Player Matchup

Zhong Kui
Zhong Kui
DeFine Deity
Zhong Kui
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
569W - 590L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
Hayezy1v1
Cernunnos
Level 14
God Stats
0W - 4L
1,338 SR
Queue Stats
258W - 315L
1,340 Elo+
Party 1
Medusa
Medusa
rosiekinns
Medusa
Level 16
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Team Averages
Level 51
1,497 SR
1,302 Elo+

VS

Team Averages
Level 31
1,404 SR
1,351 Elo+
Fafnir
Fafnir
DEMONICPHOENIXyt
Fafnir
Level 46
God Stats
4W - 4L
1,387 SR
Queue Stats
112W - 108L
1,353 Elo+
Party 2
Sol
Sol
R3D DIO
Sol
Level 17
God Stats
15W - 14L
1,315 SR
Queue Stats
77W - 95L
1,334 Elo+
Solo
Charybdis
Charybdis
RedEclipseTop
Charybdis
Level 29
God Stats
19W - 16L
1,510 SR
Queue Stats
61W - 58L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeFine Deity
Zhong Kui
13
4 / 2 / 0
9,603
686
16,421
10,642
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Hayezy1v1
Cernunnos
12
0 / 3 / 2
8,091
578
5,669
8,890
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
rosiekinns
Medusa
10
0 / 8 / 2
7,647
546
5,513
11,821
3,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 13
10,089
721
4,522
14,495
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
3 / 2 / 4
8,809
629
9,141
10,458
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RedEclipseTop
Charybdis
14
10 / 2 / 2
10,121
723
13,245
11,184
3,864
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Zhong Kui
DeFine Deity
Zhong Kui
4
2
0
2
L
Cernunnos
Hayezy1v1
Cernunnos
0
3
2
0.33
W
Sol
3
2
4
2.5
W
Charybdis
RedEclipseTop
Charybdis
10
2
2
5.5
L
Medusa
rosiekinns
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
26,908
31,353
Taken
36,137
14,389
Mitigated
21,428
5,138
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,522
203
79
8,295
14,495
13,525
180
6,512
7,983
11,678
0
L
Zhong Kui
DeFine Deity
Zhong Kui
16,421
1,245
0
3,163
10,642
7,106
0
4,105
6,537
39,909
0
L
Cernunnos
Hayezy1v1
Cernunnos
5,669
2,290
0
1,240
8,890
3,284
0
4,842
4,048
0
19,507
W
Sol
9,141
1,996
0
5,913
10,458
4,039
508
6,300
4,158
33,065
0
W
Charybdis
RedEclipseTop
Charybdis
13,245
7,728
0
2,589
11,184
3,864
316
5,114
6,070
0
45,185
L
Medusa
rosiekinns
Medusa
5,513
2,557
0
735
11,821
3,999
23
5,116
6,705
0
16,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
29,019
133
Minions Killed
132
4
Camps Cleared
9
659,737
Distance Traveled
714,640
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,089
721
13
1
1
281,503
0
L
Zhong Kui
9,603
686
70
5
2
230,612
6
L
Cernunnos
8,091
578
31
2
2
223,973
0
W
Sol
8,809
629
46
3
4
205,177
9
W
Charybdis
10,121
723
73
5
4
227,960
1
L
Medusa
7,647
546
32
2
0
205,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role