Player Matchup

Bellona
Bellona
KaioVinici
Bellona
Level 17
God Stats
4W - 3L
1,622 SR
Queue Stats
12W - 8L
1,484 Elo+
Party 3
Janus
Janus
MarechalBR
Janus
Level 129
God Stats
14W - 19L
1,514 SR
Queue Stats
289W - 268L
1,605 Elo+
Party 3
Neith
Neith
TrondorSlayder
Neith
Level 28
God Stats
1W - 2L
1,785 SR
Queue Stats
76W - 61L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
YnkYigans
Aphrodite
Level 38
God Stats
19W - 21L
1,408 SR
Queue Stats
78W - 101L
1,353 Elo+
Party 3
Hercules
Hercules
gg654max
Hercules
Level 117
God Stats
17W - 16L
1,571 SR
Queue Stats
552W - 558L
1,555 Elo+
Party 3
Team Averages
Level 66
1,580 SR
1,481 Elo+

VS

Team Averages
Level 56
1,578 SR
1,517 Elo+
Sylvanus
Sylvanus
Lukás
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,553 Elo+
Party 1
Ra
Ra
SwagDaddyCam12
Ra
Level 17
God Stats
2W - 2L
1,381 SR
Queue Stats
6W - 17L
1,269 Elo+
Party 2
Thanatos
Thanatos
Swub
Thanatos
Level 83
God Stats
8W - 0L
1,921 SR
Queue Stats
121W - 81L
1,632 Elo+
Party 1
Artio
Artio
WillieWaning
Artio
Level 82
God Stats
5W - 8L
1,586 SR
Queue Stats
127W - 94L
1,604 Elo+
Party 1
Rama
Rama
therealrichie98
Rama
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 91L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KaioVinici
Bellona
9
0 / 6 / 0
6,600
330
2,175
9,159
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
18
10 / 4 / 2
11,630
582
12,700
14,500
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 5
9,118
456
9,276
11,159
3,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
YnkYigans
Aphrodite
13
0 / 3 / 7
8,628
431
4,937
10,652
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
gg654max
Hercules
14
4 / 8 / 3
9,442
472
7,131
20,958
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lukás
Sylvanus
14
1 / 5 / 7
9,842
492
3,036
12,601
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 6 / 4
10,809
540
4,366
12,912
5,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Swub
Thanatos
20
14 / 2 / 2
13,123
656
17,136
13,553
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 1 / 7
12,193
610
15,502
18,029
23,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 3 / 2
11,270
564
7,131
10,880
3,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
17
Kills
26
26
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
KaioVinici
Bellona
0
6
0
0
W
Sylvanus
Lukás
Sylvanus
1
5
7
0.9
L
Janus
10
4
2
2.75
W
2
6
4
0.67
W
Thanatos
Swub
Thanatos
14
2
2
7.5
L
3
5
5
1.1
W
6
1
7
9.5
L
Aphrodite
YnkYigans
Aphrodite
0
3
7
1.17
L
Hercules
gg654max
Hercules
4
8
3
0.69
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,219
Damage
47,171
66,428
Taken
67,975
26,595
Mitigated
51,422
19,126
Healing
36,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KaioVinici
Bellona
2,175
783
0
1,243
9,159
4,302
0
4,291
4,868
0
15,774
W
Sylvanus
Lukás
Sylvanus
3,036
762
310
2,338
12,601
11,858
613
3,785
8,770
17,594
0
L
Janus
12,700
1,296
256
4,306
14,500
5,072
36
6,813
7,687
85,280
0
W
4,366
656
0
4,907
12,912
5,207
1,583
6,534
6,093
67,157
0
W
Thanatos
Swub
Thanatos
17,136
6,811
0
16,693
13,553
6,755
0
1,197
12,302
0
110,782
L
9,276
5,331
0
2,755
11,159
3,318
941
3,130
8,029
0
63,101
W
15,502
1,461
474
7,992
18,029
23,715
2,016
3,314
14,600
69,020
0
L
Aphrodite
YnkYigans
Aphrodite
4,937
664
852
4,598
10,652
4,710
540
1,584
9,068
36,167
0
L
Hercules
gg654max
Hercules
7,131
3,377
0
5,116
20,958
9,193
58
7,086
13,872
0
44,956
W
7,131
6,161
0
3,480
10,880
3,887
2,617
2,310
8,506
0
103,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
57,237
474
Minions Killed
627
0
Camps Cleared
0
1,595,168
Distance Traveled
1,861,028
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,600
330
42
2
0
165,959
0
W
Sylvanus
9,842
492
30
2
0
335,635
12
L
Janus
11,630
582
164
8
0
394,512
5
W
Ra
10,809
540
122
6
0
332,882
0
W
Thanatos
13,123
656
161
8
0
424,540
5
L
Neith
9,118
456
126
6
0
336,567
3
W
Artio
12,193
610
135
7
0
408,297
6
L
Aphrodite
8,628
431
61
3
0
348,742
0
L
Hercules
9,442
472
81
4
0
349,388
2
W
Rama
11,270
564
179
9
0
359,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role