Player Matchup

Ymir
Ymir
Twiblr
Ymir
Level 158
God Stats
13W - 12L
1,818 SR
Queue Stats
441W - 240L
1,673 Elo+
Solo
Nu Wa
Nu Wa
Zz-TheDragon-zZ
Nu Wa
Level 123
God Stats
0W - 3L
1,239 SR
Queue Stats
289W - 254L
1,688 Elo+
Solo
Anhur
Anhur
diegoedurey
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 64L
1,729 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,697 Elo+

VS

Team Averages
Level 146
1,529 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
monstermack419
Merlin
Level 146
God Stats
3W - 2L
1,586 SR
Queue Stats
34W - 40L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Twiblr
Ymir
10
0 / 4 / 7
7,941
662
8,157
19,339
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 5 / 4
8,316
693
7,319
9,502
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 7 / 3
8,519
710
5,641
13,450
4,260
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
13 / 3 / 3
10,303
859
18,493
9,763
3,065
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
 
Kuzenbo
10
0 / 2 / 10
7,647
637
5,401
9,545
10,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 12
8,981
748
9,344
8,319
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
16
16
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
3
3
4.83
W
Kuzenbo
 
Kuzenbo
0
2
10
2.5
L
Ymir
Twiblr
Ymir
0
4
7
0.88
L
3
5
4
1
L
4
7
3
0.79
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
33,238
42,291
Taken
27,627
17,890
Mitigated
16,300
8,526
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,493
12,406
0
3,044
9,763
3,065
1,503
4,637
4,912
0
43,535
W
Kuzenbo
 
Kuzenbo
5,401
2,291
0
2,497
9,545
10,596
104
5,152
4,138
10,845
0
L
Ymir
Twiblr
Ymir
8,157
2,088
0
5,042
19,339
10,915
0
5,677
13,662
24,244
0
L
7,319
2,786
168
1,589
9,502
2,715
0
3,978
5,524
27,055
0
L
5,641
2,822
0
1,727
13,450
4,260
308
5,517
7,933
0
20,228
W
9,344
371
0
3,439
8,319
2,639
826
5,081
3,024
37,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
26,931
117
Minions Killed
129
4
Camps Cleared
6
558,892
Distance Traveled
621,914
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,303
859
53
4
3
218,391
3
W
Kuzenbo
7,647
637
8
1
1
196,350
3
L
Ymir
7,941
662
36
3
0
201,310
2
L
Nu Wa
8,316
693
34
3
2
181,161
3
L
Anhur
8,519
710
47
4
2
176,421
2
W
Merlin
8,981
748
68
6
2
207,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role