Player Matchup

Xbalanque
Xbalanque
Desolayte
Xbalanque
Level 65
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Thoth
Thoth
HappySailen
Thoth
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Nemesis
Nemesis
ItachiAyala
Nemesis
Level 109
God Stats
5W - 3L
1,539 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 1
Ra
Ra
Vic0624
Ra
Level 130
God Stats
0W - 2L
1,184 SR
Queue Stats
14W - 12L
1,572 Elo+
Party 1
Mulan
Mulan
YSMuffinz
Mulan
Level 154
God Stats
0W - 1L
1,624 SR
Queue Stats
14W - 13L
1,552 Elo+
Party 1
Team Averages
Level 118
1,441 SR
1,445 Elo+

VS

Team Averages
Level 122
1,533 SR
1,494 Elo+
Sol
Sol
Dr RaaM XB
Sol
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 167L
1,481 Elo+
Party 3
King Arthur
King Arthur
Laloab
King Arthur
Level 119
God Stats
1W - 1L
1,344 SR
Queue Stats
118W - 108L
1,478 Elo+
Party 2
Charybdis
Charybdis
Pathetic Ivro
Charybdis
Level 154
God Stats
2W - 2L
1,520 SR
Queue Stats
108W - 121L
1,495 Elo+
Party 3
Cerberus
Cerberus
SaulMax
Cerberus
Level 129
God Stats
13W - 7L
1,656 SR
Queue Stats
236W - 220L
1,549 Elo+
Party 2
Fenrir
Fenrir
eZPrieto
Fenrir
Level 65
God Stats
6W - 5L
1,645 SR
Queue Stats
349W - 403L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Desolayte
Xbalanque
16
3 / 8 / 5
10,740
467
8,698
15,942
5,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 13 / 2
9,517
414
8,633
19,760
7,761
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ItachiAyala
Nemesis
15
5 / 6 / 2
10,096
439
8,635
16,636
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 7 / 3
10,554
459
13,295
19,191
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
YSMuffinz
Mulan
16
0 / 8 / 1
10,076
438
10,846
22,894
15,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 12
13,817
601
20,996
22,653
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Laloab
King Arthur
17
6 / 5 / 9
12,507
544
9,974
28,101
28,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Pathetic Ivro
Charybdis
19
7 / 5 / 12
13,118
570
15,930
14,141
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SaulMax
Cerberus
18
4 / 2 / 8
12,650
550
13,085
18,559
20,311
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
eZPrieto
Fenrir
20
12 / 0 / 10
13,472
586
13,737
18,133
12,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
13
Kills
42
42
Deaths
13
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Desolayte
Xbalanque
3
8
5
0.69
W
13
1
12
19
L
0
13
2
0.08
L
Nemesis
ItachiAyala
Nemesis
5
6
2
1
W
King Arthur
Laloab
King Arthur
6
5
9
2.1
W
Charybdis
Pathetic Ivro
Charybdis
7
5
12
2.6
W
Cerberus
SaulMax
Cerberus
4
2
8
4
L
5
7
3
0.93
L
Mulan
YSMuffinz
Mulan
0
8
1
0.06
W
Fenrir
eZPrieto
Fenrir
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
73,722
94,423
Taken
101,587
42,182
Mitigated
76,998
18,102
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Desolayte
Xbalanque
8,698
3,246
0
1,669
15,942
5,098
625
4,363
11,443
0
50,156
W
20,996
6,743
526
13,093
22,653
9,234
4,128
6,265
16,388
97,543
0
L
8,633
286
0
1,837
19,760
7,761
2,223
7,835
11,657
62,546
0
L
Nemesis
ItachiAyala
Nemesis
8,635
3,129
0
4,050
16,636
6,039
0
6,478
9,970
0
53,844
W
King Arthur
Laloab
King Arthur
9,974
945
0
7,271
28,101
28,739
126
6,981
21,120
230
52,382
W
Charybdis
Pathetic Ivro
Charybdis
15,930
8,313
0
4,748
14,141
6,223
6,298
3,233
10,908
0
101,837
W
Cerberus
SaulMax
Cerberus
13,085
1,485
0
7,380
18,559
20,311
474
3,037
15,522
83,436
0
L
13,295
745
1,355
5,977
19,191
7,329
295
4,744
14,295
64,464
0
L
Mulan
YSMuffinz
Mulan
10,846
1,071
0
3,214
22,894
15,955
32
10,359
12,409
2,165
63,882
W
Fenrir
eZPrieto
Fenrir
13,737
2,729
0
5,465
18,133
12,491
509
3,351
14,782
377
89,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
65,564
512
Minions Killed
636
0
Camps Cleared
0
1,948,190
Distance Traveled
2,162,763
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,740
467
78
3
0
375,756
0
W
Sol
13,817
601
128
6
0
433,698
2
L
Thoth
9,517
414
115
5
0
318,336
2
L
Nemesis
10,096
439
89
4
0
473,042
6
W
King Arthur
12,507
544
77
3
0
421,647
2
W
Charybdis
13,118
570
134
6
0
376,724
0
W
Cerberus
12,650
550
187
8
0
420,931
6
L
Ra
10,554
459
92
4
0
415,142
6
L
Mulan
10,076
438
138
6
0
365,914
2
W
Fenrir
13,472
586
110
5
0
509,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role