Player Matchup

Thoth
Thoth
ImmaculateMac
Thoth
Level 26
God Stats
4W - 8L
1,446 SR
Queue Stats
11W - 15L
1,442 Elo+
Party 2
Sol
Sol
Mathatron625
Sol
Level 67
God Stats
1W - 2L
1,277 SR
Queue Stats
27W - 27L
1,562 Elo+
Party 2
Odin
Odin
Yougo1001
Odin
Level 68
God Stats
10W - 4L
1,553 SR
Queue Stats
47W - 61L
1,459 Elo+
Party 2
Team Averages
Level 54
1,425 SR
1,488 Elo+

VS

Team Averages
Level 22
1,551 SR
1,541 Elo+
Odin
Odin
DazaXtreme
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,575 Elo+
Solo
Sobek
Sobek
RoaringTom
Sobek
Level 16
God Stats
15W - 21L
1,519 SR
Queue Stats
250W - 262L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SavGod
Ah Muzen Cab
Level 31
God Stats
56W - 41L
1,633 SR
Queue Stats
350W - 349L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,195
600
6,198
8,910
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
7,529
627
7,863
9,147
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
10
1 / 4 / 3
7,054
588
7,034
10,481
6,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,742
729
10,336
10,077
10,476
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
12
1 / 3 / 9
8,574
715
4,075
13,356
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SavGod
Ah Muzen Cab
14
7 / 1 / 4
9,140
762
10,966
7,943
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
1
5
1
0.3
L
2
3
2
1
W
Sobek
1
3
9
1.83
W
Ah Muzen Cab
SavGod
Ah Muzen Cab
7
1
4
9
L
Odin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
25,377
28,538
Taken
31,376
11,322
Mitigated
26,647
4,113
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,336
1,018
0
1,280
10,077
10,476
374
4,983
4,818
0
24,938
L
6,198
66
0
693
8,910
2,248
0
924
7,724
24,595
0
L
7,863
2,048
0
2,835
9,147
2,594
0
1,344
7,542
24,642
0
W
Sobek
4,075
357
0
3,295
13,356
13,164
12
6,110
6,958
16,861
0
W
Ah Muzen Cab
SavGod
Ah Muzen Cab
10,966
3,805
0
2,420
7,943
3,007
1,415
3,029
4,810
0
44,738
L
Odin
7,034
1,306
0
585
10,481
6,480
0
2,247
8,013
0
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
26,456
121
Minions Killed
133
3
Camps Cleared
7
600,040
Distance Traveled
730,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,742
729
40
3
4
258,289
1
L
Thoth
7,195
600
57
5
1
204,198
2
L
Sol
7,529
627
55
5
1
189,534
2
W
Sobek
8,574
715
23
2
0
221,914
1
W
Ah Muzen Cab
9,140
762
70
6
3
250,468
2
L
Odin
7,054
588
9
1
1
206,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role