Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JReaps
Medusa
Level 76
God Stats
16W - 13L
1,662 SR
Queue Stats
221W - 252L
1,492 Elo+
Party 1
Arachne
Arachne
ekila13
Arachne
Level 24
God Stats
16W - 14L
1,754 SR
Queue Stats
95W - 98L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
madkilla11
Danzaburou
Level 29
God Stats
22W - 12L
1,665 SR
Queue Stats
148W - 161L
1,503 Elo+
Party 1
Cerberus
Cerberus
xlivedonnodevilx
Cerberus
Level 24
God Stats
14W - 18L
1,538 SR
Queue Stats
92W - 112L
1,543 Elo+
Party 1
Team Averages
Level 36
1,624 SR
1,506 Elo+

VS

Team Averages
Level 17
1,527 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
ARch1T3kT
Morgan Le Fay
Level 12
God Stats
1W - 6L
1,145 SR
Queue Stats
7W - 11L
1,381 Elo+
Solo
Artemis
Artemis
IceNinja2600
Artemis
Level 29
God Stats
1W - 1L
1,774 SR
Queue Stats
87W - 95L
1,464 Elo+
Party 2
Fenrir
Fenrir
SaltyDemons
Fenrir
Level 23
God Stats
2W - 1L
1,701 SR
Queue Stats
14W - 13L
1,480 Elo+
Solo
Nemesis
Nemesis
Slayer6seven0
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 100L
1,500 Elo+
Solo
Ares
Ares
cgypsyt
Ares
Level 11
God Stats
5W - 7L
1,514 SR
Queue Stats
11W - 18L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 1 / 2
6,072
607
4,155
3,801
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JReaps
Medusa
12
9 / 0 / 5
7,202
720
8,116
4,755
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
ekila13
Arachne
10
5 / 0 / 3
6,265
627
1,853
4,158
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
madkilla11
Danzaburou
12
9 / 0 / 4
7,427
743
7,167
3,409
1,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
5,511
551
1,505
5,356
3,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARch1T3kT
Morgan Le Fay
7
0 / 7 / 0
4,117
412
1,856
5,602
1,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
IceNinja2600
Artemis
8
0 / 6 / 1
4,681
468
1,970
6,289
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
4
0 / 2 / 0
3,872
387
326
2,777
660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
5
1 / 6 / 0
4,240
424
982
4,925
1,037
Short Bow

Short Bow

+15%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
cgypsyt
Ares
5
0 / 8 / 0
4,047
405
1,034
9,362
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
29
Kills
1
2
Deaths
29
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
2
5
L
Morgan Le Fay
ARch1T3kT
Morgan Le Fay
0
7
0
0
L
Artemis
IceNinja2600
Artemis
0
6
1
0.08
W
Medusa
JReaps
Medusa
9
0
5
11.5
L
Fenrir
0
2
0
0
L
Nemesis
1
6
0
0.17
L
Ares
cgypsyt
Ares
0
8
0
0
W
Arachne
ekila13
Arachne
5
0
3
6.5
W
Danzaburou
madkilla11
Danzaburou
9
0
4
11
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
6,168
21,479
Taken
28,955
9,896
Mitigated
8,585
7,124
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,155
782
0
802
3,801
1,875
516
0
3,801
0
23,288
L
Morgan Le Fay
ARch1T3kT
Morgan Le Fay
1,856
156
0
250
5,602
1,145
0
365
5,237
14,587
0
L
Artemis
IceNinja2600
Artemis
1,970
1,103
0
846
6,289
1,477
0
0
6,289
0
17,938
W
Medusa
JReaps
Medusa
8,116
5,119
0
2,680
4,755
1,534
711
1,871
2,777
0
37,344
L
Fenrir
326
118
0
239
2,777
660
0
0
2,777
0
9,552
L
Nemesis
982
391
0
235
4,925
1,037
0
334
4,591
0
5,656
L
Ares
cgypsyt
Ares
1,034
183
0
166
9,362
4,266
0
806
8,556
7,632
0
W
Arachne
ekila13
Arachne
1,853
1,384
0
1,410
4,158
1,676
323
0
4,158
0
30,040
W
Danzaburou
madkilla11
Danzaburou
7,167
3,638
0
1,503
3,409
1,231
3,589
73
3,336
0
38,128
W
1,505
115
0
729
5,356
3,580
198
839
4,517
18,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
20,957
301
Minions Killed
109
0
Camps Cleared
0
914,103
Distance Traveled
729,934
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,072
607
51
5
0
152,413
1
L
Morgan Le Fay
4,117
412
19
2
0
182,800
0
L
Artemis
4,681
468
37
4
0
156,304
0
W
Medusa
7,202
720
69
7
0
174,913
0
L
Fenrir
3,872
387
25
3
0
77,620
0
L
Nemesis
4,240
424
13
1
0
158,242
0
L
Ares
4,047
405
15
2
0
154,968
1
W
Arachne
6,265
627
58
6
0
213,803
0
W
Danzaburou
7,427
743
80
8
0
189,592
1
W
Cerberus
5,511
551
43
4
0
183,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role