SUPA
Charybdis
2
10
10
0.7
W
Hou Yi
cowboy076
Hou Yi
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,435
Damage
68,620
72,825
Taken
97,365
48,532
Mitigated
36,589
18,934
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,925
616
0
4,648
14,448
7,163
0
5,247
7,626
27,701
0
W
20,594
2,007
3,685
7,120
19,719
23,875
0
9,538
9,478
33,714
0
L
16,778
3,901
147
674
17,247
4,158
0
9,635
7,109
29,613
0
W
Poseidon
ItsRedRoBB3r
Poseidon
21,235
2,725
0
2,140
11,935
4,215
0
3,944
7,071
49,100
0
L
Bakasura
16,726
8,986
0
1,754
20,906
6,735
0
12,603
7,671
0
27,598
W
14,374
4,246
0
0
16,185
8,880
0
9,528
6,275
0
27,247
L
13,372
617
0
0
22,844
9,234
0
12,233
9,911
35,218
0
L
Achilles
Soldier HeX
Achilles
12,455
3,324
0
213
19,929
12,032
0
10,666
8,792
0
18,333
L
Charybdis
THA SUPA
Charybdis
9,289
4,118
189
224
16,439
4,430
0
10,753
5,128
0
28,636
W
Hou Yi
cowboy076
Hou Yi
17,307
8,498
0
1,341
10,538
4,399
0
1,893
7,905
0
45,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,818
Gold Earned
55,075
219
Minions Killed
155
10
Camps Cleared
4
907,545
Distance Traveled
890,154
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,763
1,176
27
3
2
139,475
1
W
Artio
12,651
1,265
25
3
1
185,694
0
L
Nu Wa
11,048
1,105
16
2
1
169,345
0
W
Poseidon
14,028
1,403
77
8
2
184,027
0
L
Bakasura
11,598
1,160
39
4
1
214,191
0
W
Osiris
10,754
1,075
34
3
1
222,953
0
L
Ymir
10,289
1,029
55
6
2
162,426
0
L
Achilles
11,706
1,171
14
1
0
201,077
0
L
Charybdis
10,434
1,043
31
3
0
143,115
1
W
Hou Yi
12,622
1,262
56
6
4
175,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role