Player Matchup

Chang'e
Chang'e
DyslexicAudio
Chang'e
Level 144
God Stats
7W - 8L
1,684 SR
Queue Stats
340W - 339L
1,567 Elo+
Party 1
Discordia
Discordia
SonicBlade456
Discordia
Level 110
God Stats
2W - 1L
1,693 SR
Queue Stats
127W - 104L
1,597 Elo+
Party 1
Neith
Neith
Toridabrat9594
Neith
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 15L
1,564 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,576 Elo+

VS

Team Averages
Level 85
1,384 SR
1,449 Elo+
Bastet
Bastet
AboveThemAll
Bastet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 47L
1,234 Elo+
Solo
Chaac
Chaac
PotatoRigs
Chaac
Level 107
God Stats
10W - 4L
1,448 SR
Queue Stats
68W - 58L
1,561 Elo+
Party 2
Ra
Ra
Valayrian-Ruins
Ra
Level 129
God Stats
0W - 3L
1,204 SR
Queue Stats
128W - 105L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
5 / 1 / 10
8,740
795
9,131
9,035
5,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
SonicBlade456
Discordia
13
10 / 1 / 6
9,193
836
10,090
5,625
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 11
7,736
703
4,260
6,672
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 6 / 1
6,474
589
2,103
9,461
3,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
10
1 / 5 / 2
6,818
620
4,804
10,006
7,967
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 5 / 0
7,693
699
7,135
8,664
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
5
5
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
6
1
0.08
W
Chang'e
5
1
10
10
L
Chaac
1
5
2
0.4
W
Discordia
SonicBlade456
Discordia
10
1
6
13
W
1
3
11
2.17
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
14,042
21,332
Taken
28,131
10,325
Mitigated
14,585
8,315
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,103
700
0
170
9,461
3,306
0
6,875
2,254
0
13,684
W
Chang'e
9,131
800
2,424
4,474
9,035
5,997
690
3,140
5,725
23,396
0
L
Chaac
4,804
1,095
0
1,235
10,006
7,967
0
5,937
3,731
0
16,174
W
Discordia
SonicBlade456
Discordia
10,090
1,013
0
285
5,625
1,821
770
1,215
4,364
26,548
0
W
4,260
1,434
251
881
6,672
2,507
1,354
2,865
3,657
0
16,551
L
7,135
708
533
2,575
8,664
3,312
0
6,019
2,377
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
20,985
130
Minions Killed
109
4
Camps Cleared
6
577,258
Distance Traveled
590,995
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,474
589
23
2
2
196,132
3
W
Chang'e
8,740
795
42
4
2
201,800
1
L
Chaac
6,818
620
27
2
1
188,950
1
W
Discordia
9,193
836
47
4
1
202,517
0
W
Neith
7,736
703
41
4
1
172,941
0
L
Ra
7,693
699
59
5
3
205,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role