Player Matchup

Awilix
Awilix
 
Awilix
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BlameUrWiFi
Ganesha
Level 86
God Stats
4W - 6L
1,470 SR
Queue Stats
192W - 176L
1,454 Elo+
Party 2
Scylla
Scylla
MistaPeanut
Scylla
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
178W - 246L
1,331 Elo+
Party 1
King Arthur
King Arthur
NightMaricGod
King Arthur
Level 76
God Stats
18W - 24L
1,373 SR
Queue Stats
125W - 179L
1,321 Elo+
Party 1
Charybdis
Charybdis
vhkjh
Charybdis
Level 28
God Stats
16W - 16L
1,457 SR
Queue Stats
123W - 121L
1,508 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,423 Elo+

VS

Team Averages
Level 49
1,501 SR
1,421 Elo+
Erlang Shen
Erlang Shen
Hxile
Erlang Shen
Level 51
God Stats
11W - 10L
1,442 SR
Queue Stats
156W - 223L
1,357 Elo+
Party 3
Fenrir
Fenrir
Pato789
Fenrir
Level 105
God Stats
7W - 4L
1,495 SR
Queue Stats
300W - 274L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
Redhammered7
Gilgamesh
Level 25
God Stats
29W - 30L
1,509 SR
Queue Stats
122W - 141L
1,383 Elo+
Party 3
Zeus
Zeus
dominxter
Zeus
Level 26
God Stats
10W - 5L
1,753 SR
Queue Stats
154W - 163L
1,458 Elo+
Party 3
Medusa
Medusa
ztoofly
Medusa
Level 40
God Stats
8W - 10L
1,308 SR
Queue Stats
22W - 31L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 4 / 4
7,550
539
5,394
8,628
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
BlameUrWiFi
Ganesha
10
0 / 5 / 4
6,499
464
2,754
12,242
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
3 / 4 / 1
6,733
481
4,524
6,027
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
NightMaricGod
King Arthur
11
3 / 4 / 1
7,044
503
7,241
11,661
7,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
vhkjh
Charybdis
11
1 / 6 / 2
7,065
505
3,386
8,534
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hxile
Erlang Shen
11
1 / 4 / 6
7,205
515
3,103
10,190
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Pato789
Fenrir
12
8 / 3 / 3
7,930
566
8,346
10,042
3,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Redhammered7
Gilgamesh
12
3 / 3 / 1
7,104
507
6,729
9,529
8,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
14
3 / 2 / 5
8,207
586
7,743
5,697
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ztoofly
Medusa
14
8 / 1 / 3
8,658
618
9,208
8,992
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
23
23
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
4
4
1.75
L
Ganesha
BlameUrWiFi
Ganesha
0
5
4
0.4
W
Erlang Shen
Hxile
Erlang Shen
1
4
6
1
L
Scylla
3
4
1
0.88
L
King Arthur
NightMaricGod
King Arthur
3
4
1
0.88
W
Fenrir
Pato789
Fenrir
8
3
3
3.17
W
Gilgamesh
Redhammered7
Gilgamesh
3
3
1
1.17
W
Zeus
3
2
5
2.75
L
Charybdis
vhkjh
Charybdis
1
6
2
0.33
W
Medusa
ztoofly
Medusa
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
35,129
47,092
Taken
44,450
23,146
Mitigated
22,564
6,140
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,394
2,473
0
1,123
8,628
3,263
0
2,822
5,806
0
18,773
L
Ganesha
BlameUrWiFi
Ganesha
2,754
535
0
1,887
12,242
8,706
0
2,263
9,979
17,276
0
W
Erlang Shen
Hxile
Erlang Shen
3,103
1,271
0
2,424
10,190
5,479
0
2,698
7,352
0
46,092
L
Scylla
4,524
247
0
0
6,027
1,263
240
1,250
4,777
23,654
0
L
King Arthur
NightMaricGod
King Arthur
7,241
1,496
0
2,179
11,661
7,755
0
884
10,777
0
25,261
W
Fenrir
Pato789
Fenrir
8,346
2,082
0
1,216
10,042
3,956
208
1,502
8,476
0
30,015
W
Gilgamesh
Redhammered7
Gilgamesh
6,729
2,200
0
378
9,529
8,368
0
0
8,966
0
24,896
W
Zeus
7,743
748
0
2,182
5,697
1,795
1,122
1,740
3,850
45,925
0
L
Charybdis
vhkjh
Charybdis
3,386
1,353
0
951
8,534
2,159
0
592
7,942
0
35,960
W
Medusa
ztoofly
Medusa
9,208
5,026
0
3,349
8,992
2,966
754
1,015
7,965
0
67,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
39,104
226
Minions Killed
354
0
Camps Cleared
0
1,318,186
Distance Traveled
1,385,919
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,550
539
37
3
0
277,870
6
L
Ganesha
6,499
464
13
1
0
277,469
5
W
Erlang Shen
7,205
515
74
5
0
302,567
1
L
Scylla
6,733
481
50
4
0
255,447
3
L
King Arthur
7,044
503
47
3
0
279,751
4
W
Fenrir
7,930
566
49
4
0
298,501
3
W
Gilgamesh
7,104
507
47
3
0
256,753
1
W
Zeus
8,207
586
82
6
0
272,510
1
L
Charybdis
7,065
505
79
6
0
227,649
3
W
Medusa
8,658
618
102
7
0
255,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role