Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EphemeralVoids
Ah Muzen Cab
Level 42
God Stats
12W - 8L
1,703 SR
Queue Stats
136W - 123L
1,565 Elo+
Party 2
Sobek
Sobek
Gods
Sobek
Level 67
God Stats
38W - 36L
1,601 SR
Queue Stats
121W - 124L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
PerpetuallyXeno
Zhong Kui
Level 64
God Stats
1W - 1L
1,705 SR
Queue Stats
288W - 241L
1,607 Elo+
Party 2
Team Averages
Level 58
1,670 SR
1,576 Elo+

VS

Team Averages
Level 86
1,698 SR
1,607 Elo+
Ah Muzen Cab
Ah Muzen Cab
ElRatchet
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,883 SR
Queue Stats
141W - 86L
1,690 Elo+
Solo
Artio
Artio
Onaan
Artio
Level 37
God Stats
5W - 0L
1,836 SR
Queue Stats
11W - 6L
1,578 Elo+
Party 1
Tiamat
Tiamat
youngbasegodLOKI
Tiamat
Level 62
God Stats
1W - 1L
1,375 SR
Queue Stats
13W - 9L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EphemeralVoids
Ah Muzen Cab
12
3 / 4 / 4
8,743
625
11,052
10,168
4,271
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Gods
Sobek
10
0 / 3 / 5
8,610
615
6,352
21,804
22,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
PerpetuallyXeno
Zhong Kui
13
4 / 3 / 3
9,220
659
18,302
15,542
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElRatchet
Ah Muzen Cab
15
8 / 1 / 2
10,727
766
24,862
11,353
5,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Onaan
Artio
12
0 / 2 / 10
9,689
692
5,093
16,521
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 6
9,151
654
10,317
12,076
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
10
10
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ElRatchet
Ah Muzen Cab
8
1
2
9
L
Ah Muzen Cab
EphemeralVoids
Ah Muzen Cab
3
4
4
1.25
L
Sobek
Gods
Sobek
0
3
5
0.83
W
Artio
Onaan
Artio
0
2
10
2.5
L
Zhong Kui
PerpetuallyXeno
Zhong Kui
4
3
3
1.83
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
40,272
47,514
Taken
39,950
37,362
Mitigated
31,927
12,576
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ElRatchet
Ah Muzen Cab
24,862
11,405
0
4,550
11,353
5,207
2,176
5,258
6,095
0
66,631
L
Ah Muzen Cab
EphemeralVoids
Ah Muzen Cab
11,052
6,622
0
1,738
10,168
4,271
0
2,962
7,206
0
30,993
L
Sobek
Gods
Sobek
6,352
568
0
6,832
21,804
22,916
0
6,962
14,842
15,982
0
W
Artio
Onaan
Artio
5,093
430
1,269
2,972
16,521
17,858
149
9,787
6,734
10,804
0
L
Zhong Kui
PerpetuallyXeno
Zhong Kui
18,302
320
94
3,912
15,542
10,175
51
6,063
9,479
37,806
0
W
10,317
652
94
1,508
12,076
8,862
63
10,120
1,956
32,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
29,567
146
Minions Killed
171
4
Camps Cleared
7
754,715
Distance Traveled
809,724
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,727
766
106
8
3
258,963
0
L
Ah Muzen Cab
8,743
625
83
6
2
231,578
1
L
Sobek
8,610
615
7
1
0
262,267
0
W
Artio
9,689
692
11
1
0
286,596
0
L
Zhong Kui
9,220
659
56
4
2
260,870
5
W
Tiamat
9,151
654
54
4
4
264,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role