Player Matchup

Erlang Shen
Erlang Shen
GrimReaper mama
Erlang Shen
Level 81
God Stats
2W - 2L
1,223 SR
Queue Stats
125W - 114L
1,505 Elo+
Party 1
Medusa
Medusa
IceReaperMama
Medusa
Level 105
God Stats
6W - 5L
1,615 SR
Queue Stats
149W - 118L
1,519 Elo+
Party 1
Agni
Agni
Impendingtag7
Agni
Level 108
God Stats
14W - 22L
1,625 SR
Queue Stats
52W - 54L
1,527 Elo+
Party 2
Fenrir
Fenrir
Jumpsers
Fenrir
Level 100
God Stats
1W - 0L
1,490 SR
Queue Stats
18W - 15L
1,508 Elo+
Party 2
Ra
Ra
viper497
Ra
Level 110
God Stats
1W - 2L
1,577 SR
Queue Stats
121W - 111L
1,500 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,512 Elo+

VS

Team Averages
Level 123
1,522 SR
1,508 Elo+
Ne Zha
Ne Zha
CapnAmerica7
Ne Zha
Level 124
God Stats
2W - 3L
1,429 SR
Queue Stats
66W - 80L
1,421 Elo+
Solo
Fafnir
Fafnir
Hextified
Fafnir
Level 127
God Stats
224W - 190L
1,643 SR
Queue Stats
290W - 248L
1,566 Elo+
Solo
Neith
Neith
Loadin In
Neith
Level 99
God Stats
345W - 323L
1,561 SR
Queue Stats
345W - 326L
1,516 Elo+
Solo
Thoth
Thoth
RiverRogue11
Thoth
Level 147
God Stats
3W - 9L
1,354 SR
Queue Stats
105W - 111L
1,499 Elo+
Solo
Tiamat
Tiamat
Vorcelon
Tiamat
Level 118
God Stats
3W - 4L
1,622 SR
Queue Stats
278W - 268L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrimReaper mama
Erlang Shen
13
1 / 2 / 3
7,893
658
3,112
8,809
6,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 4 / 5
9,448
787
15,439
10,538
4,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 8
9,302
775
9,729
10,760
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jumpsers
Fenrir
16
11 / 4 / 3
10,798
900
9,553
12,333
5,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 1 / 11
8,863
739
5,199
8,681
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 5 / 4
8,874
740
5,847
9,592
3,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Hextified
Fafnir
15
2 / 3 / 6
9,052
754
9,157
15,258
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Loadin In
Neith
15
4 / 3 / 6
9,289
774
12,037
9,039
3,205
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 4
8,174
681
6,776
11,922
4,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Vorcelon
Tiamat
15
1 / 1 / 5
8,160
680
4,129
7,784
12,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
18
Kills
13
13
Deaths
18
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
5
4
1.2
W
Erlang Shen
GrimReaper mama
Erlang Shen
1
2
3
1.25
L
Fafnir
Hextified
Fafnir
2
3
6
1.67
W
4
4
5
1.63
W
2
2
8
3
W
Fenrir
Jumpsers
Fenrir
11
4
3
3.13
L
Neith
Loadin In
Neith
4
3
6
2.33
L
2
6
4
0.67
L
Tiamat
Vorcelon
Tiamat
1
1
5
3.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,032
Damage
37,946
51,121
Taken
53,595
23,965
Mitigated
41,686
11,612
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,847
2,398
0
231
9,592
3,559
0
1,752
7,840
0
17,848
W
Erlang Shen
GrimReaper mama
Erlang Shen
3,112
935
72
409
8,809
6,146
645
3,072
5,737
0
9,269
L
Fafnir
Hextified
Fafnir
9,157
1,834
0
2,238
15,258
18,609
1
3,310
11,848
22,339
0
W
15,439
8,033
0
2,234
10,538
4,085
1,071
3,621
6,917
0
45,832
W
9,729
701
295
2,538
10,760
4,491
293
4,256
6,504
35,241
0
W
Fenrir
Jumpsers
Fenrir
9,553
2,353
0
2,007
12,333
5,700
0
4,116
8,217
0
17,963
L
Neith
Loadin In
Neith
12,037
3,679
0
1,900
9,039
3,205
0
3,131
5,908
0
31,877
L
6,776
166
0
2,919
11,922
4,120
0
4,495
7,427
25,494
0
L
Tiamat
Vorcelon
Tiamat
4,129
199
620
1,097
7,784
12,193
144
2,362
5,422
20,749
0
W
5,199
642
1,870
2,187
8,681
3,543
92
5,555
3,126
32,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
43,549
264
Minions Killed
197
10
Camps Cleared
6
1,089,466
Distance Traveled
1,053,868
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,874
740
24
2
2
199,404
1
W
Erlang Shen
7,893
658
9
1
0
176,256
0
L
Fafnir
9,052
754
28
2
0
219,003
2
W
Medusa
9,448
787
84
7
8
206,790
3
W
Agni
9,302
775
69
6
2
221,452
2
W
Fenrir
10,798
900
20
2
0
237,642
0
L
Neith
9,289
774
58
5
3
206,975
0
L
Thoth
8,174
681
48
4
0
210,536
4
L
Tiamat
8,160
680
39
3
1
217,950
1
W
Ra
8,863
739
82
7
0
247,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role