Player Matchup

Tiamat
Tiamat
Anima0407
Tiamat
Level 27
God Stats
7W - 7L
1,598 SR
Queue Stats
66W - 53L
1,393 Elo+
Solo
Nike
Nike
SmittenZzz
Nike
Level 7
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SozukeAizen1
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,323 Elo+
Solo
Nemesis
Nemesis
hellabent77
Nemesis
Level 18
God Stats
0W - 4L
1,045 SR
Queue Stats
22W - 40L
1,224 Elo+
Solo
Loki
Loki
wilsonjose12
Loki
Level 23
God Stats
5W - 4L
1,586 SR
Queue Stats
34W - 48L
1,333 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,355 Elo+

VS

Team Averages
Level 23
1,465 SR
1,286 Elo+
Gilgamesh
Gilgamesh
BlackLake689
Gilgamesh
Level 27
God Stats
27W - 31L
1,447 SR
Queue Stats
70W - 106L
1,261 Elo+
Party 1
Anubis
Anubis
Cole19
Anubis
Level 17
God Stats
58W - 60L
1,348 SR
Queue Stats
77W - 102L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
GrimKnight97
Sylvanus
Level 16
God Stats
5W - 1L
1,411 SR
Queue Stats
17W - 13L
1,226 Elo+
Party 1
King Arthur
King Arthur
Mr_Sindor34
King Arthur
Level 27
God Stats
17W - 15L
1,401 SR
Queue Stats
36W - 40L
1,267 Elo+
Party 1
Aphrodite
Aphrodite
iminfinitywolf
Aphrodite
Level 28
God Stats
9W - 7L
1,716 SR
Queue Stats
82W - 107L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anima0407
Tiamat
16
4 / 10 / 0
10,801
450
15,676
21,640
10,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 5 / 1
10,406
434
12,436
23,408
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
SozukeAizen1
Hachiman
17
2 / 2 / 2
9,727
405
11,399
17,705
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
hellabent77
Nemesis
12
0 / 4 / 1
8,628
360
4,867
11,501
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 17 / 5
8,413
351
11,164
22,188
5,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackLake689
Gilgamesh
17
6 / 6 / 8
11,935
497
12,641
18,881
9,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Cole19
Anubis
17
5 / 0 / 11
11,771
490
11,314
13,740
7,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
GrimKnight97
Sylvanus
16
3 / 2 / 11
10,746
448
6,699
22,143
20,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Mr_Sindor34
King Arthur
19
6 / 0 / 3
12,516
522
8,755
13,086
13,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
iminfinitywolf
Aphrodite
19
17 / 1 / 4
13,525
564
30,994
19,597
9,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
8
Kills
37
38
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anima0407
Tiamat
4
10
0
0.4
W
Gilgamesh
BlackLake689
Gilgamesh
6
6
8
1.67
W
Anubis
Cole19
Anubis
5
0
11
10.5
W
Sylvanus
GrimKnight97
Sylvanus
3
2
11
4.25
W
King Arthur
Mr_Sindor34
King Arthur
6
0
3
7.5
L
2
5
1
0.5
L
Hachiman
SozukeAizen1
Hachiman
2
2
2
1.5
L
Nemesis
hellabent77
Nemesis
0
4
1
0.13
W
Aphrodite
iminfinitywolf
Aphrodite
17
1
4
19
L
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
70,403
96,442
Taken
87,447
34,318
Mitigated
61,296
13,196
Healing
44,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anima0407
Tiamat
15,676
776
0
4,537
21,640
10,159
588
13,334
8,306
74,028
0
W
Gilgamesh
BlackLake689
Gilgamesh
12,641
4,653
0
1,175
18,881
9,676
3,385
3,341
15,394
0
55,311
W
Anubis
Cole19
Anubis
11,314
1,571
1,408
5,680
13,740
7,945
4,259
2,560
11,041
71,460
0
W
Sylvanus
GrimKnight97
Sylvanus
6,699
2,025
4,813
9,771
22,143
20,310
2,612
2,893
19,072
20,217
2,222
W
King Arthur
Mr_Sindor34
King Arthur
8,755
966
0
3,178
13,086
13,464
2,585
113
12,967
0
61,051
L
12,436
5,070
0
1,407
23,408
10,089
830
5,968
17,440
0
65,684
L
Hachiman
SozukeAizen1
Hachiman
11,399
5,767
0
3,879
17,705
4,283
0
12,638
5,067
0
61,562
L
Nemesis
hellabent77
Nemesis
4,867
1,894
0
1,866
11,501
4,717
0
3,328
8,173
0
45,279
W
Aphrodite
iminfinitywolf
Aphrodite
30,994
4,376
5,745
13,023
19,597
9,901
1,107
5,696
13,297
81,052
0
L
11,164
3,470
0
1,507
22,188
5,070
0
13,279
8,909
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
60,493
450
Minions Killed
472
0
Camps Cleared
0
1,772,965
Distance Traveled
2,337,833
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,801
450
132
6
0
360,126
5
W
Gilgamesh
11,935
497
77
3
0
512,453
0
W
Anubis
11,771
490
130
5
0
437,341
0
W
Sylvanus
10,746
448
37
2
0
409,059
3
W
King Arthur
12,516
522
116
5
0
485,491
0
L
Nike
10,406
434
113
5
0
436,167
0
L
Hachiman
9,727
405
93
4
0
396,420
2
L
Nemesis
8,628
360
77
3
0
224,464
0
W
Aphrodite
13,525
564
112
5
0
493,489
3
L
Loki
8,413
351
35
1
0
355,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role